Shadow/ModA: Difference between revisions
→Tips and Details
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== Tips and Details == | == Tips and Details == | ||
*'''[Mod] Shadow''' does not provide the 20% damage mitigation of the regular version, only lasts for 5 seconds, and does not reduce Knockdown. It is also incapable of hitting multiple enemies, dissipating after a single hit. | *'''[Mod] Shadow''' does not provide the 20% damage mitigation of the regular version, only lasts for 5 seconds, and does not reduce Knockdown. It is also incapable of hitting multiple enemies, dissipating after a single hit. | ||
**It also lacks any of the glitches associated with the regular version; including those, this version's attack/defense debuff also lasts 16 seconds less and does not | **It also lacks any of the glitches associated with the regular version; including those, this version's attack/defense debuff also lasts 16 seconds less and does not provide unlimited Knockdown Reduction, assuming an enemy is on top of the shadow. | ||
*Assuming regular [[Shadow]] would work as intended, this version provides a higher amount of damage and more mobility, at the cost of not providing you with damage mitigation or any initial knockdown reduction. | *Assuming regular [[Shadow]] would work as intended, this version provides a higher amount of damage and more mobility, at the cost of not providing you with damage mitigation or any initial knockdown reduction. | ||
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