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Oberon Guard/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Iron Body]] !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
! rowspan=2 | Level Required !! colspan=2 | [[Status Effects|Damage Reduction]] !! rowspan=2| [[Status Effects|Super Armour]] Duration !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Damage Reduction !! Duration
! Amount !! Duration
|-
|-
| align="left" | 99 || 50% || 7 Seconds || 100 MP || 8 Seconds
| align="left" | 99 || 50% || 7 Seconds || 3 Seconds || 100 MP || 20 Seconds
|}
|}


Line 36: Line 36:
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! rowspan=2 | Level Required !! [[Status Effects|Iron Body]]
! rowspan=2 | Level Required !! [[Status Effects|Damage Reduction]]
|- style="background:{{ColorSel|CharLight|Eve}}"
|- style="background:{{ColorSel|CharLight|Eve}}"
! Damage Reduction
! Amount
|-
|-
| align="left" | 99 || 30%
| align="left" | 99 || 30%
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