ElEditors, Interface administrators, Administrators
70,980
edits
m (Text replacement - "\|- style="background:{{ColorSel\|CharLight\|(.*?)}}"" to "|-") |
|||
(19 intermediate revisions by 9 users not shown) | |||
Line 1: | Line 1: | ||
__NOTOC__{{DISPLAYTITLE:灵魂夜风}} | __NOTOC__{{DISPLAYTITLE:灵魂夜风}} | ||
<div style="float: right;">{{# | {{Languages|Call of Ruin/ModA}} | ||
{{ForceSkillTabsCN | |||
|Character=Rena | |||
|Skill=灵魂夜风 | |||
}} | |||
<div style="float: right;">{{#Widget:Bilibili | |||
|width=400px | |||
|height=300px | |||
|bvid=BV1rt4y1z7Pm | |||
|page=13 | |||
}}</div> | |||
{| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | {| cellpadding="5" style="border: 0px solid rgb(0, 0, 0); border-collapse: collapse;" | ||
|- | |- | ||
| {{Force|Callofruin.png}} | | {{Force|Callofruin.png}} | ||
| {{SkillTypeCN|SA|B}} | | {{SkillTypeCN|SA|B}} <br>{{SkillTypeCN|M}}向周围延伸艾德拉斯的枝条,连续打击敌人后爆炸。 | ||
|- | |- | ||
| | | | ||
Line 14: | Line 24: | ||
== 需求 == | == 需求 == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! 职业 !! 等级需求 !! 基础技能 | ! 职业 !! 等级需求 !! 基础技能 | ||
|- | |- | ||
Line 24: | Line 33: | ||
== 技能信息 == | == 技能信息 == | ||
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | {| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse; text-align: center" | ||
|- | |- | ||
! rowspan=2 | | ! rowspan=2 | 模式 !! colspan=2 | 伤害(物理) !! colspan=2 | 每个判定点的最大连击数 !! rowspan=2 | 判定点数量 !! rowspan=2 | MP消耗 !! rowspan=2 | 冷却时间 | ||
|- | |- | ||
! 艾德拉斯的枝条 !! 爆炸 !! 艾德拉斯的枝条 !! 爆炸 | ! 艾德拉斯的枝条 !! 爆炸 !! 艾德拉斯的枝条 !! 爆炸 | ||
|- | |- | ||
| | | '''{{副本.}}''' || 697% || 2168% || rowspan=2 | 7 || rowspan=2 | 1 || rowspan=2 | 2 || rowspan=2 | 300 MP || rowspan=2 | 23 秒 | ||
|- | |||
| '''{{对战}}''' || 142% || 444% | |||
|} | |} | ||
<br> | |||
== | == [[Skill Traits/zh-hans|特性]] == | ||
{| | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! | ! 巨大化的灵魂夜风 !! colspan=3 | 厚重的灵魂夜风 | ||
|- | |- | ||
! | ! 特性效果 !! 特性效果 !! 冷却时间 | ||
|- | |- | ||
| | | {{SkillTextCN|巨大化|130}} || {{SkillTextCN|厚重|144|120}} || 27.6 秒 | ||
|} | |} | ||
<br> | <br> | ||
== | == 总计倍率 == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {{#vardefine: damage_branch |697}} | ||
|- | {{#vardefine: damage_branch_pvp |142}} | ||
{{#vardefine: damage_explosion |2168}} | |||
|- | {{#vardefine: damage_explosion_pvp |444}} | ||
! | {{#vardefine: branch_hits_per_group |7}} | ||
{{#vardefine: explosion_hits_per_group |1}} | |||
<!-- PvE --> | |||
{{#vardefine: damage_per_group |{{#expr: {{#var:damage_branch}} * {{#var:branch_hits_per_group}} + {{#var:damage_explosion}} * {{#var:explosion_hits_per_group}} }}}} | |||
{{#vardefine: damage_per_group_heavy |{{#expr: {{#var:damage_per_group}} * 1.44 round2 }}}} | |||
{{#vardefine: damage_per_group_hunters |{{#expr: {{#var:damage_per_group}} * 1.2 }}}} | |||
{{#vardefine: damage_per_group_hunters_heavy |{{#expr: {{#var:damage_per_group_hunters}} * 1.44 round2 }}}} | |||
{{#vardefine: total_damage |{{#expr: {{#var:damage_per_group}} * 2 }}}} | |||
{{#vardefine: total_damage_heavy |{{#expr: {{#var:total_damage}} * 1.44 round2 }}}} | |||
{{#vardefine: total_damage_hunters |{{#expr: {{#var:total_damage}} * 1.2 }}}} | |||
{{#vardefine: total_damage_hunters_heavy |{{#expr: {{#var:total_damage_hunters}} * 1.44 round2 }}}} | |||
<!-- PvP --> | |||
