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Phantom Shooter: Difference between revisions

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*Shooter-based skills include: [[Head Shot]] ([[Head Shot (Force)|Force]]), [[Dual Buster]], [[Deadly Shot]], [[Trick Shot]], [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]].
*Shooter-based skills include: [[Head Shot]] ([[Head Shot (Force)|Force]]), [[Dual Buster]], [[Deadly Shot]], [[Trick Shot]], [[Bullet Blitz]], [[Shooting Bind]], [[Stun Shot]], [[Burning Punisher]].
*Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star (Force)|Force]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]].
*Destroyer-based skills include: [[Scare Chase]], [[Aiming Shot]], [[Rumble Shot]], [[Shooting Star]] ([[Shooting Star (Force)|Force]]), [[Heavy Railgun]], [[Rapid Cannon]], [[Comet Crasher]], [[Exciting Crash]].
*If one '''Fatal Phantom''' places [Hunter's Mark] or [Phantom's Mark] on a foe, any other '''Fatal Phantom can''' make use of their effects, even if they are not in the party.
*Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark].
*Chung's '''Recovery {{CX}}''' and '''Heavy Stance {{CX}}''' will not apply [Hunter's Mark].
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