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{{Languages|Mystic Enchant System}}
{{Languages|Mystic Enchant System}}
{{Development}}
'''Mystic Enchant''' is a system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to [[Socketing Equipment|magic stone socketing]].
'''Mystic Enchant''' is a new system to empower certain weapons by embedding Mystic Stones into them. Essentially, players can give their endgame weapons a random additional stat by embedding these new Mystic Stones, similar to [[Socketing Equipment|magic stone socketing]].


== General Information ==
== General Information ==
The system utilizes a new type of item, the '''Mystic Stones'''. These items can drop randomly from [[Varnimyr]] dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant; and three different grades: Common ({{ItemName|rare|Rare}}), Refined ({{ItemName|elite|Elite}}), and Shining ({{ItemName|unique|Unique}}). The better the Mystic Stone grade, the higher the random stat it can give. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.
The system utilizes the '''Mystic Stones'''. These items can drop randomly from [[Varnimyr]] dungeons. These Mystic Stones can come in four different types: red, blue, yellow, and giant. The colored Mystic Stones all have access to the same pool of stat effects, but each color has specific stats that it specializes in. So one color may give a higher amount of Maximize compared to the other two colors.


=== How to Use It ===
'''Abyss Mystic Stones''' are a slightly improved version of the regular '''Mystic Stones''' that drop randomly from [[Abyss]] raids and [[Monaterra]]. They are incapable of providing EXP/Item Drop Rate and certain non-combat stats.
The Mystic Enchant System function can only be accessed from [[Hugo]], the alchemist of [[Elysion]], or the [[Alchemy Refiner]] in [[Elrianode]]. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include [[Secret Dungeon Equipment|Secret]], [[Heroic Mode#Equipment|Heroic]], [[Henir Equipment|Henir]], [[Perkisas: Weapon of Greed/Legend|Perkisas]], [[Eltrion MK2#Weapon|Eltrion]], and [[Apocalypse Type - Void Weapon]] weapons, but only the {{ItemName|unique|Unique}} or {{ItemName|legend|Legend}} grade versions.


=== How to use it ===
[[File:ManaEmbedWindow.png|thumbnail|550px|The Mystic Enchant System window, with a weapon with no embedded Mystic Stones on the left and a weapon with some embedded Mystic Stones on the right. Note that the bottom section is locked off.]]
[[File:ManaEmbedWindow.png|thumbnail|550px|The Mystic Enchant System window, with a weapon with no embedded Mystic Stones on the left and a weapon with some embedded Mystic Stones on the right. Note that the bottom section is locked off.]]
After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these will only be open for future special weapons. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat. Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type.
The Mystic Enchant System function can only be accessed from [[Hugo]], the alchemist of [[Elysion]], or the [[Alchemy Refiner]] in [[Elrianode]]. It can then be accessed via the Mystic Enchant (마력 부여) option. The cursor will change for you to select an applicable weapon to embed Mystic Stones in your inventory. Applicable weapons include [[Secret Dungeon Equipment|Secret]], [[Heroic Mode#Equipment|Heroic]], [[Henir Equipment|Henir]], [[Perkisas: Weapon of Greed/Legend|Perkisas]], [[Eltrion MK2: Nasod Weapon/Legend|Eltrion]] {{ItemName|Unique|Unique}} grade, and all {{ItemName|Legend|Legend}} grade weapons.
 
After selecting a weapon, the Mystic Enchant window will appear. There are four columns, one for each type. By default, there are 5 slots for each color and 1 giant slot unlocked. There are 4 more colored slots and 2 more giants slots locked, but these are currently only accessible on a [[Flames of Judgement - Demonic Weapon]] that is +9 Enhancement or higher and [[Vestige of Soul - Weapon of Requiem]]. Starting from the top of a column, players can embed a Mystic Stone of the corresponding type. (So red Mystic Stones can only be embed into the red column.) However, you can embed in any column. (So one column doesn't have to be completed to start embedding in another.) Each Mystic Stone embed costs 200,000 ED. Once a Mystic Stone is embedded, the weapon will gain a random additional stat.  
 
Mystic Stones can't be removed, but they can be replaced with another Mystic Stone of the same type. When replacing a Mystic Stone with another, the player can see the stat it will grant when embedded. From there, you can either choose to apply the new effect or revert to the effect of the previous Mystic Stone. Doing the latter will still consume the Mystic Stone used.


