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Combat Ranger: Difference between revisions

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|name=Rena Erindel
|name=Rena Erindel
|color={{ColorSel|Character|Rena}}  
|color={{ColorSel|Character|Rena}}  
|image=[[Image:Combat Ranger.png|center|300px]]  
|image=[[File:Portrait - Combat Ranger.png|center|225px]]  
|class=[[Image:CRTiny.png]] Combat Ranger  
|class=[[File:Mini Icon - Combat Ranger.png]] Combat Ranger  
|weapon=Bow, Martial Arts, Wind
|weapon=Bow
|tree=[[Image:RenaNEW.png|40px|link=Rena]] > [[Image:CRNEW.png|40px|link=Combat Ranger]] > [[Image:WSNEW.png|40px|link=Wind Sneaker]] > [[Image:WSTransNEW.png|40px|link=Wind Sneaker/Transcendence]]
|ability=Wind Control
|RD=[[File:Korean Flag.png|20px]] 22 May 2007<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:Flag-us.png|20px]] 4 May 2011
|age=Unknown
|race=Elf
|ESP=Movement Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 1-0=[[File:Icon - Rena.png|40px|link=Rena]]
| 1-1=[[File:Icon - Combat Ranger.png|40px|link=Combat Ranger]]
| 1-2=[[File:Icon - Wind Sneaker.png|40px|link=Wind Sneaker]]
| 1-3=[[File:Icon - Anemos.png|40px|link=Anemos]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 20 March 2008<br>[[File:German Flag.png|20px]] 8 December 2010<br>[[File:American Flag.png|20px]] 4 May 2011
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Combat Ranger
| Color={{ColorSel|CharStats|Rena}}
| HP=3
| MATK=4
| MDEF=5
| PDEF=3
| PATK=3
| Speed=2
| Speed=2
| Range=1
| Range=1
| Difficulty=2
| Difficulty=2
| Damage=P
}}}}
}}}}
<center>{{quotation|Stay down fool!}}</center>
<center>{{quotation|Shall we get started?}}</center>
<br>
<br>


= [[File:CRNEW.png]] Combat Ranger =
= [[File:Icon - Combat Ranger.png]] Combat Ranger =
{{#Widget:AdsenseR}}
=== Specialty ===
The '''Combat Ranger''' loves to kick butt. While she still uses her bow, she prefers to move in close and use her awesome melee attacks. Her powerful legs allow her to launch enemies into the air so that she can attack them with a barrage of combos while they're most vulnerable.
<br>


'''[A ranger that focuses on close combat and kicks]'''
=== Background ===
=== Background ===
As Rena was traveling, she decides to improve her martial arts skills so that she can defeat anyone who stood in her way. Training her kicks allowed her to become a [[Combat Ranger]].
{{Background
|NA=
As a close combat specialist, Combat Ranger focuses more on close-combat skills, using her bow for support.
 
She blocks enemy movements with long-ranged attacks, then destroys them with elegantly delivered kicks.
|KR=
활과 마법을 잘 쓴다고 알려진 엘프족이지만 엘프 전사의 소양으로써 근접전투 기술을 연마하기도 한다. 그리고 이런 격투 기술을 활보다 힘써 갈고 닦는 전사들이 등장하게 되었다.
 
컴뱃 레인저로 불리는 이들은 원거리 공격으로 상대의 움직임을 봉쇄하고 우아한 움직임으로써 적을 격퇴하는 무술을 구사한다. 활만 사용한다고 만만하게 보았다가는 잠시 후 묵직하게 꽂히는 전사의 발차기를 경험하게 될 것이다.
|KRT=
Although the elves are known to use bows and magic well, they also hone their close-combat skills as an elf warrior. And the warriors who honed these fighting skills harder than bows appeared.
 
