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[[File:6-2Icon_KR.png|right]]
{{HeroicModeOnly}}
 
{{Languages|Sunken Resiam}}
=Sunken Resiam=
{{DungeonPage|Old
[[File:sunkenresiamscreen.jpg|right|thumb|400px|The Submerged Area of Resiam]]The knights of Hamel tried to hold back the intruding monsters, but it eventually fell into the hands of darkness. On top of that, it sunk due to the El going out of control. One will face the forces of darkness and the angered water spirits.  
| Orient=Misc
 
| Color={{ColorSel|Village|7}}
An oxygen gauge must be attended to, to make sure one has sufficient oxygen. Oxygen can be refilled and high-jumps can be made at bubbling areas of the dungeon.
| DunButton=7-2Button.png
 
| SmallPic=6-2Icon_KR.png
==Map Layout==
| BigPic=Old 7-2new2.png
{| cellspacing="0" cellpadding="5" border="1" width="0" style="border-collapse: collapse;"
| DunName=Sunken Resiam
| Quotation=In this underwater ruins of Resiam, you can encounter mysterious creatures never seen before.
| Description=A sunken city. Denka warns of the monsters in the water.
| LvNeed=-
| LvFit=-
| DunMap=[[Image:Sunken Resiam Map N.png]]
| Ally=<dfn>{{</dfn>
|[[File:Bubble_Vent.jpg|60px]]
|'''Bubble Vent''' - This vent spews bubbles that replenishes your oxygen gauge.
<dfn>}}</dfn>
| Mob=<dfn>{{</dfn>
|[[File:Hamel-shadow-walker.jpg|60px]]
|'''Shadow Walker''' - This is the basic Shadow monster.
|
*'''Claw Attack:''' A basic 3 hit combo with their claws.
*'''Recover Claw:''' When knocked down, spring back on its feet with an overhead claw slash.
|-
|[[File:Shadow_Charger.jpg|60px]]
|'''Shadow Charger''' - A large Shadow monster.
|
*'''Charge:''' It will run forward, damaging any players within its path.
*'''Grab:''' It can also grab onto any players, immobilizing them. You can escape from their grasp by rapidly tapping the left and right arrow keys.
|-
|[[File:Shadow_Defender.jpg|60px]]
|'''Shadow Defender''' - A Shadow monster will a sharper less humanoid build.
|
*'''Shadow Spear:''' It will launch spears in and arc towards you. When a player gets hit by the spears, they will be Cursed and will gradually lose mana over time.
*'''Dark Aura:''' Emit a dark aura that increases the defense of monsters within range. It will also cause Shadow Charger's Grab to drain HP and MP at a significant rate.
*'''Crescent Slash:''' When knocked down, recover by swinging its thorn like arms ins a circle.
|-
|[[File:Hamel-shadow-sniper.jpg|60px]]
|'''Shadow Sniper''' - This Shadow monster attacks by slowly charging up their laser and then firing it.
|
*'''Light Beam:''' Slowly charges up their laser and then fires it. The laser will travel across the entire stage.
|-
|[[File:Piranha.png|60px]]
|'''Piranha''' -  A school of fish that float around and can attack you, but are rather weak and slow moving.
|
*'''Swarm:''' They will dash at you as a collective unit.
|-
|[[File:Hamel-ancient-crab.jpg|60px]]
|'''Ancient Crab''' - A species of crab with large claws.
|
*'''[[Block]]:''' They can defend oncoming attacks from the front with its claw.
*'''Snip:''' Attack players twice with its pincers.
*'''Claw:''' Attack with its claw inducing Leg Would.
|-
|[[File:Deep_Sea_Fish.jpg|60px]]
|'''Deep Sea Fish''' -  A large fish that hides underwater, showing only a glowing yellow orb.
|
*'''Surprise Attack:''' It will emerge from hiding and chomp on anybody that was immediately above it inflicting [[Status Effects|Stun]].
*'''Chomp:''' The fish will swim forward and chomp on players.
|-
|[[File:Merman.jpg|60px]]
|'''Merman''' - Holds a fish and whacks you with it.
|
*'''Fish Attack:''' Swings his fish like a club to harm players.
|-
|-
! Difficulty
|[[File:Laguz_Stricken_City.jpg|60px]]
! Map
|'''Laguz''' - This Water Spirit mermaid.
|
*'''Bubble Attack:''' She can release 3 bubbles in front of her and popping them, which will damage and inflict [[Status Effects|Frostbite]].
*'''Bubble Aura:''' They can also release a bubble aura to encase any players in range in a bubble.
*'''Self-Destruct:''' After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.
|-
|-
| '''Normal'''
|[[File:Iz_Stricken_City.jpg|60px]]
| [[Image:Sunken Resiam Map N.png]]
|'''Iz''' -  An Ice Spirit mermaid.
|
*'''Ice Breath:''' She can spew her frost breath in front of her, which induces Freezing.
*'''Self-Destruct:''' After killing one, they will emit an aura that freezes you.
|-
|-
| '''Hard / Very Hard'''
|[[File:Hamel-piranha-house.jpg|60px]]
| [[Image:Sunken Resiam Map HVH.png]]
|'''Piranha House''' - A domain for the Piranhas.
|
*'''Piranha Summon:''' Summons Piranhas.
<dfn>}}</dfn>
| Obstacle=<dfn>{{</dfn>
|[[File:Water Flow.png|60px]]
|'''Water Flow''' - Fast moving water that pulls you the direction it flows. This only appears at the very beginning when you descent into '''Sunken Resiam'''.
|-
|-
|}
|[[File:Water.png|60px]]
 
