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Swift Smash: Difference between revisions

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m (Text replacement - "== Requirements ==" to "== Requirements == {{#Widget:AdsenseSkill}}")
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Character Level !!  colspan=2 | Afterimage Strike (Magical) !! rowspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan="2" | Character Level !!  colspan=2 | Afterimage Strike (Magical) !! colspan=2 | [[Soul Collector|Gathered Soul]] Gain !! rowspan="2" | Max Hits !! rowspan="2" | CP Gain !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Normal !! Enhanced
! Normal !! Enhanced !! Initial<br>(On cast) !! Additional<br>(On successful hit)
|-
|-
| align="left" | 50 || rowspan=2 | 173% || rowspan=2 | 233.55% || rowspan=2 | 6 || rowspan=2 | 1 CP || rowspan=2 | 70 MP || rowspan=2 | 11 Seconds
| align="left" | 50 || rowspan=2 | 173% || rowspan=2 | 233.55% || colspan=2 | N/A || rowspan=2 | 6 || rowspan=2 | 1 CP || rowspan=2 | 70 MP || rowspan=2 | 11 Seconds
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced] || 1 || +1
|}
|}


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*The gathered souls are consumed for this skill's damage increase.
*The gathered souls are consumed for this skill's damage increase.
*Enemies are dragged along the star formation, launching mobs away at the end, making it very impractical in parties.
*Enemies are dragged along the star formation, launching mobs away at the end, making it very impractical in parties.
*With '''Enhanced''', the soul gain effect has priority over the damage increase effect, causing you to always gain 1 stack of [[Tribute|Noble Presence]] if at 5 souls, before the skill uses the 5 souls to increase its damage.
**The effect is especially useful when maintaining souls or '''Noble Presence''' in areas with little enemies, such as [[Henir's Time and Space]], [[S-6|Twisted Time and Space - Fahrmann's Peak]] or [[11-5|El Tower Defense]], as it will give you 2 souls on contact with a single enemy, the same as [[Soul Extortion]], assuming its 50% random chance does not activate.
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