Double Gunhawk: Difference between revisions
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== Tips and Details == | == Tips and Details == | ||
*With the proper spacing, the first cast will deal 12 hits, the second 14, and the third 16, allowing for roughly 9,134% ( | *With the proper spacing, the first cast will deal 12 hits, the second 14, and the third 16, allowing for roughly 9,134% (3,636% in PvP) Physical Damage when '''[Enhanced]'''. | ||
**The absolute minimum amount of hits for each cast is 2 hits when fired at point blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | **The absolute minimum amount of hits for each cast is 2 hits when fired at point blank at a small Super Armored enemy that jumps out of the way of the returning Hawk. | ||
**More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. | **More hits are possible on wider targets, and the Hawk will keep traveling if jumped over, resulting in no set maximum hit count. |