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Shooting Guardian: Difference between revisions

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|name=Prince Seiker (Chung)
|name=Prince Seiker (Chung)
|color={{ColorSel|Character|Chung}}
|color={{ColorSel|Character|Chung}}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|430px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|430px]] }}
|image={{tabs|name=-|tab1=Normal|contents1=[[File:shootingguardiannohelm.png|325px]] |tab2=Berserk|contents2=[[File:SGBTopRight.png|325px]] }}
|class=[[File:SGTiny.png]] Shooting Guardian  
|class=[[File:SGTiny.png]] Shooting Guardian  
|weapon=Destroyer, Silver Shooters
|weapon=Cannon (Destroyer), Silver Shooters
|age=15
|age=15
|race=Human
|Height=156 cm (5 ft 1 in)
|Height=156 cm (5 ft 1 in)
|Weight=52 kg (114 lb)
|Weight=52 kg (114 lb)
|tree=[[Image:ChungNEW.png|40px|link=Chung]] > [[Image:SGNEW.png|40px|link=Shooting Guardian]] > [[Image:DCNEW.png|40px|link=Deadly Chaser]] > [[Image:DCTransNEW.png|40px|link=Deadly Chaser/Transcendence]] > [[Image:FPNEW.png|40px|link=Fatal Phantom]]
|tree=[[Image:ChungNEW.png|40px|link=Chung]] > [[Image:SGNEW.png|40px|link=Shooting Guardian]] > [[Image:DCNEW.png|40px|link=Deadly Chaser]] > [[Image:FPNEW.png|40px|link=Fatal Phantom]]
|RD=[[File:Korean Flag.png|20px]] 27 January 2011<br>[[File:Flag-us.png|20px]] 27 June 2012<br>[[File:Chinese Flag.png|20px]] 11 July 2012<br>[[File:Europeanunion.png|20px]] 18 July 2012
|RD=[[File:Korean Flag.png|20px]] 27 January 2011<br>[[File:Flag-us.png|20px]] 27 June 2012<br>[[File:Chinese Flag.png|20px]] 11 July 2012<br>[[File:Europeanunion.png|20px]] 18 July 2012
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Shooting Guardian
| Color={{ColorSel|CharStats|Chung}}
| Color={{ColorSel|CharStats|Chung}}
| HP=3
| MATK=5
| MDEF=3
| PDEF=3
| PATK=4
| Speed=3
| Speed=3
| Range=3
| Range=3
| Difficulty=2
| Difficulty=2
| Damage=M
}}
}}
}}
}}
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= [[File:SGNEW.png]] Shooting Guardian =
= [[File:SGNEW.png]] Shooting Guardian =
{{TooltipColor|D|[A guardian of Hamel who uses a unique weapon called Silver Shooter]}}<br>
{{#Widget:AdsenseR}}
A tough fighter that wields a giant cannon, and ignores the enemy's attacks while attack them.
===Specialty===
{{Specialty|
The Shooting Guardian uses the '''Silver Shooter''' to deal quick lethal damage to foes from afar, piercing through multiple targets within its long reach. What the Destroyer lacks, the Silver Shooter covers.
|[[File:SI HEADSHOT.png|link=Head Shot]]|Head Shot|'''Use this skill to deal damage to an enemy in a straight line. Has a 30% chance to land a critical hit.'''
|[[File:SI POCALADBOLG.png|link=Sharpshooter Syndrome]]|Sharpshooter Syndrome|'''Buffs your gun capabilities for a set duration. The buff applies to your allies and can be used to hit multiple enemies in an area.'''
|[[File:SI LEGSHOT.png|link=Trick Shot]]|Trick Shot|'''A skill that fires a bullet that ricochets off the floor to hit the enemy in front of you. The bullet inflicts a movement debuff.'''
|[[File:AS Quantum Ballista.png|link=Artillery Strike - Quantum Ballista]]|Artillery Strike - Quantum Ballista|'''A skill that can be aimed to deal massive damage to your enemy. The crosshair is not visible to the enemy.'''
}}
<br>
<br>


{{ADSquare}}
===Background===
===Background===
During his travels, Chung realized that wielding only the Destroyer, his one weapon, renders him weak in battle. He took the time to study a new way to utilize the protective stone in his possession. He took on this task and finally succeeded to generate another weapon from the stone. Named the ''Silver Shooter'', it is a weapon that allows him to deal damage from a distance.
During his travels, Chung realized that wielding only the Destroyer, his one weapon, renders him weak in battle. He took the time to study a new way to utilize the protective stone in his possession. He took on this task and finally succeeded to generate another weapon from the stone. Named the ''Silver Shooter'', it is a weapon that allows him to deal damage from a distance.
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== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Shooting Guardian KR}}
{{:Skill Tree: Shooting Guardian}}


