Rena: Difference between revisions
→Combos
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| '''{{CDR}}{{CZ}}{{CZ}}''' | | '''{{CDR}}{{CZ}}{{CZ}}''' | ||
| Slide to kick and launch the target. | | Slide to kick and launch the target. | ||
| | | | ||
{{CDR}}<br> | {{CDR}}<br> | ||
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| '''{{CDRU}}{{CZ}}''' | | '''{{CDRU}}{{CZ}}''' | ||
| While in midair, Rena kicks forward. After landing, she continues to run if you hold {{CR}}. | | While in midair, Rena kicks forward. After landing, she continues to run if you hold {{CR}}. | ||
| | | | ||
{{CDRU}}<br> | {{CDRU}}<br> | ||
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| Recovery {{CZ}}/{{CX}} | | Recovery {{CZ}}/{{CX}} | ||
| Recover by performing a spinning handstand kick which leaves opponents open. | | Recover by performing a spinning handstand kick which leaves opponents open. | ||
| | | | ||
{{CZ}}/{{CX}} 132% Phy. Damage | {{CZ}}/{{CX}} 132% Phy. Damage | ||
|} | |} | ||
=== Updates === | |||
{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{tt|07/04/2013 KR|{{*}}{{CDRU}}{{CZ}} no longer knocks down.|text-align=left}} • | |||
{{tt|02/01/2014 KR|{{*}}Added [[Sniping Ranger]]'s {{CUU}}{{CX}} to [[Rena|Ranger]].|text-align=left}} • | |||
{{tt|04/20/2015 KR|{{*}}Pushing distance of {{CDR}}{{CZ}}{{CZ}} increased.|text-align=left}} • | |||
{{tt|07/27/2017 KR|{{*}}Recovery attack no longer knocks down.|text-align=left}} | |||
<br> | <br> | ||