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Dreimal · Schwerttanz: Difference between revisions

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! Upward Slash !! Throw !! Upward Slash !! Throw
! Upward Slash !! Throw !! Upward Slash !! Throw
|-
|-
| align="left" | 45 || rowspan=2 | 870% || rowspan=2 | 482% || rowspan=2 | 2 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
| align="left" | 45 || rowspan=2 | 870% || rowspan=2 | 531% || rowspan=2 | 2 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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|-
|-
| align="left" | 45 || rowspan=2 | 314% || rowspan=2 | 198%  
| align="left" | 45 || rowspan=2 | 314% || rowspan=2 | 198%  
|-
| align="left" | [Enhanced]
|}
<br>
== Skill Information ==
==={{PvE}}===
{| cellpadding="4" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Ain}}"
! rowspan=2 | Level Required !! colspan=2 | Damage (Physical) !! colspan=2 | Max Hits !! rowspan=2 | MP Usage !! rowspan=2 | Cooldown
|- style="background:{{ColorSel|CharLight|Ain}}"
! Upward Slash !! Throw !! Upward Slash !! Throw
|-
| align="left" | 45 || rowspan=2 | 870% || rowspan=2 | 531% || rowspan=2 | 2 || rowspan=2 | 6 || rowspan=2 | 200 MP || rowspan=2 | 17 Seconds
|-
|-
| align="left" | [Enhanced]
| align="left" | [Enhanced]
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== Tips and Details ==
== Tips and Details ==
*'''Dreimal · Schwerttanz''' can deal up to {{formatnum:{{#expr: 870*2 + 482*6}}}}% ({{formatnum:{{#expr: 314*2 + 198*6}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (870*2 + 482*6)*1.2}}}}% ({{formatnum:{{#expr: (314*2 + 198*6)*1.2}}}}% in PvP) Physical Damage.
*'''Dreimal · Schwerttanz''' can deal up to {{formatnum:{{#expr: 870*2 + 531*6}}}}% ({{formatnum:{{#expr: 314*2 + 198*6}}}}% in PvP) Physical Damage. With '''Empowered''', it can deal up to {{formatnum:{{#expr: (870*2 + 531*6)*1.2}}}}% ({{formatnum:{{#expr: (314*2 + 198*6)*1.2}}}}% in PvP) Physical Damage.
*The second part of the skill (Throw) has homing.
*The second part of the skill (Throw) has homing.
*The first part (Upward Slash) of the skill launches mobs. To avoid launching in party play, you should either position yourself at a distance or above the mobs.
*The first part (Upward Slash) of the skill launches mobs. To avoid launching in party play, you should either position yourself at a distance or above the mobs.
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