Impact Zone/ModA: Difference between revisions
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→Skill Traits
(→Skill Traits: Mod skills aren't affected by the original skill's [Enhanced] bonus at this time.) |
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! colspan= | ! colspan=2 | Heavy Impact Zone !! colspan=2 | Critical Impact Zone | ||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details | |||
|- style="background:{{ColorSel|CharLight|Aisha}}" | |- style="background:{{ColorSel|CharLight|Aisha}}" | ||
! Cooldown !! MP Usage | ! Cooldown !! MP Usage | ||
|- | |- | ||
| {{SkillText|Heavy|140|150}} || 30 Seconds || {{SkillText|Critical|120}} || 360 MP | |||
|} | |} | ||
<br> | <br> |