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|name=Ainchase "Ain" Ishmael
|name=Ainchase "Ain" Ishmael
|color={{ColorSel|Character|Ain}}  
|color={{ColorSel|Character|Ain}}  
|image={{tabs|name=-|tab1=Normal|contents1=[[File:Portrait - Richter (Infobox).png|550px|link=File:Portrait - Richter.png]] |tab2=Spiritualism|contents2=[[File:Portrait - Richter Spiritualism Form (Infobox).png|550px|link=File:Portrait - Richter Spiritualism Form.png]]}}
|image=
|class=[[File:RicTiny.png]] Richter
{{Tabber
|Normal=[[File:Portrait - Richter (Infobox).png|415px|link=File:Portrait - Richter.png]]
|Spiritualism=[[File:Portrait - Richter Spiritualism Form (Infobox).png|415px|link=File:Portrait - Richter Spiritualism Form.png]]
}}
|class=[[File:Mini Icon - Richter.png]] Richter
|weapon=Pendulum, Projection Weapons
|weapon=Pendulum, Projection Weapons
|tree=[[Image:AinNEW.png|40px|link=Ain]] > [[Image:LENEW.png|40px|link=Lofty: Executor]] > [[Image:ArTNEW.png|40px|link=Arme Thaumaturgy]] > [[Image:ArTTransNEW.png|40px|link=Arme Thaumaturgy/Transcendence]] > [[Image:Icon - Richter.png|40px|link=Richter]]
|age=Unknown (Appears 21 years old)
|RD=[[File:Korean Flag.png|20px]] 30 November 2017<br>[[File:Flag-us.png|20px]] 20 December 2017<br>[[File:Bresil Flag.png|20px]] 20 December 2017<br>[[File:Flag-jp.png|20px]] 27 December 2017<br>[[File:Chinese Flag.png|20px]] 27 December 2017<br>[[File:Flag-tw.png|20px]] 18 January 2018<br>[[File:Europeanunion.png|20px]] 28 June 2018
|race=Angel
|ESP=Awakening Charge Speed Increase
|tree=<dfn>{{</dfn>
{{Class Tree|
| 1-0=[[Image:Icon - Ain.png|40px|link=Ain]]
| 1-1=[[Image:Icon - Lofty Executor.png|40px|link=Lofty: Executor]]
| 1-2=[[Image:Icon - Arme Thaumaturgy.png|40px|link=Arme Thaumaturgy]]
| 1-3=[[Image:Icon - Richter.png|40px|link=Richter]]
}}
<dfn>}}</dfn>
|RD=[[File:Korean Flag.png|20px]] 30 November 2017<br>[[File:American Flag.png|20px]] 20 December 2017<br>[[File:Brazil Flag.png|20px]] 20 December 2017<br>[[File:Japanese Flag.png|20px]] 27 December 2017<br>[[File:Chinese Flag.png|20px]] 27 December 2017<br>[[File:Taiwanese Flag.png|20px]] 18 January 2018<br>[[File:European Union Flag.png|20px]] 28 June 2018
|MRD=[[File:Korean_Flag.png|20px]] 27 February 2020<br>[[File:American Flag.png|20px]] 25 March 2020<br>[[File:European Union Flag.png|20px]] 23 September 2020
|video={{#ev:youtube|vbJOHDCg48s||center||||autoresize}}
|stat=
|stat=
{{CharStats
{{CharStats
| Title=Richter
| Color={{ColorSel|CharStats|Ain}}
| HP=4
| MATK=3
| MDEF=2
| PDEF=2
| PATK=5
| Speed=3
| Speed=3
| Range=1
| Range=1
| Difficulty=3
| Difficulty=3
| Damage=P
}}
}}
}}
}}
<center>{{quotation|Those who defy the goddess will perish.}}</center>
<center>{{quotation|I will bring judgement to those who goes against the world order and the Goddess.}}</center>
<br>
<br>


= [[File:Icon - Richter.png]] Richter =
= [[File:Icon - Richter.png]] Richter =
{{TooltipColor|D|[Bringer of Judgment and follower of Ishmael's will]}}<br>
After reaching the height of his powers, Ain rises to the same level as gods,<br>
bringing divine judgment to those that defy the goddess Ishmael.
{{Specialty|3rd Job
|[[File:LESA2.png|link=Zweit · Schneiden (Force)]]|Zweit · Schneiden|'''Pierce through enemies with additional projectiles that form after charging.'''
|[[File:RicHyper.png|link=Funft · Glanzen Schwert]]|Funft · Glanzen Schwert|'''Summon swords of light to bring divine judgment.'''
|[[File:RicPassive1.png|link=Apotheosis]]|Apotheosis|'''Increase the power of Projection Magic and gain an additional buff. Additional hits caused by activating [Creation Mode] are changed.'''
|[[File:RicPassive2.png|link=The Justiciar]]|The Justiciar|'''Increased damage towards enemies with certain debuffs, and enhance Brennen Pantasma Boden skill and stage 3 awakening.'''
}}
<br>


