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Awakened Will: Night Watcher: Difference between revisions

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| [[Image:NWTrans4.png]]
| [[Image:NWTrans4.png]]
| {{SkillType|P}} Recovers MP every time NF is consumed.
| {{SkillType|P}} Recovers MP every time Nature's Force (NF) is consumed.


While getting affected by NF: Trap skills and Erendil commands has certain chance of causing NF explosions to do additional damage.
While getting affected by Nature's Force, Trap skills and Erendil commands will have a certain chance of causing NF explosions to do additional damage.
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
|- style="background:{{ColorSel|CharLight|Rena}}"
! Skill Level !! Level Required !! MP Recovery per NF used !! Erendil Command NF Hit Chance
! Skill Level !! Level Required !! MP Recovery per NF consumed !! Trap Skill / Erendil Command Attack NF Explosion Chance
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| align="left" | 1 || 70 || 3 MP || 30%
| align="left" | 1 || 70 || 3 MP || 30%
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== Tips and Details ==
== Tips and Details ==
*[[Explosive Trap]], [[Eldrasil's Fury]], [[Briar Trap]], and [[Seed of Wrath]] are affected by the passive.
*Currently glitched, Erendil commands will never cause an NF explosion (aside from the usual guaranteed explosions on finishing commands).
*All hits of an attack can trigger an NF explosion seperately.
*Trap skills include [[Explosive Trap]], [[Eldrasil's Fury]], [[Briar Trap]], and [[Seed of Wrath]].
*This passive allows Rena to gain 3 MP per shot from [[Siege Mode]]. This happens because every shot consumes 1 NF, even if it hits nothing.
*This passive allows Rena to gain 3 MP per shot from [[Siege Mode]]. This happens because every shot consumes 1 NF, even if it hits nothing.
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