Anonymous

Metal Dust Aura: Difference between revisions

From Elwiki
No edit summary
Line 63: Line 63:
== Tips and Details ==
== Tips and Details ==
*'''Metal Dust Aura''' can deal up to 1,116% (405% in PvP) Magical Damage, assuming all hits connect.
*'''Metal Dust Aura''' can deal up to 1,116% (405% in PvP) Magical Damage, assuming all hits connect.
*[[Metal Dust Aura]] gives MP and awakening to the opponent per hit.
*[[Metal Dust Aura]] gives MP and charges Awakening to the opponent per hit.
*Although the damage is continuous, there is a hitstun only on the initial hit.
*Although the damage is continuous, only the initial hit will inflict hitstun.
**If the skill hits an opponent while Eve was stopped by a special active's freeze frames, she can immediately move.
**If the skill hits an opponent while Eve was stopped by freeze frames, she can immediately move.
**If an opponent affected by stun is hit by [[Metal Dust Aura]], the stun effect will be removed and the said opponent can immediately move.
**If an opponent affected by stun is hit by [[Metal Dust Aura]], the stun effect will be removed and they can immediately move.
*It is mainly used to fill up the Awakening Gauge quickly.
*It is mainly used to fill up the Awakening Gauge quickly.
*As of a certain update, the DoT damage no longer breaks reactor objects, such as doors, boxes, chests, Harpoon triggers and such. This was reverted with the fields update.
*The range of the skill is more or less the range of a {{CZ}} attack.
*The range of the skill is more or less the range of a Z attack.
*[[Metal Dust Aura]] should not be used against bosses as it contributes to aggro hits.
*[[Metal Dust Aura]] should not be used against bosses as it contributes to aggro hits.
*The DoT can activate counter attacks, but you will not flinch as you would when you hit counter initially.
*The fragments can activate counter attacks, but you will not flinch as you would when you hit counter initially.
<br>
<br>


ElEditors, Administrators
55,097

edits