{{#Widget:AdsenseR}}
'''[Bringer of Judgement and follower of Ishmael's will]'''
=== Background  ===
=== Background  ===
{{Background
|NA=
The God of Judgement, follower of Ishmael's will.
When Ain saw the El partially restored in Elrianode, he feels obligated to protect the El thoroughly to prevent incidents like the Great Explosion from occurring again.
The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El.
This allows Ain to act as the divine executor, his powers now on part with minor gods.
|KR=
“세계의 섭리를 거스르는 것은, 이 손으로 배제할 뿐이다.”
이스마엘의 의지를 이어받아 하위신의 반열에 오른 심판자. 완벽해진 투영능력으로 자신을 신과 동격화하며 직접 적을 심판하는 전직.
엘리아노드에 일부 복원된 엘을 보며, 아인은 다시 과거와 같은 사고가 일어나지 않기 위해선 더 철저하고 완벽하게 엘을 보호해야 할 필요성을 느끼게 된다.
‘나의 힘으로, 여신을 거스르는 존재를 심판할 것이다.’
그 간의 모험과 복원된 엘의 기운으로 인해 완전해진 투영능력은, 아인을 하위신에 버금가는 심판자로 완성시킨다.
|KRT=
''"Those who defy the goddess will perish."''
Following Ishmael's will, Ain rises to become the divine executioner. This job class brings divine judgment upon enemies with his newly perfected power of projection that puts him on the same level as gods.
Following Ishmael's will, Ain rises to become the divine executioner. This job class brings divine judgment upon enemies with his newly perfected power of projection that puts him on the same level as gods.


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The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El. This allows Ain to act as the divine executor, his powers now on par with minor gods.
The power of projection is perfected with Ain's experience with the El Search Party and the energy from the restored El. This allows Ain to act as the divine executor, his powers now on par with minor gods.
 
}}
<br>
<br>


== Third Class Advancement ==
== Third Class Advancement ==
{{JobChange|3rd Job|'''Judgement - Sword of Ishmael''' [[File:RicJC.png|50px]].|Richter|Zweit · Schneiden|Fragarach|Bewachsen Feste · Gott Waffe}}
Completing the following advancement quest or using the Item Mall item: '''Judgement - Sword of Ishmael''' [[File:Job Change - {{PAGENAME}}.png|30px]] will change your job to '''{{PAGENAME}}'''.
{{JobChange|3rd|Ain|
| <!-- [Quest 1 Description] --> The fierce battle with Hennon destroyed parts of Elrianode, revealing the hidden sanctum.<br>One of 'Elriabrunnr' that attracts El energy, this sanctum used to be a training ground for ancient Elrians.<br>There's something strangely compelling about this site.<br>To become stronger let's visit the Elrian Sanctum.
 
| <!-- [Quest 2 Description] --> Due to Elrianode not being fully restored, the Elrian sanctum also seemed influenced by chaos. There's also voices… However, the voices led straight back to the entrance. Let's ask Denif about this phenomena and about these Trace of Primordial Chaos.
 
| <!-- [Quest 3 Description] --> According to Denif, the sanctum reflects one's 'determination.' Everyone's experience in the sanctum will be slightly different. But since the sanctum seems to be influenced by Henir, he will make something that will help with exploring the sanctum as long as he has the right ingredients.
 
| <!-- [Quest 4 Description] --> Denif was able to make a compass that works even in the midst of Henir energy. But this is not enough.
The mysterious being will only show itself with the answer to its question is found.
Let's start pondering while defeating more Henir Mutated Monsters.
 
| <!-- [Quest 5 Description] --> It was easy to guess the identity of the mysterious voice since there's only one in this world that knows the existence of his 'mission'. Then the answer to 'his' question is also clear.<br>'What is your purpose?'<br>When Ain was first created, his purpose, his mission was to 'help continue the El cycle' by imbuing his power to the El. With Elsword's decision, the El was restored to its former glory, albeit unstable. Then it was time his mission also took another form.<br>This body given by the God of Creation, Elria, combined with the power of El will enable to perfect his power of creation. With this power, I will bring judgement upon those defying the Goddess, and protect the El from another disaster. That is my new mission, my purpose. The Goddess Ishmael will want the El to be protected.<br>Perhaps meeting with 'him' is also Goddess Ishmael's will.<br>Ain headed towards the sanctum. 'He' was waiting for his answer at the heart of the sanctum.
 
