Mecha Drop: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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== Tips and Details == | == Tips and Details == | ||
*While each individual cluster can deal up to 7 hits, enemies hit by more than one cluster at a time will always take a maximum of 10 hits regardless of size, similar to skills such as [[Rain of Chaos]]. | *While each individual cluster can deal up to 7 hits, enemies hit by more than one cluster at a time will always take a maximum of 10 hits regardless of size, similar to skills such as [[Rain of Chaos]]. | ||
**'''[Enhanced] Mecha Drop''' can deal up to | **'''[Enhanced] Mecha Drop''' can deal up to {{formatnum:{{#expr: 321*10}}}}% ({{formatnum:{{#expr: 130*10}}}}% in PvP) Magical Damage. With the '''Heavy''' trait, it can deal up to {{formatnum:{{#expr: (321*10)*1.3}}}}% ({{formatnum:{{#expr: (130*10)*1.3}}}}% in PvP) Magical Damage. | ||
**While simultaneous clusters can not hit more than 10 times, an enemy travelling between clusters (such as [[6-3|Glitter Vanguard]]) can end up being hit by newer clusters as it travels outside a previous one's range, thus exceeding the 10 hit limit, though there are very few enemies capable of doing this. | **While simultaneous clusters can not hit more than 10 times, an enemy travelling between clusters (such as [[6-3|Glitter Vanguard]]) can end up being hit by newer clusters as it travels outside a previous one's range, thus exceeding the 10 hit limit, though there are very few enemies capable of doing this. | ||
*'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves. | *'''Mecha Drop''' will follow the curves of a map, but it may find itself traveling off the map quite often due to the large gap between each cluster's spawn point, even on very weak curves. | ||
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*04/27/2017 KR | *04/27/2017 KR | ||
**PvE damage increased. | **PvE damage increased. | ||
*02/22/2018 KR | *02/22/2018 (KR) / 04/18/2018 (NA) | ||
**Damage decreased. | **Damage decreased. | ||
<br> | <br> |