<br>
<br>
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| [[Image:SgCombo2.png]]  
| [[Image:SgCombo2.png]]  
| '''Basic Gun Stance'''
| '''Basic Gun Stance'''
After doing {{CX}}, fire 3 gunshots and lastly, '''fire a missile'''.<br>'''Heavy Stance''' when firing the missile.
After doing {{CX}}, fire 3 gunshots and fire a missile from the destroyer while in [[Freiturnier#Heavy Stance|Heavy Stance]].
|  
|
{{CX}} 371% Phy. Damage <br>
{{CX}} 371% Phy. Damage <br>
{{CZ}} 346% Mag. Damage x3<br>
{{CZ}} 347% Mag. Damage x3<br>
*Extra melee damage - 50% Phy. Damage
*Extra melee damage - 50% Phy. Damage
{{CViZ}} 332% Mag. Damage  
{{CViZ}} 332% Mag. Damage  
|-
|-
| align="center" | {{CDRU}}{{CZ}}{{CX}}
| [[File:SgCombo4.png]]
| '''Missile Crasher'''  
| '''Missile Crasher'''  
After doing {{CDRU}}{{CZ}}, '''fire a barrage of ~7 missiles''' at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
After doing {{CDRU}}{{CZ}}, fire a barrage of ~7 missiles at tilting downward angles. Missiles that do not hit a target will get stuck in the ground and will explode momentarily.
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}.
*The time window for shooting missiles by {{CX}} is very short. You should input it immediately after {{CZ}}.
|  
|  
{{CDRU}} <br>
{{CDRU}} <br>
{{CZ}} 225% Phy. Damage<br>
{{CZ}} 223% Phy. Damage<br>
{{CX}} 380% Mag. Damage x0~7
{{CX}} 380% Mag. Damage x0~7
|-
|-
| align="center" | {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}}
| [[File:SgCombo5.png]]
| '''Rapid Fire'''
| '''Rapid Fire'''
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
After doing {{CDR}}{{CZ}}, fire two bullets then step back while briefly invulnerable, followed by firing a rapid barrage of bullets, finishing with a [[Head Shot]]. [[Head Shot]] can be cast earlier by pressing {{CZ}} mid-combo and does not consume MP. {{CDR}}{{CZ}} no longer launches.
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{{CDR}}<br>
{{CDR}}<br>
{{CZ}} 138% Phy. Damage <br>
{{CZ}} 138% Phy. Damage <br>
{{CX}} 346% Mag. Damage x2<br>
{{CX}} 347% Mag. Damage x2<br>
{{CConX}} 346% Mag. Damage x2~10<br>
{{CConX}} 347% Mag. Damage x2~10<br>
+ [[Head Shot]]<br>
'''OR'''<br>
{{CZ}} [[Head Shot]]
{{CZ}} [[Head Shot]]
|-
|-
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|}
|}
=== Updates ===
=== Updates ===
{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{tt|08/20/2015 KR|{{*}}Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{*}}{{CDR}}{{CX}}{{CX}}{{CX}} combo removed from '''Shooting Guardian''' but reworked for [[Deadly Chaser]].<br>{{*}}Normal bullet commands will ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed. This applies to X'''Z'''Z and Dash Z'''XX~X'''Z for '''Shooting Guardian''' and '''XZ'''Z, ZZX'''X'''X, Dash X'''X'''X , and Dash Jump X'''X~X''' for [[Deadly Chaser]].|text-align=left}}
|- style="background:{{ColorSel|CharLight|Chung}}"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|CharLight|Chung}}"
! KR !! NA
|-
| 02/14/2013 || - || align="left" |
*{{buff|{{CDR}}{{CX}}{{CX}}{{CX}} can be interrupted by skills.}}
|-
| 08/20/2015 || 01/27/2016 || align="left" |
*{{buff|Added new {{CDRU}}{{CZ}}{{CX}} and {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} combos.}}
*{{buff|All bullet based commands will now ricochet off of targets to the next closest target, even bouncing backwards or straight up if needed.}}
*Shooting Guardian's {{CDRU}}{{CX}}{{CConX}} modified and moved to [[Deadly Chaser]].
*{{CDR}}{{CX}}{{CX}}{{CX}} moved from Shooting Guardian to [[Deadly Chaser]].
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*Backstep distance of {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} decreased.
|}
<br>
<br>


