Sniping Ranger: Difference between revisions
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| '''Arrow Rain''' | | '''Arrow Rain''' | ||
Fire another 3 arrows after doing the standard {{CUU}}{{CX}} combo. Arrows can be reflected/absorbed. | Fire another 3 arrows after doing the standard {{CUU}}{{CX}} combo. Arrows can be reflected/absorbed. | ||
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{{CUU}}<br> | {{CUU}}<br> | ||
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| '''Arrow Dash''' | | '''Arrow Dash''' | ||
Fires an additional arrow after doing the standard {{CDR}}{{CX}} combo then enter '''[[Siege Mode]]'''. Arrows can be reflected/absorbed. | Fires an additional arrow after doing the standard {{CDR}}{{CX}} combo then enter '''[[Siege Mode]]'''. Arrows can be reflected/absorbed. | ||
* | *Since the addition of [[Siege Mode]] replaced the final {{CX}}, the combo only requires 2 inputs, not 3. | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
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| '''Arrow Combo''' | | '''Arrow Combo''' | ||
Replaces the original {{CX}} combo. Now fires more stylishly and enters '''[[Siege Mode]]''' after firing the last shot. Arrows can be reflected/absorbed. | Replaces the original {{CX}} combo. Now fires more stylishly and enters '''[[Siege Mode]]''' after firing the last shot. Arrows can be reflected/absorbed. | ||
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{{CX}} 261% Mag. Damage<br> | {{CX}} 261% Mag. Damage<br> | ||
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| '''Kick Back Shot''' | | '''Kick Back Shot''' | ||
After performing her {{CDR}}{{CZ}} dash kick, she will now be able to jump to the other side of her opponent and fire a spread of 3 arrows from behind. | After performing her {{CDR}}{{CZ}} dash kick, she will now be able to jump to the other side of her opponent and fire a spread of 3 arrows from behind. | ||
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{{CDR}} <br> | {{CDR}} <br> | ||
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{{CX}} 98% Mag. Damage x3 | {{CX}} 98% Mag. Damage x3 | ||
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=== Updates === | |||
{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{tt|03/29/2012 KR|{{*}}Replaced [[Rena|Ranger]]'s {{CX}}{{CX}}{{CX}}{{CX}} with a special [[Sniping Ranger]] variant that enters [[Siege Mode]].|text-align=left}} • | |||
{{tt|12/13/2012 KR|{{*}}Replaced the final {{CX}} in {{CDR}}{{CX}}{{CX}}{{CX}} with [[Siege Mode]].<br> | |||
{{*}}Sped up {{CX}}{{CX}}{{CX}}{{CX}} animations.|text-align=left}} • | |||
{{tt|02/01/2014 KR|{{*}}Changed {{CUU}}{{CX}} to {{CUU}}{{CX}}{{CX}}.|text-align=left}} • | |||
{{tt|07/23/2015 KR|{{*}}Added new {{CDR}}{{CZ}}{{CX}} combo.|text-align=left}} | |||
<br> | <br> | ||