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Chung: Difference between revisions

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206 bytes added ,  29 December 2010
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! Damage Formula <ref>a is your physical attack, b is your magical attack and x is the amount of ammo reloaded. This is community tested only.</ref>  
! Damage Formula <ref>a is your physical attack, b is your magical attack and x is the amount of ammo reloaded. This is community tested only.</ref>  
! Potential Damage
! Potential Damage
! Damage if a=100 and b=86 <ref>Weighted averages from base stats (not including equipment or skills)</ref>
|-
|-
| '''ZZZZ'''  
| '''ZZZZ'''  
| Basic 4 hit combo with the Destroyer.  
| Basic 4 hit combo with the Destroyer.  
| a + a*1.1 + a*1.3 + a*1.4
| a + a*1.1 + a*1.3 + a*1.4
|
| 480
|-
|-
| '''ZZZX'''  
| '''ZZZX'''  
| Basic 3 hit combo followed by a discharge of all ammo in several short ranged bursts. Possible to cancel (with ←←→) combo before last shot.  
| Basic 3 hit combo followed by a discharge of all ammo in several short ranged bursts. Possible to cancel (with ←←→) combo before last shot.  
| a + a*1.1 + a*1.3 + a*1.5 + (b*1.2)*(x-1) + b*2.4<ref name="ammo">Assumption that there is at least one ammo</ref>
| a + a*1.1 + a*1.3 + a*1.5 + (b*1.2)*(x-1) + b*2.4<ref name="ammo">Assumption that there is at least one ammo</ref>
|
| 1212
|-
|-
| '''ZZ(▼Z)Z'''  
| '''ZZ(▼Z)Z'''  
| Basic 4 hit combo. Reloads 1 ammo on the 3rd hit. Possible to cancel at 3rd hit with ←←→  
| Basic 4 hit combo. Reloads 1 ammo on the 3rd hit. Possible to cancel at 3rd hit with ←←→  
| a + a*1.1 + a*1.4 + a*1.5
| a + a*1.1 + a*1.4 + a*1.5
|
| 500
|-
|-
| '''XXX'''  
| '''XXX'''  
| A heavy hit, followed by a reload hit and a short ranged blast using 1 ammo up.  
| A heavy hit, followed by a reload hit and a short ranged blast using 1 ammo up.  
| a*1.6 + a + a*1.1 + b*2.4
| a*1.6 + a + a*1.1 + b*2.4
|
| 576
|-
|-
| '''XXZX'''  
| '''XXZX'''  
| A heavy hit, followed by a reload hit, a lunge foward pushing targets ahead and finishing off with a full discharge of all ammo in bursts. Possible to cancel (with ←←→) combo before last shot.  
| A heavy hit, followed by a reload hit, a lunge foward pushing targets ahead and finishing off with a full discharge of all ammo in bursts. Possible to cancel (with ←←→) combo before last shot.  
| a*1.6 + a + a*1.1 + (a*0.5)*3 + (b*1.2)*(x-1) + b*2.4<ref name="ammo">Assumption that there is at least one ammo</ref>
| a*1.6 + a + a*1.1 + (a*0.5)*3 + (b*1.2)*(x-1) + b*2.4<ref name="ammo">Assumption that there is at least one ammo</ref>
|
| 1242
|-
|-
| '''▲Z'''  
| '''▲Z'''  
| Single jump bash.  
| Single jump bash.  
| a
| a
|
| 100
|-
|-
| '''▲X'''  
| '''▲X'''  
| Swings Destroyer once like a helicopter.  
| Swings Destroyer once like a helicopter.  
| a*1.8
| a*1.8
|
| 180
|-
|-
| '''▲▼'''  
| '''▲▼'''  
| Pounds onto the ground at a fast speed. Deals damage to targets close.  
| Pounds onto the ground at a fast speed. Deals damage to targets close.  
| a*1.8
| a*1.8
|
| 180
|-
|-
| '''►►Z'''  
| '''►►Z'''  
| Launches targets into the air with a whack.  
| Launches targets into the air with a whack.  
| a*1.2
| a*1.2
|
| 120
|-
|-
| '''►►X'''  
| '''►►X'''  
| Dashes behind target and does a short ranged blast using 1 ammo up.  
| Dashes behind target and does a short ranged blast using 1 ammo up.  
| a + b*1.7
| a + b*1.7
|
| 246
|-
|-
| '''►►▲ZZ'''  
| '''►►▲ZZ'''  
| Does a swipe in mid air then drops, releasing 1 ammo on the ground.  
| Does a swipe in mid air then drops, releasing 1 ammo on the ground.  
| a + a*1.2 + b*2.7
| a + a*1.2 + b*2.7
|
| 452
|-
|-
| '''►►▲X'''  
| '''►►▲X'''  
| Does a rocket jump to boost yourself in the air. Uses 1 ammo, hits targets below.  
| Does a rocket jump to boost yourself in the air. Uses 1 ammo, hits targets below.  
| b*2.4
| b*2.4
|
| 206
|}
|}


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