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Delayed Fire: Difference between revisions

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[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
[[Image:DelayfireDebuff.png|right|thumb|Debuff Icon]]
*While active, Rena's hands will glow, and you cannot recharge MP by standing still.
*While active, Rena's hands will glow, and you cannot recharge MP by standing still.
*With 5 traps or debuff stacks in play, '''Delayed Fire''''s explosion can deal up to 877.25% Physical Damage.
*As with regular twig arrows, the delayed fire arrow's explosion deals splash damage.
*[[Delayed Fire]]'s arrow can pierce up to two targets and hit up to 3 targets total.  
*[[Delayed Fire]]'s arrow can pierce up to two targets and hit up to 3 targets total.  
*With 5 traps or debuff stacks in play, '''Delayed Fire''''s explosion can deal up to 877.25% Physical Damage.
*Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]]
*Trap Skills affected by [[Delayed Fire]] include [[Explosive Trap]], [[Eldrasil's Fury]] (Only with 1 other Twig or Trap present), and [[Seed of Wrath]]
*As with regular twig arrows, the delayed fire arrow's explosion deals splash damage.
*'''Delayed Fire''''s own arrow does not count towards any trap limit and is not counted as a trap for the damage increase effect while it is stuck in the ground.
*'''Delayed Fire''''s own arrow does not count towards any trap limit and is not counted as a trap for the damage increase effect while it is stuck in the ground.


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