Called Combat Rangers, they use a martial art that blocks the opponent's movement with a ranged attack and repels the enemy with elegant movements. If you take it easy with only using a bow, you will experience a warrior's kick that sticks heavily after a while.  
}}
<br>
<br>


== First Class Advancement ==
== First Class Advancement ==
{{JobChange|CR}}
Completing the following advancement quest or using the Item Mall item: '''Combat Ranger's Spirit''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|1st|Rena|Combat Ranger
| <!-- [Quest 1 Description] --> As she battled more and more, Rena realizes how useful close-range combat is. Rena thinks back to the techniques she learned just because she thought it was required of her as an Elf. The wind blowing through Bethma Valley felt strangely familiar.
 
| <!-- [Quest 2 Description] --> It seems Bethma's situation is serious. First they must calm the Lizardman and try to talk. It is much easier to take down enemies without harming them using kicks than arrows. Feel the wind surrounding your body and take down Lizardman warriors.
 
| <!-- [Quest 3 Description] --> Feeling the wind surround her body as her hits directly come into contact with her enemies felt fascinating. Though there were warriors back at the village who trained in close-range combat, she always assumed it wasn't a path for her. Is there anyway to hone this technique?<br>Perhaps Stella would know as someone who served for Velder Kingdom.
 
| <!-- [Quest 4 Description] -->The martial arts she learned from Stella allowed her to use more precise techniques. Every time she extends her legs the wind surrounding her pushes her softly, or sometimes sharply.<br>She is now prepared. It's time to deliver heavy blows to enemies who dodges arrows and closes in.
}}
Upon reaching Lv. 35, a '''{{PAGENAME}}''' can advance into a [[Wind Sneaker]].
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Combat Ranger KR}}
 
{{:Skill Tree: Combat Ranger}}
<br>
<br>


== Additional Combos ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|Power Shot}}
  {{SkillText|Combo|Power Shot}}
  {{SkillText|Combo|1}}
  {{SkillText|Combo|1}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
! width="50%" |Description
! width="45%" |Description
! width="20%" |Damage
! width="25%" |Damage
|-
|-
|[[Image:Cr1.png]]  
| [[File:Combo - Combat Ranger 1.png|520px]]  
| '''Triple Kick'''
|
Execute 2 extra kicks after doing the standard {{CDRU}}{{CZ}} combo, the final hit of which knocks enemies down.
After doing the standard {{CUU}}{{CZ}} combo, execute a spin kick that creates a gust of wind with the momentum to damage surrounding enemies.
|
{{CDRU}} <br>
{{CZ}} 188% Phy. Damage <br>
{{CZ}} 201% Phy. Damage <br>
{{CZ}} 302% Phy. Damage
|-
|[[Image:Cr2.png]]
| '''Storm Kick'''
Creates a small gust of wind which continuously damages enemies after doing the standard {{CUU}}{{CZ}} or {{CUU}}{{CX}} combo.
*02/01/2014 KR / 08/13/2014 NA
**Added small wind tornado to the kick that slightly pulls enemies.
|
|
{{CUU}} <br>
{{CUU}}<br>
'''EITHER'''<br>
{{CZ}} 182% Phy. Damage<br>
{{CZ}} 182% Phy. Damage<br>
{{CZ}} 50% x4 Phy. Damage<br>
{{CZ}} 50% x4 Phy. Damage<br>
'''OR'''<br>
{{CX}} 93% Mag. Damage x3<br>
{{CZ}} 50% x4 Phy. Damage
|-
|-
|[[Image:Cr3.png]]  
| [[File:Combo - Combat Ranger 2.png|520px]]  
| '''Double Slide'''
|
Slides once more before doing the standard {{CDR}}{{CZ}} combo. The first dash can also be cancelled with an '''Active''' or '''Special Active'''.
After doing the standard {{CDR}}{{CZ}} combo, slide once more and finish with a upwards kick. The first dash can also be cancelled with an skill.
|
|
{{CDR}}<br>
{{CDR}}<br>
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{{CZ}} 228% Phy. Damage
{{CZ}} 228% Phy. Damage
|-
|-
|[[Image:Cr4.png]]  
| [[File:Combo - Combat Ranger 3.png|520px]]  
| '''Zoning Kick'''
|
After firing an arrow, slide towards the enemy and knee them while in super armor before finishing the combo off.
After doing the standard {{CX}} or {{CX}}{{CX}} combo, slide towards the enemy, knee them while in Super Armor and finish the combo with a upward kick that launches enemies.
*Can also be performed after {{CX}}{{CX}}.
|
|
{{CX}} 261% Mag. Damage<br>
{{CX}} 261% Mag. Damage<br>
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{{CZ}} 296% Phy. Damage<br>
{{CZ}} 296% Phy. Damage<br>
{{CZ}} 393% Phy. Damage
{{CZ}} 393% Phy. Damage
|-
|[[File:Combo - Combat Ranger DRUZZZ.png|350px]] {{CDRU}}{{CZ}}{{CZ}}{{CZ}}
|
After doing the standard {{CDRU}}{{CZ}} combo, execute a second kick that will launch enemies up and finish with a third kick that inflicts heavy hitstun while in '''Super Armor'''.
|
{{CDRU}} <br>
{{CZ}} 188% Phy. Damage <br>
{{CZ}} 201% Phy. Damage <br>
{{CZ}} 302% Phy. Damage
|}
=== Updates ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena"
|-
! colspan=2 | Date !! rowspan=2 | Changes
|-
! KR !! NA
|-
| 02/01/2014 || 08/13/2014 || align="left" |
*{{buff|Modified {{CUU}}{{CZ}}{{CIO|Z}} and {{CUU}}{{CX}}{{CIO|Z}} to create a whirlwind that pulls enemies to you.}}
|-
| 07/23/2015 || 12/16/2015 || align="left" |
*{{buff|Added new {{CX}}{{CX}}{{CZ}}{{CZ}}{{CZ}} combo.}}
|-
| 06/20/2019 || 07/17/2019 || align="left" |
*{{buff|{{CDRU}}{{CZ}}{{CIO|Z}}{{CZ}} forward movement reduced but launches enemies.}}
*{{buff|{{CDRU}}{{CZ}}{{CZ}}{{CIO|Z}} Super Armor added and does not launch.}}
*{{nerf|{{CUU}}{{CX}}{{CZ}} combo removed.}}
|}
|}
<br>
<br>


