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Artillery Strike - Quantum Ballista: Difference between revisions

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__NOTOC__{{Languages|Artillery Strike - Quantum Ballista}}
__NOTOC__{{Languages|Artillery Strike - Quantum Ballista}}
<div style="float: right;">{{#ev:youtube|ArfpulbTpqg|300}}</div>
{{ForceSkillTabs
|Character=Chung
}}
{{#ev:youtube|1kVOHcVGxr0|400|right}}
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
{| cellpadding=5 style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);"
| [[Image:AS Quantum Ballista.png]]
| [[File:AS Quantum Ballista.png]]
| {{SkillType|SA|B}} Use the arrow keys to set your target, then release the key to bomb the area with one massive bomb. (Performed with Super Armor)
| {{SkillType|SA|B}} Target an area to drop an explosive using the arrow keys while pressing down on the skill key. Invincible while targeting.
|-
|-
|
|
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== Requirements ==
== Requirements ==
{{#Widget:AdsenseSkill}}
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
 
|-
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
! Class !! Level Required
|- style="background:{{ColorSel|CharLight|Chung}}"
! Class           !! Level Required
|-
|-
| [[Shooting Guardian]] || 35
| [[Shooting Guardian]] || 35
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Mode !! colspan=2 | Damage (Magical) !! rowspan=2 | Cannonball Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | Damage !! rowspan=2 | Ammo Usage !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|-
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack !! Blast
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
| colspan="6" | '''Normal'''
|-
|-
| align="left" | 35 || 294% || 5116% || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
| {{PvE}} || 294% || 6653% || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | [Enhanced] || 352% || 6139%
| {{PvP}} || 111% || 2401%
|}
|-
 
| colspan="6" | '''[Enhanced]'''
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Chung}}"
! rowspan=2 | Level Required !! colspan=2 | Damage
|- style="background:{{ColorSel|CharLight|Chung}}"
! Bullet Attack<br>(Physical) !! Blast<br>(Magical)
|-
|-
| align="left" | 35 || 112% || 1949%
| {{PvE}} || 371% || 7983% || rowspan=2 | 6 || rowspan=2 | 300 MP || rowspan=2 | 21 Seconds
|-
|-
| align="left" | [Enhanced] || 134% || 2338%
| {{PvP}} || 133% || 2881%
|}
|}
<br>
<br>


== [[Skill Traits]] ==
== [[Skill Traits]] ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{{Traits|Chung|Artillery Strike - Quantum Ballista|Reversed, Heavy|mp=300|cd=21|mp1=80}}
|- style="background:{{ColorSel|CharLight|Chung}}"
<br>
! colspan=3 | Reversed Artillery Strike - Quantum !! colspan=2 | Heavy Artillery Strike - Quantum Ballista
 
|- style="background:{{ColorSel|CharLight|Chung}}"
== Total Damage ==
! rowspan=2 | Attribute Effect !! colspan=2 | Details !! rowspan=2 | Attribute Effect !! Details
{{Damage|true|Chung
|- style="background:{{ColorSel|CharLight|Chung}}"
|dmg=371, 7983
! MP Usage !! Cooldown !! Cooldown
|pvp_dmg=133, 2881
|-
|heavy=true
| {{SkillText|Reversed|80|150}} || 240 MP || 31.5 Seconds || {{SkillText|Heavy|140|200}} || 42 Seconds
}}
|}
<br>
 
== Related Skills ==
{{SkillTable
|
Gas Piston System.png; Gas Piston System Locked-Expert;
}}
<br>
<br>


== Tips and Details ==
== Tips and Details ==
*It should be noted that lag can affect your aiming substantially. Depending on the level of lag, the aiming reticle may move several seconds after input, not move at all, or in cases of extreme lag, the aiming reticle may never show up or fail to deal damage completely.
*It should be noted that lag can affect your aiming substantially. Depending on the level of lag, the aiming reticle may move several seconds after input, not move at all, or in cases of extreme lag, the aiming reticle may never show up or fail to deal damage completely.
*When shooting the missile, it will attach itself to the floor layer that was closest to the reticle when fired.
**Its also possible for your camera angle to get stuck in-place if there's too much lag, this can often be fixed by a room transition, waiting around 10 seconds, or using the skill again.
*When shooting the missile, it will attach itself to the closest floor layer below the reticle.
**The explosion's hitbox has the same range '''below''' the graphics, as the skill has a sphere-shaped hitbox.
**The explosion's hitbox has the same range '''below''' the graphics, as the skill has a sphere-shaped hitbox.
***This also makes the skill able to inflict damage on enemies across a reasonable distance along the Z-axis, such as being able to hit mobs in the opposite branching paths in [[11-6|Forgotten Elrian Sanctum]].
***This also makes the skill able to inflict damage on enemies across a reasonable distance along the Z-axis, such as being able to hit mobs in the opposite branching paths in [[Forgotten Elrian Sanctum]].
<br>
<br>


