Freiturnier: Difference between revisions
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Furthermore, each job path has Passives that enhance Awakening Mode and Berserk Mode: | Furthermore, each job path has Passives that enhance Awakening Mode and Berserk Mode: | ||
*[[File:CCTiny.png]] [[Comet Crusader]]'s [[Berserker's Strength]] increases Physical Damage, | *[[File:CCTiny.png]] [[Comet Crusader]]'s [[Berserker's Strength]] increases Physical Damage, Max HP, and Max MP based on the number of beads used to Awaken. ('''Berserk Mode''' giving the highest Stat Boost output). | ||
*[[File:DCTiny.png]] [[Deadly Chaser]]'s [[Tussle Technique]] grants a 50% chance to enter '''Berserk Mode''' when Awakening with 1 or 2 Beads. | *[[File:DCTiny.png]] [[Deadly Chaser]]'s [[Tussle Technique]] grants a 50% chance to enter '''Berserk Mode''' when Awakening with 1 or 2 Beads. | ||
**[[File:DCTiny.png]] [[Deadly Chaser]]'s [[Intense Showtime]] reduces the MP cost and Cooldown of Skills '''while in Berserk Mode'''. | **[[File:DCTiny.png]] [[Deadly Chaser]]'s [[Intense Showtime]] reduces the MP cost and Cooldown of Skills '''while in Berserk Mode'''. | ||
***[[File:FPTiny.png]] [[Fatal Phantom]]'s [[Imagination of Death]] will increase Magical Damage | ***[[File:FPTiny.png]] [[Fatal Phantom]]'s [[Imagination of Death]] will increase Magical Damage '''while in Berserk Mode''' and also,<br>If HP is under 60%, any Awakening is guaranteed to activate '''Berserk Mode'''. | ||
*[[File:TTTiny.png]] [[Tactical Trooper]]'s [[Reaction Gloves]] increases Damage Reduction based on the number of beads used to Awaken ('''Berserk Mode''' giving the highest Reduction output). | *[[File:TTTiny.png]] [[Tactical Trooper]]'s [[Reaction Gloves]] increases Damage Reduction based on the number of beads used to Awaken.<br>('''Berserk Mode''' giving the highest Reduction output). | ||
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