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Windmill: Difference between revisions

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95 bytes added ,  31 October 2017
m (Text replacement - "== Requirements ==" to "== Requirements == {{#Widget:AdsenseSkill}}")
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*It is possible to jump and move around during Windmill.
*It is possible to jump and move around during Windmill.
*'''[Enhanced] Windmill''' does 4,665%~10,574% (1,860%~4,216% in PvP) Physical Damage.
*'''[Enhanced] Windmill''' does 4,665%~10,574% (1,860%~4,216% in PvP) Physical Damage.
**With Level 4 [[Vitality]] it does 5,598%~12,688.8% (2,232%~5,059.2% in PvP) Physical Damage.
*'''Windmill''' grants a large amount of Awakening Charge, MP and quickly fills the Way of the Sword gauge. However, the same applies to opponents in PvP, so be cautious when using it there.
*'''Windmill''' grants a large amount of Awakening Charge, MP and quickly fills the Way of the Sword gauge. However, the same applies to opponents in PvP, so be cautious when using it there.
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction.
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction.
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