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Impact Zone/ModA: Difference between revisions

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== Skill Information ==
== Skill Information ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Level Required !! Space Collision (Physical) !! [[Status Effects|Twisted Space]] Duration !! Max Hits !! MP Usage !! Cooldown
|-
| align="left" | 99 || 723% || 5 Seconds || 4 || 300 MP || 20 Seconds
|}
=== {{PvP}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Aisha}}"
! Level Required !! Space Collision (Physical)
|-
| align="left" | 99 || 208%
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
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==Tips and Details==
==Tips and Details==
*'''[Mod] Impact Zone''' can deal {{formatnum:{{#expr: 723*4}}}}% ({{formatnum:{{#expr: 208*4}}}}% in PvP) Physical Damage. With '''Heavy''' trait, it can deal {{formatnum:{{#expr: (723*4)*1.4}}}}% ({{formatnum:{{#expr: (208*4)*1.4}}}}% in PvP) Physical Damage.
*'''[Mod] Impact Zone''' can deal {{formatnum:{{#expr: 1321*4}}}}% ({{formatnum:{{#expr: 380*4}}}}% in PvP) Physical Damage. With '''Heavy''' trait, it can deal {{formatnum:{{#expr: (1321*4)*1.4}}}}% ({{formatnum:{{#expr: (380*4)*1.4}}}}% in PvP) Physical Damage.
**While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant has a much larger range and is entirely non-situational, dealing its full damage on all enemies. This makes it quite a bit better for clearing rooms than its counterpart, though for bosses that you can get near a wall (or ensure more hits otherwise), the regular version is naturally a lot better. Switch between the two forms accordingly.
**While its potential damage is a lot lower than the [[Impact Zone|normal version]], this variant has a much larger range and is entirely non-situational, dealing its full damage on all enemies. This makes it quite a bit better for clearing rooms than its counterpart, though for bosses that you can get near a wall (or ensure more hits otherwise), the regular version is naturally a lot better. Switch between the two forms accordingly.
*This version's '''Twisted Space''' duration is 5 seconds shorter than that of the regular version.
*This version's '''Twisted Space''' duration is 5 seconds shorter than that of the regular version.
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*04/05/2018 (KR) / 04/18/2018 (NA)
*04/05/2018 (KR) / 04/18/2018 (NA)
**Damage decreased.
**Damage decreased.
*06/28/2018 KR
*06/28/2018 (KR) / 07/11/2018 (NA)
**Damage increased.
**Damage increased.
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