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Sharpshooter Syndrome/ModA: Difference between revisions

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*Unlike its previous incarnation, this version '''does not''' provide party members with any form of buff. '''[Mod] Sharpshooter Syndrome''' is exclusively a self buff.
*Unlike its previous incarnation, this version '''does not''' provide party members with any form of buff. '''[Mod] Sharpshooter Syndrome''' is exclusively a self buff.
**Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly.
**Unlike its regular variant, '''[Mod] Sharpshooter Syndrome''' provides its buff instantly.
*'''[Mod] Sharpshooter Syndrome''' can deal a total of 3,927% (560% in PvP) Magical Damage.
*'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr:  561*7}}}}% ({{formatnum:{{#expr:  80*7}}}}% in PvP) Magical Damage.
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart.
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart.
*The Attack Speed increase is normalized.
*The Attack Speed increase is normalized.
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