Supreme Punishment: Difference between revisions

(→‎Skill Information: Testing testing woo. Frame analysis, equipmentless, on Velder tank boss and Bone Dragon; the collision hits are up to 6 (as listed), but the explosions are a unified hitbox of up to 8 hits.)
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== Tips and Details ==
== Tips and Details ==
*'''Supreme Punishment''' can deal up to 5,886% (2,274% in PvP) Physical Damage, if all hits connect. With '''Empowered''', it can deal up to 7,063.2% (2,728.8% in PvP) Physical Damage.
*'''Supreme Punishment''' can deal up to ___% (___% in PvP) Physical Damage, if all hits connect. With '''Empowered''', it can deal up to ___% (___% in PvP) Physical Damage.
**Due to the large area covered, full hits are only possible on sufficiently large targets. Most normal monsters will take 2 collision hits and between 3 and 4 explosion hits.
*The '''Demon Explosion''' hits, while partially based on enemy size, are one unified hitbox; it will only ever hit up to 8 times at most, even on the largest targets, a behaviour it shares with [[Triple Geyser]] and [[Rain of Chaos]].
**The '''Demon Crash''' does depend on enemy size however, with each portal created in the sky contributing for 1 hit, up to 6 on large enough targets.
*Each hit of Land of Death will trigger '''Burst of Terror''', if Creeping Terror stacks are present.
*Each hit of Land of Death will trigger '''Burst of Terror''', if Creeping Terror stacks are present.
*The skill itself can still cause frame drops on its own when it is cast. The FPS drop goes away pretty much the moment the Demon Flock attack has ended.
*The skill itself can cause frame drops when it is cast, but the FPS drop goes away after the final '''Demon Explosion''' has happened
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