Magic Staff: Difference between revisions
From Elwiki
→Tips and Details
(→Skill Information: Tested ingame, it's absolutely physical damage and not 345% as listed. Manaflow affects it too.) |
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*The energy balls push enemies a lot more than fireballs; spamming them will greatly push the enemies. | *The energy balls push enemies a lot more than fireballs; spamming them will greatly push the enemies. | ||
*The MP regain doesn't only affect the staff hits, it also affects all hits including special actives. | *The MP regain doesn't only affect the staff hits, it also affects all hits including special actives. | ||
*'''Magic Staff''' actually deals Physical Damage, despite what the tooltip says. The damage is also slightly lower, at 327% for level 3 and 4, but due to Dimension Witch's high base Physical Attack, this still makes it deal a lot more damage than if it were Magical Damage. | |||
*'''Magic Staff''' works with '''Active''' skills like [[Energy Drain]] and [[Energy Wave (Aisha)|Energy Wave]]. | *'''Magic Staff''' works with '''Active''' skills like [[Energy Drain]] and [[Energy Wave (Aisha)|Energy Wave]]. | ||
*'''Magic Staff''' will cause delays to be canceled, allowing enemies to move freely. | *'''Magic Staff''' will cause delays to be canceled, allowing enemies to move freely. | ||
*'''Magic Staff''' can also activate [[elements]] and [[Special Effect|Special Attack Effects]]. | *'''Magic Staff''' can also crit and activate [[elements]] and [[Special Effect|Special Attack Effects]]. | ||
*'''Magic Staff''' will trigger itself guaranteed on enemies close to eachother, even back onto a target that was already hit previously, effectively making it do splash damage. | *'''Magic Staff''' will trigger itself guaranteed on enemies close to eachother, even back onto a target that was already hit previously, effectively making it do splash damage. | ||
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