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Sharpshooter Syndrome/ModA: Difference between revisions

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*'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr:  561*7}}}}% ({{formatnum:{{#expr:  80*7}}}}% in PvP) Magical Damage.
*'''[Mod] Sharpshooter Syndrome''' can deal a total of {{formatnum:{{#expr:  561*7}}}}% ({{formatnum:{{#expr:  80*7}}}}% in PvP) Magical Damage.
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart.
*It is recommended to have at minimum 40~50% Critical stat in order for the benefits of '''[Mod] Sharpshooter Syndrome''' to outweigh the benefits of its original counterpart.
*Its possible to quick change [[Force Skills#Force Mod|unmodded]] '''Sharpshooter Syndrome''' to its modded variant or viceversa, simply by [[Force Skills#Force Mod|modding]] the Skill and then using it quickly before the Cooldown starts.
*The Attack Speed increase is normalized.
*The Attack Speed increase is normalized.
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