Halls of Water: Difference between revisions
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→Boss: Ran: Minor
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**When in awakening its range, speed, and damage is increased. | **When in awakening its range, speed, and damage is increased. | ||
**While he can be interrupted while doing this attack, if he is in awakening the secondary magical attacks will still proceed uninterrupted. | **While he can be interrupted while doing this attack, if he is in awakening the secondary magical attacks will still proceed uninterrupted. | ||
**He can cancel this attack on his own after the first two strikes and chain with another attack, including another '''Dark Sword Combo'''. | |||
*'''Black Fire Claw''': Ran will materialize a shadow arm and use it to slash you. He will use this move when he is knocked down or when you are more than a certain distance away from him. | *'''Black Fire Claw''': Ran will materialize a shadow arm and use it to slash you. He will use this move when he is knocked down or when you are more than a certain distance away from him. | ||
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**Beware that if he is interrupted while doing an attack he can immediately start another. | **Beware that if he is interrupted while doing an attack he can immediately start another. | ||
*Many of his dark and fire enhanced attacks ignore skill delays even if Ran himself is delayed. | *Many of his dark and fire enhanced attacks ignore skill delays even if Ran himself is delayed. | ||
*When awakened his sword will glow whenever he is about to use a skill, which can be used to predict his attacks. | |||
*Entangle and Stunned [[Status Effects]] will not prevent him from attacking. | *Entangle and Stunned [[Status Effects]] will not prevent him from attacking. | ||
===Tactics=== | ===Tactics=== | ||
==Boss Drops== | ==Boss Drops== |