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Little Specter: Difference between revisions

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| [[Image:ALS Combo1.png]]  
| [[Image:ALS Combo1.png]]  
| '''Backstab Slash'''
| '''Backstab Slash'''
After doing the stardard {{CDR}}{{CX}} combo, you can rush behind the enemy and slash upwards with a phantom claw.
After doing {{CDR}}{{CX}}, instead of a hitstun, you will launch the enemy, rush behind and slash upwards with a phantom claw.
*{{CDR}}{{CX}} still launches despite having been changed to provide hitstun for base [[Ara]].
*''Post 2016/03/10 KR patch:''
**Fixed issue where Eun's hand effect not being confirmed properly.
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{{CDR}} <br>
{{CDR}} <br>
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| [[Image:ALS_Combo2.png]]  
| [[Image:ALS_Combo2.png]]  
| '''Spinning Spear Claw'''
| '''Spinning Spear Claw'''
Midway through the {{CX}}{{CX}}{{CX}}{{CConX}} combo, you can end the combo straight away by slashing enemies with a phantom claw. You can send out the phantom claw anytime during the combo by pressing {{CZ}}.
While doing {{CX}}{{CX}}{{CX}}{{CConX}}, you can end the combo straight away by slashing enemies with a phantom claw. You can send out the phantom claw anytime during the combo by pressing {{CZ}}.
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{{CX}} 220% Phy. Damage <br>
{{CX}} 220% Phy. Damage <br>
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| [[Image:ALS_Combo3.png]]  
| [[Image:ALS_Combo3.png]]  
| '''Fox Pounce'''
| '''Fox Pounce'''
After doing the standard {{CDRU}}{{CZ}} combo, you will blink diagonally downwards and slash enemies with a phantom claw.
After doing {{CDRU}}{{CZ}}, you will blink diagonally downwards and slash enemies with a phantom claw. Phantom claw attack will only appear when you are on the ground. The blink does not have infinite range and will fail if used too high.
*After the aerial spear attack, you will briefly teleport toward the ground. If this is done at a certain height, you will land on the ground, but will not send out the phantom claw. If done too high, you will reappear in mid-air and be able to move or attack after a split second.
*''Post KR 04/20/2015 patch:''
**Combo's hitbox changes to follow the visual effect, so the hitbox becomes smaller.
*''Post KR 09/10/2015 patch:''
**Cancel Point timing changed.
**Fixed it not being able to be used as secret art starter.
*''Post KR 06/30/2016 patch:''
**Fixed problem of hit remaining longer than visuals.
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{{CDRU}} <br>
{{CDRU}} <br>
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| align="center" |{{CDR}}{{CZ}}{{CX}}
| align="center" |{{CDR}}{{CZ}}{{CX}}
| '''Dash Pounce'''
| '''Dash Pounce'''
After doing the standard {{CDR}}{{CZ}} combo, you can send out a phantom claw.
After doing {{CDR}}{{CZ}}, you can send out a phantom claw.
*''Post 09/03/2015 KR patch:''
**New combo added.
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{{CDR}} <br>
{{CDR}} <br>
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{{CX}} 31% Phy. Damage x2<br>
{{CX}} 31% Phy. Damage x2<br>
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=== Updates ===
{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{gap}}{{tt|04/20/2015 |{{*}} {{CDRU}}{{CZ}}{{CX}} hitbox changes to follow the visual effect, so the hitbox becomes smaller.|text-align=left}} •
{{tt|09/03/2015 KR|{{*}}Added new {{CDR}}{{CZ}}{{CX}} combo.|text-align=left}} •
{{tt|09/10/2015 KR|{{*}}{{CDRU}}{{CZ}}{{CX}} Cancel Point timing changed.
{{*}}Fixed {{CDRU}}{{CZ}}{{CX}} not being able to be used as secret art starter.|text-align=left}} •
{{tt|03/10/2016 KR|{{*}}Fixed issue where Eun's hand effect not being confirmed properly.|text-align=left}} •
{{tt|06/30/2016 KR|{{*}}Fixed {{CDR}}{{CZ}}{{CX}} problem of hit remaining longer than visuals.|text-align=left}}
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