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Zweit · Schneiden: Difference between revisions

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== Skill Information ==
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical) !! colspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! Horizontal Slash !! Vertical Slash !! Upward Slash !! Initial !! Additional
|-
| align="left" | 25 || rowspan=2 | 1004% || rowspan=2 | 1470% || rowspan=2 | 2018% || rowspan=2 | 150 MP || 0~50 MP || rowspan=2 | 22 Seconds
|-
| align="left" | [Enhanced] || 0~30 MP
|}
==={{PvP}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=3 | Damage (Physical)
|- style="background:{{ColorSel|CharLight|Ain}}"
! Horizontal Slash !! Vertical Slash !! Upward Slash
|-
| align="left" | 25 || rowspan=2 | 401% || rowspan=2 | 588% || rowspan=2 | 807%
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information (KR) ==
==={{PvE}}===
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
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== Tips and Details ==
== Tips and Details ==
*'''[Enhanced] Zweit · Schneiden''' can deal up to 4,492% (1,796% in PvP) Physical Damage. With '''Empowered''', it can deal up to 5,390.4% (2,155.2% in PvP) Physical Damage.
*'''[Enhanced] Zweit · Schneiden''' can deal up to {{formatnum:{{#expr: 1522 + 2002 + 2389}}}}% ({{formatnum:{{#expr: 579 + 684 + 728}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (1522 + 2002 + 2389)*1.2}}}}% ({{formatnum:{{#expr: (579 + 684 + 728)*1.2}}}}% in PvP) Physical Damage.
*The final slash of the skill at max charge will launch enemies away.
*The final slash of the skill at max charge will launch enemies away.
**This can be avoided by being in '''Creation''' mode, as the homing bullets will keep the enemy from being launched.
**This can be avoided by being in '''Creation''' mode, as the homing bullets will keep the enemy from being launched.
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*06/15/2017 KR
*06/15/2017 KR
**Sound effect error when non-awaken fixed.
**Sound effect error when non-awaken fixed.
*04/05/2018 KR
*04/05/2018 (KR) / 04/18/2018 (NA)
**PvE damage increased.
**PvE damage increased.
**PvP Horizontal Slash damage increased.
**PvP Horizontal Slash damage increased.
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