Impact Zone: Difference between revisions
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== Skill Information == | == Skill Information == | ||
=== {{PvE}} === | === {{PvE}} === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | ||
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==Tips and Details== | ==Tips and Details== | ||
*'''Impact Zone''' can deal {{formatnum:{{#expr: | *'''Impact Zone''' can deal {{formatnum:{{#expr: 279*32}}}}% ({{formatnum:{{#expr: 75*32}}}}% in PvP) Physical Damage, assuming all hits connect. With the '''Heavy''' trait, it can deal {{formatnum:{{#expr: (279*32)*1.4}}}}% ({{formatnum:{{#expr: (75*32)*1.4}}}}% in PvP) Physical Damage, assuming all hits connect. | ||
**While its capped hit count is 32, this is only possible against most walls while facing right. Otherwise, this skill will typically do 4 to 8 hits. | **While its capped hit count is 32, this is only possible against most walls while facing right. Otherwise, this skill will typically do 4 to 8 hits. | ||
*The debuff only prevents running and jumping; Enemies could still use skills and commands to move, as well as go down platforms. | *The debuff only prevents running and jumping; Enemies could still use skills and commands to move, as well as go down platforms. | ||
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*04/19/2018 (KR) / 05/16/2018 (NA) | *04/19/2018 (KR) / 05/16/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
*06/28/2018 KR | *06/28/2018 (KR) / 07/11/2018 (NA) | ||
**Damage increased. | **Damage increased. | ||
<br> | <br> |