{{#vardefine: damage_per_group_pvp |{{#expr: {{#var:damage_branch_pvp}} * {{#var:branch_hits_per_group}} + {{#var:damage_explosion_pvp}} * {{#var:explosion_hits_per_group}} }}}} | |||
{{#vardefine: damage_per_group_heavy_pvp |{{#expr: {{#var:damage_per_group_pvp}} * 1.44 round2 }}}} | |||
{{#vardefine: damage_per_group_hunters_pvp |{{#expr: {{#var:damage_per_group_pvp}} * 1.2 }}}} | |||
{{#vardefine: damage_per_group_hunters_heavy_pvp |{{#expr: {{#var:damage_per_group_hunters_pvp}} * 1.44 round2 }}}} | |||
{{#vardefine: total_damage_pvp |{{#expr: {{#var:damage_per_group_pvp}} * 2 }}}} | |||
{{#vardefine: total_damage_heavy_pvp |{{#expr: {{#var:total_damage_pvp}} * 1.44 round2 }}}} | |||
{{#vardefine: total_damage_hunters_pvp |{{#expr: {{#var:total_damage_pvp}} * 1.2 }}}} | |||
{{#vardefine: total_damage_hunters_heavy_pvp |{{#expr: {{#var:total_damage_hunters_pvp}} * 1.44 round2 }}}} | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |||
! rowspan=3 | Mode !! colspan=4 | Per Group !! colspan=4 | Total | |||
|- | |||
! colspan=2 | Regular !! colspan=2 | [[Hunter's Ability]] !! colspan=2 | Regular !! colspan=2 | [[Hunter's Ability]] | |||
|- | |- | ||
| {{ | ! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy !! Normal !! Heavy | ||
|- | |||
! {{副本.}} | |||
| {{formatnum:{{ #var: damage_per_group}}}}% | |||
|| {{formatnum:{{#var: damage_per_group_heavy}}}}% | |||
|| {{formatnum:{{#var: damage_per_group_hunters}}}}% | |||
|| {{formatnum:{{#var: damage_per_group_hunters_heavy}}}}% | |||
|| {{formatnum:{{#var: total_damage}}}}% | |||
|| {{formatnum:{{#var: total_damage_heavy}}}}% | |||
|| {{formatnum:{{#var: total_damage_hunters}}}}% | |||
|| {{formatnum:{{#var: total_damage_hunters_heavy}}}}% | |||
|- | |||
! {{对战}} | |||
| {{formatnum:{{ #var: damage_per_group_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_per_group_heavy_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_per_group_hunters_pvp}}}}% | |||
|| {{formatnum:{{#var: damage_per_group_hunters_heavy_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_heavy_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_hunters_pvp}}}}% | |||
|| {{formatnum:{{#var: total_damage_hunters_heavy_pvp}}}}% | |||
|} | |} | ||
<br> | <br> | ||
== | == 相关技能 == | ||
{| class="related-skills" border="1" style="border-collapse: collapse;" cellpadding="1" | |||
|- | |||
| width="40" | [[File:Huntersability.png]] | |||
| width="150" align="center" | [[Hunter's Ability/zh-hans|猎人本能]] | |||
| width="40" | [[File:NWPassive2.png]] | |||
| width="150" align="center" | [[Calculated Strike/zh-hans|预先攻击]] | |||
| width="40" | [[File:NWTrans5.png]] | |||
| align="center" width="150" | [[Predator/zh-hans|掠食者]] {{Locked Skill|Trans2}} | |||
|} | |||
<br> | <br> | ||
== | == 细节与贴士 == | ||
*这个技能由两个判定点组成,分别是上边的5个种子以及下面的五个种子,每个种子都能造成7下'''艾德拉斯的枝条'''的伤害以及1下'''爆炸'''伤害。 | |||
*'''爆炸'''会将敌人击倒。 | |||
<br> | <br> | ||
{{ | == 更新 == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
|- | |||
! colspan=2 | 日期 !! colspan=2 | 变更 | |||
|- | |||
! 韩国 !! 中国 !! 副本 !! 对战 | |||
|- | |||
| 2018年2月8日 || 2018年3月7日 || colspan=2 align="left" | | |||
*新增技能'''[变化]灵魂夜风''' | |||
|- | |||
| 2018年4月5日 || 2018年4月18日 || colspan=2 align="left" | | |||
*{{buff|伤害增加}} | |||
|- | |||
| 2021年5月27日 || 2021年6月23日 || colspan=2 align="left" | | |||
*{{buff|伤害增加}} | |||
*{{buff|咏唱速度加快}} | |||
*技能咏唱速度改善为受动作速度属性影响 | |||
|} | |||
{{TwiSkillsCN}} | |||
[[Category:变化MP3]] |