|'''Water''' - The vast majority of the dungeon takes place underwater, while submerged movements and attacks will be slowed down exponentially as well as jump height being increased significantly. While underwater an oxygen meter will appear above the player and once depleted will cause the character to drown.
==Mobs==
'''Piranha''': A school of fish that float around and can attack you, but are rather weak and slow moving.<br/>
'''Ancient Crab''': Uses similar animations to the scorpions in Bethma. Can form a shield with its claws. Can induce [[Status Effects|Leg Wound]] by attacking.<br/>
'''Deep Sea Fish''': A large fish that hides underwater, showing only a glowing yellow orb. This fish will attack by biting you. Their suprise attack will [[Status Effects|Stun]] (Monster Stun).<br/>
'''Merman''': Holds a fish and whacks you with it.<br/>
'''Lagus''': This Water Spirit attacks by releasing 3 bubbles in front of them and popping them, which will damage and inflict [[Status Effects|Frostbite]]. They can also release a bubble aura to encase any players in range in a bubble. After killing one, they will trap any players close to them in a bubble. When trapped in a bubble, you will not be able to move.<br>
'''Is''': A Ice Spirit that attacks by spewing frost breath in front, which induces Freezing. When defeated, they emit an aura thats freezes you.<br/>
'''All the Shadow mobs''': See [[6-1]]
 
==Obstacles==
'''Black Flower''': These things spew out poisonous gas at intervals which can poison you. It hangs from a ceiling. When defeated it causes a poison explosion.<br/>
'''Piranha House''': Summons Piranhas.<br/>
 
==Aid==
'''Bubble Vent''': This vent spews bubbles that replenishes your oxygen gauge.
 
==Boss: Coral Sea Serpent==
[[File:seaserpent.jpg|right|thumb|400px|The Coral Sea Serpent]]A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities.<br>
 
You have to fight two of these bosses at the same time. (Three in Henir)
===Moves===
'''Poison Spit:''' Rains poison down on you. Induces Poisoning (see [[Status Effects]]).<br>
<br>
'''Head Smash:''' The Coral Serpent raises its head upwards and smashes it down. Induces Stun to itself and Flattening to you (see [[Status Effects]]). Can be avoided by jumping up and letting the fish smash its head.<br>
*It is spread out and highly vulnerable to AOE skills after this attack.<br>
<br>
'''Switch:''' The Serpent switches its position by swimming away.<br>
<br>
'''Diving Slam:''' Swims away from the map and into the background. From there, it swims upwards and smashes down on you. The attack does a large amount of damage but induces Stun (see [[Status Effects]]) to itself.<br>
*It is spread out and highly vulnerable to AOE skills after this attack.<br>
<br>
'''Frost Breath:''' The Serpent sucks up the water around it, causing you to be dragged in as well. Then, it fires a laser beam at the ground at an angle and moves it forward. Induces Frostbite (see [[Status Effects]]) while doing extreme damage.
<br>
*While both charging and firing its laser it will have 50% damage reduction.
*When charging its laser, Actives and Special Actives are disabled for everyone.
<br>
'''Frost Tornado:''' The Serpent(s) swim out of the stage and into the background. From there, it begins sucking up the water around it with you being dragged in too. Finally, it releases a powerful stream of water to the area in front of it. This attack does substantial damage and induces Frostbite (see [[Status Effects]]). Can be avoided by sticking to one of the edges/corners of the map.
 
