Siege Shelling: Difference between revisions
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m (Text replacement - "== Requirements ==" to "== Requirements == {{#Widget:AdsenseSkill}}") |
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! rowspan="3" | Level Required !! colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range<br>Increase<br>(From 800) !! rowspan="3" | Max Input<br>Count !! rowspan="3" | Chance to<br>use no ammo !! rowspan="3" | Ammo Reloaded !! colspan="2" | MP Usage !! rowspan="3" | Cooldown | ! rowspan="3" | Level Required !! colspan="4" | Damage !! colspan="3" | Aim Range !! rowspan="3" | Range<br>Increase<br>(From 800) !! rowspan="3" | Max Input<br>Count !! rowspan="3" | Chance to<br>use no ammo !! rowspan="3" | Ammo Reloaded !! colspan="2" | MP Usage !! rowspan="3" | Cooldown | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan="2" | Reload (Physical) !! rowspan="2" | | ! rowspan="2" | Reload<br>(Physical) !! rowspan="2" | Cannon Attack<br>(Physical) !! colspan="2" | Cannonball Blast (Magical) !! rowspan="2" | Upward !! rowspan="2" | Downward !! rowspan="2" | Depth !! rowspan="2" | Initial !! rowspan="2" | Standby | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Initial !! Final | ! Initial !! Final | ||
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan=" | ! rowspan="3" | Level Required !! colspan="4" | Damage | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Reload (Physical) !! | ! rowspan="2" | Reload<br>(Physical) !! rowspan="2" | Cannon Attack<br>(Physical) !! colspan="2" | Cannonball Blast (Magical) | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Initial !! Final | |||
|- | |- | ||
| align="left" | 10 || 262% || 262% || 176% || 220% | | align="left" | 10 || 262% || 262% || 176% || 220% | ||
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! colspan=7 | Enhanced Siege Shelling !! colspan=2 | Persistent Siege Shelling | ! colspan=7 | Enhanced Siege Shelling !! colspan=2 | Persistent Siege Shelling | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan= | ! rowspan=3 | Level Required !! rowspan=3 | Attribute Effect !! colspan=5 | Details !! rowspan=3 | Attribute Effect !! Details | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! rowspan=2 | Reload !! rowspan=2 | Cannon Attack !! colspan=2 | Cannonball Blast !! rowspan=2 | Critical Rate !! rowspan=2 | KD Reduction | |||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Initial !! Final | |||
|- | |- | ||
| 20 || rowspan=2 | {{SkillText|Enhanced|80}} || 524% || 524% || 352.8% || 440.8% || rowspan=2 | 100% || rowspan=2 | {{SkillText|Persistent|5}} || rowspan=2 | -5 ~ 40 KD | | 20 || rowspan=2 | {{SkillText|Enhanced|80}} || 524% || 524% || 352.8% || 440.8% || rowspan=2 | 100% || rowspan=2 | {{SkillText|Persistent|5}} || rowspan=2 | -5 ~ 40 KD | ||
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! colspan=5 | Enhanced Siege Shelling | ! colspan=5 | Enhanced Siege Shelling | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! rowspan= | ! rowspan=3 | Level Required !! colspan=4 | Details | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |- style="background:{{ColorSel|CharLight|Chung}}" | ||
! Reload !! | ! rowspan=2 | Reload !! rowspan=2 | Cannon Attack !! colspan=2 | Cannonball Blast | ||
|- style="background:{{ColorSel|CharLight|Chung}}" | |||
! Initial !! Final | |||
|- | |- | ||
| 20 || 209.6% || 209.6% || 140.8% || 176% | | 20 || 209.6% || 209.6% || 140.8% || 176% |