== Updates ==
==Updates==
*07/10/2014 KR
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Chung updates-table"
**Damage increased.
|-
**Cooldown time decreased.
! colspan=2 | Date !! colspan=2 | Changes
*04/20/2015 KR
|-
**Skill's hitbox changes to follow the visual effect, so the hitbox's location changes to be higher.
! KR !! NA !! PvE !! PvP
*01/14/2016 KR
|-
**Fixed characters freezing for 10 seconds when using the skill right before stage clear.
| 06/27/2013 || 11/06/2013 || colspan=2 align="left" |
*04/21/2016 (KR) / 05/18/2016 (NA)
*'''Artillery Strike - Quantum Ballista''' added.
**Fix aiming reticle being stuck in one direction.
|-
*01/12/2017 KR
| 07/10/2014 || - || colspan=2 align="left" |
**Damage decreased.
*{{buff|'''Damage''' increased.}}
*02/09/2017 KR
*{{buff|Cooldown time decreased.}}
**Cast Speed increased.
|-
*03/16/2017 KR
| 04/20/2015 || - || colspan=2 align="left" |
**Fixed issue where the skill drop outside the map sometimes.
*{{buff|Skill's hitbox changes to follow the visual effect, so the hitbox's location changes to be higher.}}
*04/27/2017 KR
|-
**Explosion damage increased.
| 01/14/2016 || - || colspan=2 align="left" |
**PvP Initial Impact damage decreased.
*Fixed characters freezing for 10 seconds when using the skill right before stage clear.
*07/27/2017 KR
|-
**Damage increased.
| 04/21/2016 || 05/18/2016 || colspan=2 align="left" |
*02/22/2018 KR
*Fix aiming reticle being stuck in one direction.
**Bullet Attack damage increased.
|-
**Blast damage decreased.
| 01/12/2017 || 01/24/2017 || colspan=2 align="left" |
*04/05/2018 KR / 04/18/2018 (NA)
*{{nerf|'''Damage''' decreased.}}
**PvP damage increased.
|-
| 02/09/2017 || - || colspan=2 align="left" |
*{{buff|Cast Speed increased.}}
|-
| 03/16/2017 || - || colspan=2 align="left" |
*Fixed issue where the skill drop outside the map sometimes.
|-
| 04/27/2017 || 05/10/2017 || align="left" |
*{{buff|Explosion damage increased.}}
| align="left" |
*{{buff|Explosion damage increased.}}
*{{nerf|Initial Impact damage decreased.}}
|-
| 07/27/2017 || 08/09/2017 || colspan=2 align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 02/22/2018 || rowspan=2 | 04/18/2018 || colspan=2 align="left" |
*{{buff|Bullet Attack damage increased.}}
*{{nerf|Blast damage decreased.}}
|-
| 04/05/2018 || align="left" |
*None
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*{{buff|Blast damage increased.}}
| align="left" |
*{{buff|'''Damage''' increased.}}
|-
| 08/01/2019 || 08/28/2019 || colspan=2 align="left" |
*{{buff|Invincibility frames added while aiming.}}
|-
| 01/05/2022 || 02/01/2023 || colspan=2 align="left" |
*{{buff|Shell explodes exactly where it was aimed.}}
*{{buff|Blast does not knock enemies away and target detection is improved.}}
*{{buff|'''Blast''' damage increased.}}
|}
<br>
<br>


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|BR=Ataque do Artilheiro - Balista Quantum |BRName=Artillery Strike - Quantum Ballista
|BR=Ataque do Artilheiro - Balista Quantum |BRName=Artillery Strike - Quantum Ballista
}}
}}
<br>
<br>
{{SGSkills}}
{{SkillNav - Shooting Guardian}}
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