==Boss Drops==
{| width="100%" cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
|-
|-
! width="50" | Stage
|[[File:Hamel-black-flower.jpg|60px]]
! width="150" | Image
|'''Black Flower''' - Black Flowers are plants located on the bottom of various platforms. They will attack by emitting poison gas downwards to poison any players directly under them. After killing one, they will emit a toxic cloud to poison any players that are close to it.
! width="100" | Name
! width="75" | Class
! Stats
|-
|-
| [[6-2]]<br />
| [[Image:BD6-2a.png|center|BD6-2a.png]]
| Blue Scale<br />
| Common<br />
|
|
'''Accessory (Top Piece):'''<br />
|'''Pitfalls''' - A gaping hole in the ground, falling down one of these will result in a percent loss in HP.
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
|[[File:Seaserpentface.jpg|60px]]
|'''Coral Sea Serpent (2x)''' - A disturbed water spirit induced by the El. It takes the form of both a fish and snake with strong spitting capabilities. You have to fight two of these bosses at the same time.
|
*'''Poison Spit:''' Rains poison down on you. Induces [[Status Effects|Poisoning]].
*'''Head Smash:''' The Coral Serpent raises its head upwards and smashes it down. Induces [[Status Effects|Stun]] to itself and [[Status Effects|Flattening]] to you. Can be avoided by jumping up and letting the fish smash its head.
**It is spread out and highly vulnerable to AOE skills after this attack.
*'''Switch:''' The Serpent switches its position by swimming away.
*'''Diving Slam:''' Swims away from the map and into the background. From there, it swims upwards and smashes down on you. The attack does a large amount of damage but induces [[Status Effects|Stun]] to itself.
**It is spread out and highly vulnerable to AOE skills after this attack.
*'''Frost Breath:''' The Serpent sucks up the water around it, causing you to be dragged in as well. Then, it fires a ice beam at the ground at an angle and moves it forward. Induces [[Status Effects|Frostbite]] while doing extreme damage.
**While both charging and firing its laser, it will have 50% damage reduction.
**When charging its laser, Actives and Special Actives are disabled for everyone.
*'''Frost Tornado:''' The Serpent(s) swim out of the stage and into the background. From there, it begins sucking up the water around it with you being dragged in too. Finally, it releases a powerful stream of water to the area in front of it. This attack does substantial damage and induces [[Status Effects|Frostbite]]. Can be avoided by sticking to one of the edges/corners of the map.
<dfn>}}</dfn>
| Dialogue=
{{tabs
|name=Dialog
|tab1=Dungeon Victory Quote
|contents1=
{{CharsTabs
|EL=
*'''Elsword''': ''Hmm…how interesting that it’s underwater…but I think it will be hard to move!''
*'''Elsword''': ''Did we just lose to that water snake? Or is it just naturally fierce?''
*'''Elsword''': ''Because of this oxygen tank…we are able to swim underwater!!''
|AI=
*'''Aisha''': ''Laguz and Iz... the spirit of water and ice... Why are they attacking humans?! What's going on with the spirits?!''
*'''Aisha''': ''It is hard for us to move around in the water... let's hurry up and get out of here!''
*'''Aisha''': ''How can a big and beautiful city like this collapse? Please find out the cause of this flood!''
|RN=
*'''Rena''': ''That water snake doesn't look like it was always evil... what is wrong with these creatures underwater?!''
*'''Rena''': ''There's even going to be a battle underwater?!''
*'''Rena''': ''This city used to be beautiful! Please go find out what exactly happened!''
|RA=
*'''Raven''': ''This is such a new experience! Even all the fishes are coming out!''
*'''Raven''': ''Is it a giant water snake? It looks very fast!''
|EV=
*'''Eve''': ''It's hard to move underwater... I've had enough of this salt water... let's get out of here!''
*'''Eve''': ''This is a battle between the low class creatures!! And they won't be able to beat a person like me!''
*'''Eve''': ''The water has been flowing in like crazy! Let's go find the answer to this problem!''
|CS=
*'''Chung''': ''This is a huge creature! I feel a negative vibe from it...''
*'''Chung''': ''I can't stop here! Just because the fight is under water doesn't mean anything to me!''
*'''Chung''': ''Even though it moves fast...I am pretty sure I can still defeat it!''
|AR=
*'''Ara''': ''I can't believe this was the original city... We need to stop the demons before the balance of power in the water is lost!!''
*'''Ara''': ''Be aware of the attacks from behind! The battle will be harder if attacked under water, where you are slower on your feet.''
*'''Ara''': ''They are very swift and agile, but you are no match for me!! I have become stronger through many adventures.''
|ES=
*'''Elesis''': ''It's hard to move around in this water. This would be a good place to train Elsword...''
*'''Elesis''': ''Coral... What was their name? What do you think they are? They're just two fat fish!''
*'''Elesis''': ''The El seems to be unstable... There seems to be a bigger secret hidden underneath it all.''
|AD=
*'''Add''': ''An illusion with no substance to it... it's part of a machine device... Heh, the Dynamo scanning function will take care of you!''
*'''Add''': ''A natural phenomenon that sinks the city in water... so abnormal... this salty environment is not good for Nasods. But how come Eve can be traced back here?''
*'''Add''': ''A creature with simple yet instinctive attack patterns. Your trivial attacks can never damage me. Haha!''
|LC=
*'''Lu''': ''Apologies... Coral Serpent. I tried my best to make this as painless as possible!''
*'''Lu''': ''Guu Uuu... I keep getting salt water in my mouth! I want to hurry and get this over with!''
*'''Ciel''': ''Dealing with these underwater creatures is becoming a chore. Cheh...!''
*'''Ciel''': ''A storm capable of sinking the entire village. Hm... what could have happened here?''
|RS=
*'''Rose''': ''An underwater warfare! Since it is a city of water, a battle underwater is to be expected.''
*'''Rose''': ''Aside from the demons, if the city is underwater like this, something must be wrong in the area where the flow of the water is controlled.''
*'''Rose''': ''An enormous snake... Dying a horrible death in the end because of the demons...''
|AN=
*'''Ain''': ''That human... I heard he was the ruler of this city but something about him feels off.''
}}}}
| SBGM=[https://www.youtube.com/watch?v=l_GNxx3QDu8 '''''music042_stage''''']


