Blaze Step: Difference between revisions
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→Tips and Details: All the things relating to self-protection and hitstun is super old by now and no longer applies.
(→Tips and Details: All the things relating to self-protection and hitstun is super old by now and no longer applies.) |
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== Tips and Details == | == Tips and Details == | ||
*'''[Enhanced] Blaze Step''' can deal a total of | *'''[Enhanced] Blaze Step''' can deal a total of 8,022% (2,548% in PvP) Magical Damage, assuming all hits connect. | ||
**With '''Useful''', | **With '''Useful''', it can deal a total of 9,915.9% (2,917.6% in PvP) Magical Damage. | ||
***While '''Useful''' does increase the total damage significantly, it hampers the skill's ability to clear rooms as it takes a good chunk of damage out of the initial hit. Pick the trait only if you want the skill to be for boss fights primarily. | |||
*The first flame hit occurs simultaneously with the initial hit. After that, the flame hits every third of a second. | *The first flame hit occurs simultaneously with the initial hit. After that, the flame hits every third of a second. | ||
**17 flame hits = 1 + rounded down(5.5/(1/3)) | **17 flame hits = 1 + rounded down(5.5/(1/3)) | ||
* | *The movement speed gained from this skill is unnormalized. | ||
*Only the Staff Hit and Flame Initial Hit cause hitstun. | *Only the Staff Hit and Flame Initial Hit cause hitstun. | ||
*The MP gain of the initial hit will decrease over time. | *The MP gain of the initial hit will decrease over time. | ||
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