Soul Sigil: Difference between revisions

1,295 bytes removed ,  30 June 2018
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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical) !! colspan=3 | Enhanced Spirit Body<br>[[Status Effects/Move Slowdown|Move Slowdown]] !! colspan="2" | [[Status Effects|Soul Sigil]] Duration !! rowspan=2 | Spirit Body Summon Frequency !! rowspan="2" | MP Usage !! rowspan="2" | Cooldown
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Casting Strike !! Spirit Body !! Movement Speed !! Jump Speed !! Duration !! Solo !! Party
|-
| align="left" | 35 || 131% || 138% ||rowspan=2 | -20% || rowspan=2 | -25% || rowspan=2 | 3.6 Seconds || rowspan=2 | 7.5 Seconds || rowspan=2 | 5 Seconds || rowspan=2 | Every 0.72 Seconds || rowspan=2 | 45 MP || rowspan=2 | 10 Seconds
|-
| align="left" | [Enhanced] || 158% || 165%
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! rowspan="2" | Level Required !! colspan="2" | Damage (Magical)
|- style="background:{{ColorSel|CharLight|Lu/Ciel}}"
! Casting Strike !! Spirit Body
|-
| align="left" | 35 || 55% || 59%
|-
| align="left" | [Enhanced] || 66% || 69%
|}
<br>
== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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*Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone.
*Spirit Bodies are launched approximately once every 0.72 seconds - 6 hits from one Sigil in a party, 10 hits when alone.
*While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party.
*While the increased duration is meant to offset the lack of party member to receive a second Sigil, it is still more effective in a party.
**When alone, the total damage of this skill is {{formatnum:{{#expr: 158 + 165*10}}}}% ({{formatnum:{{#expr: 66 + 69*10}}}}% in PvP) Magical Damage on a single target. (This includes casting damage)
**When alone, the total damage of this skill is {{formatnum:{{#expr: 164 + 174*10}}}}% ({{formatnum:{{#expr: 67 + 69*10}}}}% in PvP) Magical Damage on a single target. (This includes casting damage)
**When in a party, the total damage of this skill is {{formatnum:{{#expr: 158 + 165*12}}}}% ({{formatnum:{{#expr: 66 + 69*12}}}}% in PvP) Magical Damage on a single target. (This includes casting damage)
**When in a party, the total damage of this skill is {{formatnum:{{#expr: 164 + 174*12}}}}% ({{formatnum:{{#expr: 67 + 69*12}}}}% in PvP) Magical Damage on a single target. (This includes casting damage)
*The Sigil is considered a buff and can be extended by [[Tribute]]. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members.
*The Sigil is considered a buff and can be extended by [[Tribute]]. This increase only applies to your own Sigil in a party, however. It will not affect the duration of the Sigil on one of your party members.
**Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit.
**Because it's an Active and can thus generate Souls, this skill will always last at least 6 seconds (8.5 seconds when alone) due to this passive, assuming it always has a target to hit.
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*04/05/2018 (KR) / 04/18/2018 (NA)
*04/05/2018 (KR) / 04/18/2018 (NA)
**Damage decreased.
**Damage decreased.
*06/14/2018 KR
*06/14/2018 (KR) / 06/27/2018 (NA)
**PvE damage increased.
**PvE damage increased.
**PvP Casting Body damage increased.
**PvP Casting Body damage increased.
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