Windmill: Difference between revisions
From Elwiki
10% increase in PvP
Gameboy224 (talk | contribs) |
(10% increase in PvP) |
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*It is possible to jump and move around during Windmill. | *It is possible to jump and move around during Windmill. | ||
*'''[Enhanced] Windmill''' does 4,665%~10,574% (1,860%~4,216% in PvP) Physical Damage. | *'''[Enhanced] Windmill''' does 4,665%~10,574% (1,860%~4,216% in PvP) Physical Damage. | ||
**With Level 4 [[Vitality]] it does 5,598%~12,688.8% (2, | **With Level 4 [[Vitality]], it does 5,598%~12,688.8% (2,046%~4,637.6% in PvP) Physical Damage. | ||
*'''Windmill''' grants a large amount of Awakening Charge, MP and quickly fills the Way of the Sword gauge. However, the same applies to opponents in PvP, so be cautious when using it there. | *'''Windmill''' grants a large amount of Awakening Charge, MP and quickly fills the Way of the Sword gauge. However, the same applies to opponents in PvP, so be cautious when using it there. | ||
*The user will be in Super Armor during Windmill, which will grant a 30% damage reduction. | *The user will be in Super Armor during Windmill, which will grant a 30% damage reduction. |