<!-- Mod Skill Below -->
|Zweit · Schneiden|Fragarach|Bewachsen Feste · Gott Waffe}}
<br>
<br>


{{clearfix}}
== Skill Tree ==
== Skill Tree ==
{{:Skill Tree: Richter}}
{{:Skill Tree: Richter}}
<br>
<br>


== Additional Combos  ==
{{clearfix}}
== Additional Commands ==
  {{SkillText|Combo|3}}
  {{SkillText|Combo|3}}
{| cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
{| class="wikitable" cellspacing="0" cellpadding="5" border="1" width="100%" style="border-collapse: collapse;"
|-
|-
! width="30%" |Image  
! width="30%" |Image  
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! width="25%" |Damage
! width="25%" |Damage
|-
|-
| align=center | [[File:RicCombo1.png]]
| align=center | [[File:Combo - Richter 1.png|520px]]
|'''Ground Thrust'''
|  
Modify [[Lofty: Executor#Additional Combos|Lofty: Executor]]'s '''Ground Thrust''' combo no longer launches and instead does hitstun.
[[Lofty: Executor#Additional Commands|Lofty: Executor]]'s {{CDR}}{{CZ}}{{CX}} is reworked; no longer launches and instead does hitstun.
|
|
{{CDR}} <br>
{{CDR}} <br>
{{CZ}} 179% Phy. Damage<br>
{{CZ}} 179% Phy. Damage<br>
{{CX}} 145% Phy. Damage x2<br>
{{CX}} 146% Phy. Damage x2<br>
335% Mag. Damage
291% Mag. Damage
|-
|-
| align=center | [[File:RicCombo2.png]]
| align=center | [[File:Combo - Richter 2.png|520px]]
|'''Warpstrike Barrage'''
|  
After doing {{CDRU}}{{CX}}{{CZ}}{{CZ}}, continue with a barrage of slashes.
After doing the standard {{CDRU}}{{CX}}{{CZ}}{{CZ}} combo, continue with a barrage of slashes that end with a slash which knocks targets down.
|
|
{{CDRU}}<br>
{{CDRU}}<br>
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{{CZ}} 161% Phy. Damage<br>
{{CZ}} 161% Phy. Damage<br>
{{CZ}} 151% Phy. Damage<br>
{{CZ}} 151% Phy. Damage<br>
{{CHoldZ}} ???% Phy. Damage x??
{{CHoldZ}} 135% Phy. Damage x1~13
+ 393% Phy. Damage
|}
|}
<br>
<br>
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== Skills  ==
== Skills  ==
{{:Richter/Skills}}
{{:Richter/Skills}}
<br>
= {{MasterOverlay|Richter|Hernia}} [[Master Class]] =
== Master Class Advancement ==
{{JobChange|Master|Hernia}}
<br>
== Skills  ==
{{:Richter/Master Skills}}
<br>
<br>


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== Gallery ==
== Gallery ==
=== Artwork ===
:''Full Gallery: [[Ain/Gallery]]
<gallery widths=150px heights=150px>
{{:Richter/Artwork}}
File:Portrait - Richter.png|'''Richter''''s Portrait.
{{:Richter/Misc}}
File:Portrait - Richter Spiritualism Form.png|'''Richter''''s Spiritualism Portrait.
File:RichterChibi.jpg|'''Richter''''s chibi artwork.
File:RichterChibi2.png|Alternative chibi artwork.
</gallery>
 
=== Miscellaneous ===
<gallery widths=150px heights=150px>
File:RicPoses.png|Idle Pose and Promo avatar. (Promo Accessory: Floating Gold Rings)
File:RTReady.gif|Ready Animation.
File:AT3rd1.png|'''Richter''''s still from animated Trailer.
File:AT3rd2.png|'''Richter''''s still from animated Trailer.
</gallery>
<br>
<br>


== Trivia ==
== Trivia ==
*[https://en.wiktionary.org/wiki/Richter#German Richter] is a German term for "judge".
*[[Wiktionary:Richter#German|'''Richter''']] is a German term for "judge".
*'''Richter''''s artwork shows him with a similar hair color to [[Arme Thaumaturgy]] but ingame it appears significantly more faded and almost white.
*'''Richter''''s artwork shows his hair starting to fade white from the top, giving a similar shade similar to during his Spiritualism state.
**This change in hair color is likely symbolic of '''Ain''''s spiritual connection, with his hair being of similar tone to him during Spiritualism.
**This change in hair color is likely symbolic of '''Ain''''s spiritual connection.
**The ingame model however shows all his hair to be faded.
*Contrary to the previous classes of this path, '''Richter''' is not shown with any projection weapons in his regular portrait. In the Spiritualism portrait, the pendulum is replaced with the [[Funft · Glanzen Schwert]] sword.
*Contrary to the previous classes of this path, '''Richter''' is not shown with any projection weapons in his regular portrait. In the Spiritualism portrait, the pendulum is replaced with the [[Funft · Glanzen Schwert]] sword.
*It could be implied that [[Funft · Glanzen Schwert]] is a weapon by Ain's own design, due to it not being a projection of a weapon in the Goddess's arsenal but rather a summon of the weapon itself.
**This explains the sleek, solid design of the weapon unlike the rest of his arsenal, which have an almost glass-like appearance.
<br>
<br>


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