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Fake Shot: Difference between revisions

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1,299 bytes added ,  5 April 2018
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|-
| align="left" | [Enhanced] || 32% || 258%
| align="left" | [Enhanced] || 32% || 258%
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical) !! colspan=3 | [[Status Effects/Move Slowdown|Move Slowdown]] !! colspan="2" | Max Hits !! rowspan="2" | ECP Usage !! rowspan="2" | ECP Recovered<br>on failure !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Attack !! Fake Shot !! Movement Speed Decrease !! Jump Speed Decrease !! Duration !! Weapon Attack !! Fake Shot
|-
| align="left" | 25 || 79% || 788% || rowspan=2 | % || rowspan=2 | % || rowspan=2 | 7 Seconds || rowspan=2 | 5 || rowspan=2 | 1 || rowspan=2 | 30 ECP || 50% ECP || rowspan=2 | 6 Seconds
|-
| align="left" | [Enhanced] || 87% || 867% || 75% ECP
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! rowspan="2" | Level Required !! colspan=2 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Rose}}"
! Weapon Attack !! Fake Shot
|-
| align="left" | 25 || 22% || 227%
|-
| align="left" | [Enhanced] || 24% || 250%
|}
|}
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*04/27/2017 KR
*04/27/2017 KR
**PvE damage increased.
**PvE damage increased.
*04/05/2018 KR
**PvE damage increased.
**PvP damage decreased.
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