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Counter Switch: Difference between revisions

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*'''Counter Switch''' counters all forms of attacks that hit from in front of Ara in some form.
*'''Counter Switch''' counters all forms of attacks that hit from in front of Ara in some form.
**Melee attacks and projectiles that can be both countered and reflected (ex : [[Aisha]]'s Fireball) will create delay then cause Ara to move behind the opponent and strike once from behind.
**Melee attacks and projectiles that can be both countered and reflected (ex : [[Aisha]]'s Fireball) will create delay then cause Ara to move behind the opponent and strike once from behind.
**Non-melee attacks and projectiles that can be reflected but cannot be countered (ex : [[Battle Magician]]/[[Dimension Witch]]'s starball) will cause Ara to back flip away from the attack in superarmor.
**Non-melee attacks and projectiles that can be reflected but cannot be countered (ex : [[Battle Magician]]/[[Dimension Witch]]'s starball) will cause Ara to backflip away from the attack with Super Armor.
**There are exceptions: [[Veteran Commander]]'s flame trails after firing in basic combo are considered melee.
**There are exceptions: [[Veteran Commander]]'s flame trails after firing in basic combo are considered melee.
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