== Skills  ==
== Skills  ==
{{:Shooting Guardian/Skills-KR}}
{{:Shooting Guardian/Skills}}
<br>
<br>


== Gallery ==
== Gallery ==
:''Full Gallery: [[Chung/Gallery]]
=== Artwork ===
=== Artwork ===
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:shootingguardiannohelm.png|'''Shooting Guardian's''' Portrait.
File:shootingguardiannohelm.png|'''Shooting Guardian's''' Portrait, illustrated by 흑주돈.
File:SGBTopRight.png|'''Shooting Guardian's''' Berserk Mode Portrait.
File:SGBTopRight.png|'''Shooting Guardian's''' Berserk Mode Portrait.
File:SGConcept.png|'''Shooting Guardian's''' Concept Artwork.
</Gallery>
</Gallery>


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== Tips and Details ==
== Tips and Details ==
*When '''Shooting Guardian''' and [[Deadly Chaser]] materialize their Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
*When materializing the Silver Shooters, the movement of summoning/raising the gun does additional damage to targets close enough to be hit by the animation.
*Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each.
*Each bullet consumes 4 MP per shot and is able to "pierce" or ricochet off of two targets, allowing each bullet to hit 3 targets each.
**Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets
**Bullets will retain the same properties while ricocheting. Bullets with launching properties will always launch targets and bullets fired in one direction will always act on targets if it were coming from that direction, regardless of which direction it ricochets
*Even though '''Shooting Guardian''''s {{CDR}}{{CX}}{{CX}}{{CX}} combo has been moved to [[Deadly Chaser]] after the 08/20/2015 KR patch, '''Shooting Guardian''''s {{CDR}}{{CX}} still doesn't blast the enemies away.
*The [[Head Shot]] from {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} will not be affected by traits nor its [[Head Shot/ModA|[Mod]]] variant.
*The [[Head Shot]] from {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} will not affected by '''Powerful''' trait.
<br>
<br>


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*Chung's Silver Shooters are stored in his [[Freiturnier#Berserk_Mode|'''Guardian Stone''']]. When Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
*Chung's Silver Shooters are stored in his [[Freiturnier#Berserk_Mode|'''Guardian Stone''']]. When Chung wants to use them, he can just position his hand and the gun will materialize in his palm immediately.
*'''Shooting Guardian''''s emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as [[Deadly Chaser]].
*'''Shooting Guardian''''s emblem on his chest resembles a wolf's head, matching Chung's title as the White Wolf of Hamel. This becomes much more pronounced as [[Deadly Chaser]].
*'''Shooting Guardian''''s {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} command shows him using two Silver Shooters which prior to the removal of job quest dialogue conflicted with Chung making his second Silver Shooter upon advancing to '''[[Deadly Chaser]]'''.
*'''Shooting Guardian''''s {{CDR}}{{CZ}}{{CX}}{{CConX}}{{CZ}} command shows him using two Silver Shooters which conflicts with Chung making his second Silver Shooter upon advancing to '''[[Deadly Chaser]]'''.
<br>
<br>


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{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|CharLight|Chung}}
|Color={{ColorSel|CharLight|Chung}}
|KR=슈팅 가디언 |KRName=Shooter Guardian
|KR=슈팅 가디언 |KRName=Shooting Guardian
|JP=シューティングガーディアン |JPName=Shooting Guardian
|JP=シューティングガーディアン |JPName=Shooting Guardian
|TW=銀翼護衛 |TWName=Silver Wing Guardian
|TW=銀翼護衛 |TWName=Silver Wing Guardian
|CN=银翼护卫 |CNName=Silver Wing Guardian
|CN=银翼护卫 |CNName=Silver Wing Guardian
|FR=Gardien tireur |FRName=Shooter Guardian
|FR=Gardien tireur |FRName=Shooting Guardian
|DE=Geschützwächter |DEName=Gun Guardian
|DE=Geschützwächter |DEName=Gun Guardian
|IT=Guardiano Shooter |ITName=Shooter Guardian
|IT=Guardiano Shooter |ITName=Shooting Guardian
|PL=Strażnik Artylerii |PLName=Artillery Guardian
|PL=Strażnik Artylerii |PLName=Artillery Guardian
|ES=Guardián tirador |ESName=Shooter Guardian
|ES=Guardián tirador |ESName=Shooting Guardian
|BR=Guardião Atirador |BRName=Shooter Guardian
|BR=Guardião Atirador |BRName=Shooting Guardian
}}
}}


{{Characters}}
{{Characters}}
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