== Skills ==
== Skills ==
{{:Combat Ranger/Skills-KR}}
{{:Combat Ranger/Skills}}
<br>
<br>


== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Rena/Gallery]]
<gallery widths=150px heights=150px>
{{:Combat Ranger/Artwork}}
File:Combat Ranger.png|'''Combat Ranger''''s Portrait, illustrated by RESS/흑주돈.
{{:Combat Ranger/Misc}}
File:CRConcept.png|'''Combat Ranger's''' Concept Artwork, designed by RESS.
<br>
</gallery>


=== Miscellaneous ===
== Trivia ==
<gallery widths=150px heights=150px>
*While in Bethma, Rena was trained by [[Stella]] to improve her close-combat skills. While being trained in both fist and kick techniques, Rena focuses more of kicking techniques due to her Elven warrior training which mainly utilize close combat kicking techniques.
File:15ReCRNew.png|Idle pose and Promo avatar. (Current Model)
*Before her model was revamped, '''Combat Ranger''''s hair was tied by two red block beads, the smaller of which can be seen in her portrait. They were later changed to large ribbon and a hair tie.
File:15ReCR.png|Idle pose and Promo avatar. (Old Model)
File:CRrevamp.png|'''Combat Ranger''''s model revamp (10/16/2014)
</gallery>
<br>
<br>


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|DE=Kriegsschützin |DEName=War Markswoman
|DE=Kriegsschützin |DEName=War Markswoman
|IT=Arciera Guerriera |ITName=Archer Warrior
|IT=Arciera Guerriera |ITName=Archer Warrior
|PL=Strzelec Bojowy |PLName=Battle Archer
|PL=Strzelec Bojowy |PLName=Battle Markswoman
|ES=Tiradora de guerra |ESName=War Markswoman
|ES=Tiradora de guerra |ESName=War Markswoman
|UK=Battle Markswoman
|UK=Battle Markswoman
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