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Soul Extortion: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan=4 | Drain Soul !! rowspan="2" | Max Hits !! rowspan="2" | CP Gain || rowspan="2" | MP Usage !! rowspan="2" | Cooldown
! rowspan=3 | Level Required !! rowspan=3 | Drain Soul (Magic) !! colspan=3 | [[Soul Collector|Gathered Souls]] Gain || Overflowing Souls || rowspan=3 | Max Hits !! rowspan=3 | CP Gain || rowspan=3 | MP Usage !! rowspan=3 | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Drain Soul (Magical) !! Souls Drained Per Enemy !! Set 5 Souls Chance !! MP Gained Per Excess Soul
! rowspan=2 | Regular<br>(Per Hit) !! colspan=2 | Maximize Souls !! rowspan=2 | MP Recovery<br>(Per Excess Soul)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Chance !! Effect
|-
|-
| align="left" | 25 || 494% || rowspan="2" | 2 || rowspan="2" | 50% || rowspan="2" | 20 MP || rowspan="2" | 2 || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
| align="left" | 25 || 494% || rowspan="2" | +1 x Enemies Hit || rowspan="2" | 50% || rowspan=2 | Set '''Gathered Souls''' to 5 stacks || rowspan="2" | 20 MP || rowspan="2" | 2 || rowspan="2" | 2 CP || rowspan="2" | 100 MP || rowspan="2" | 9 Seconds
|-
|-
| align="left" | [Enhanced] || 543%
| align="left" | [Enhanced] || 543%
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