Physical / Magical Defense +20<br />
[https://www.youtube.com/watch?v=4KCG8Ym562g '''''music044_boss''''']
 
| Gallery=
Critical Hit Rate +1%<br />
<gallery widths=150px heights=150px>
 
File:Sunkenresiamscreen.jpg|The Submerged Area of Resiam.
Awakening Charge Speed +1%<br />
File:7-21.jpg
File:6-2new.jpg|Old loading image.
File:RodRoss.png|[[Rod Ross]]
File:Iz.png|Iz
File:Merman.png|Merman
File:Ancient Crab.png|Ancient Crab
File:Seaserpent.jpg|The Coral Serpent.
</gallery>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|7}}" class="textfloat"
! KR !! NA
|-
| - || - || align="left" |
*'''Sunken Resiam''' added.
|-
| 07/08/2021 || 08/04/2021 || align="left" |
*'''Sunken Resiam''' can only be played in [[Heroic Mode]] and [[Guild Expedition‎]].
|}
|}
<dfn>}}</dfn>
| Video=
[https://m.youtube.com/watch?list=PLOneSYO6lMeHi_wcF4BFN4oi7_L9sDVkV&params=EAIYATgBSAFYImILa0pkQ3VndnlVTFFoIA%253D%253D&v=QzaiOI-qRkc&mode=NORMAL By luckykamon]


==Videos==
[http://www.youtube.com/watch?v=gOpTjOFqlr0 '''''Brun Style''''']
[http://www.youtube.com/watch?v=gOpTjOFqlr0 Brun Style]
|AltLang=
{{Dungeons}}
{{AlternateLanguages
|Color={{ColorSel|Village|7}}
|KR=가라앉은 레시암 |KRName=Sunken Resiam / Lesiam
|TW=沉沒的瑞西安 |TWName=Sunken Resiam
|CN=沉没的瑞希安 |CNName=Sunken Resiam
|FR=L'engloutie Lysia |FRName=Sunken Lysia
|DE=Versunkenes Lysia |DEName=Sunken Lysia
|IT=Lysia, la Città Sommersa |ITName=Lysia, the Sunken City
|PL=Zatopiona Lizeya |PLName=Sunken Lysia
|ES=Lisia Hundida |ESName=Sunken Lisia
|UK=Sunken Lysia
|BR=Aqueduto Acestral |BRName=Ancestral Aqueduct
}}
}}