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Leap Attack/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! colspan="2" |  MP Cost !! rowspan="2" |  Cooldown
! rowspan="2" | Level Required !! colspan="2" | Damage (Physical) !! rowspan=2 | Max Leap<br>Attacks !! colspan="2" |  MP Cost !! rowspan="2" |  Cooldown
|- style="background:{{ColorSel|CharLight|Chung}}"
|- style="background:{{ColorSel|CharLight|Chung}}"
! Jump Damage !! Landing Shockwave !! Initial !! Additional Recasts
! Jump Damage !! Landing Shockwave !! Initial !! Additional Recasts
|-
|-
| align="left" | 99 || 128% || 470% || 30 MP || 10~40 MP || 6 Seconds  
| align="left" | 99 || 128% || 470% || 5 || 30 MP || 10~40 MP || 6 Seconds  
|}
|}


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