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Impact Zone/ModA: Difference between revisions

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(→‎Skill Traits: Mod skills aren't affected by the original skill's [Enhanced] bonus at this time.)
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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! colspan=3 | Heavy Impact Zone !! colspan=2 | Critical Impact Zone
! colspan=2 | Heavy Impact Zone !! colspan=2 | Critical Impact Zone
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! rowspan=2 | Level Required !! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
! rowspan=2 | Attribute Effect !! Details !! rowspan=2 | Attribute Effect !! Details
|- style="background:{{ColorSel|CharLight|Aisha}}"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Cooldown !! MP Usage
! Cooldown !! MP Usage
|-
|-
| 99 || rowspan=1 | {{SkillText|Heavy|140|150}} || 33 Seconds || rowspan=1 | {{SkillText|Critical|120}} || rowspan=1 | 360 MP
| {{SkillText|Heavy|140|150}} || 30 Seconds || {{SkillText|Critical|120}} || 360 MP
|}
|}
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