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Talk:Elrianode Equipment: Difference between revisions

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Does El Tear Grade affect random effects as well?  'Cause I have an Elrianode Bottom Piece with 1502 points in speed from its random effect (around 10.5%), but it has an El Tear Grade of 24.  And if that is the case, how does it work?
Does El Tear Grade affect random effects as well?  'Cause I have an Elrianode Bottom Piece with 1502 points in speed from its random effect (around 10.5%), but it has an El Tear Grade of 24.  And if that is the case, how does it work?
*El Tear does not affect anything except base stats. All sockets and random identifiable stats are unaffected by it. Your 10.5% ID is still within the possible range of values. You can find Movement/Jump Speed at 3 times the normal value of the other stats so instead of their stat range being from 1287~1430 (+1%), it's 1287~1716 (+3%). [[User:Rokujou|Rokujou]] ([[User talk:Rokujou|talk]]) 21:04, 30 August 2017 (UTC)
*El Tear does not affect anything except base stats. All sockets and random identifiable stats are unaffected by it. Your 10.5% ID is still within the possible range of values. You can find Movement/Jump Speed at 3 times the normal value of the other stats so instead of their stat range being from 1287~1430 (+1%), it's 1287~1716 (+3%). [[User:Rokujou|Rokujou]] ([[User talk:Rokujou|talk]]) 21:04, 30 August 2017 (UTC)
**Okay.  I was just confused because the identifiable stats sections of equipment/accessories always say "They can be increased up to 1%, based on their Critical stats."  Honestly, I think it'd be a better idea to just show the maximum values of the identifiable stats.
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