=== List of All Possible Effects ===
=== List of All Possible Effects ===
{| class="wikitable"
{| class="wikitable"
|-
|-
| style="width: 33%;" | {{*}}Physical Attack + x / x% / Lv. x  {{*}}Physical Defense + x / x% / Lv. x  {{*}}Magical Attack + x / x% / Lv. x  {{*}}Magical Defense + x / x% / Lv. x  
| style="width: 33%;" | {{*}}Physical Attack Power + x / x% / Lv. x  {{*}}Physical Defense + x / x% / Lv. x  {{*}}Magical Attack Power + x / x% / Lv. x  {{*}}Magical Defense + x / x% / Lv. x  
| style="width: 33%;" |  {{*}}Damage Dealt to Boss Monster <font color=red>(Dungeon)</font> {{*}}Damage to Enemy with <30% HP <font color=red>(Dungeon)</font> {{*}}Damage to Knocked Down Enemy <font color=red>(Dungeon)</font>
| style="width: 33%;" |  {{*}}Damage Dealt to Boss Monster <font color=red>'''(Dungeon)'''</font> {{*}}<s>Damage to Enemy with <30% HP <font color=red>'''(Dungeon)'''</font></s>{{*}}<s>Damage to Knocked Down Enemy <font color=red>'''(Dungeon)'''</font></s>
| style="width: 33%;" |  {{*}}Double Attack Chance {{*}}All Skill Damage (except Hyperactive) <font color=red>(Dungeon)</font> {{*}}Critical Damage  
| style="width: 33%;" |  {{*}}Double Attack Chance {{*}}All Skill Damage (except Hyperactive) <font color=red>'''(Dungeon)'''</font> {{*}}Critical Damage  
|-
|-
| {{*}}Cooldown Reduction {{*}}Item Drop Rate <font color=red>(Dungeon)</font> {{*}}EXP Gain
| {{*}}Cooldown Reduction {{*}}Item Drop Rate <font color=red>'''(Dungeon)'''</font> {{*}}EXP Gain
| {{*}}Elemental Activation Chance {{*}}All Elemental Resistance {{*}}Single Elemental Resistance
| {{*}}Elemental Activation Chance {{*}}<s>All Elemental Resistance</s> {{*}}<s>Single Elemental Resistance</s>
| {{*}}MP Recovery Attacking {{*}}MP Recovery Attacked {{*}}HP Increase {{*}} Max MP Increase
| {{*}}HP Increase {{*}} Max MP Increase{{*}}<s>MP Recovery Attacking</s>{{*}}<s>MP Recovery Attacked</s>
|-
|-
|{{*}}Critical {{*}}Maximize {{*}}Add. Damage
|{{*}}Critical {{*}}Maximize {{*}}Add. Damage
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Duration
|{{*}}Red. Damage {{*}}Awakening Charge {{*}}Awakening Duration
|{{*}}Attack Speed {{*}}Movement Speed {{*}}Jump Speed  
|{{*}}Action Speed {{*}}<s>Movement Speed</s> {{*}}<s>Jump Speed</s>
|}
|}


=== Mystic Stone Specialization ===
=== Mystic Stone Specialization ===
All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.
All Mystic Stones can attain all possible effects; however, each color has specific stats that's more effective.
<tabber class="fancy">
\\Varnimyr=
{{Tabber
|$divclass=fancy
|Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Most Effective Stats !! Value
|-
| rowspan=9 | [[File:ManaStoneRed3.png|center]]
| HP Increase || 5.1% / 5.4% / 5.7% / 6%
|-
| Physical Attack Level || 1.5
|-
| Magical Attack Level || 1.5
|-
| Physical Attack Base Stat || 105 / 120 / 135 / 150
|-
| Magical Attack Base Stat || 105 / 120 / 135 / 150
|-
| Physical Defense Level || 1.5
|-
| Magical Defense Level || 1.5
|-
| Physical Defense Base Stat || 35 / 40 / 45 / 50
|-
| Magical Defense Base Stat || 35 / 40 / 45 / 50
|-
| rowspan=20 | [[File:ManaStoneBlue3.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| Physical Attack % || 1.5%
|-
| Magical Attack % || 1.5%
|-
| Physical Defense % || 1.5%
|-
| Magical Defense % || 1.5%
|-
| Elemental Activation Chance || 1.5%
|-
| Skill Cooldown Decrease || 1.5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| EXP Increase || 8.5% / 9% / 9.5% / 10%
|-
| Double Attack Chance || 2.7% / 2.8% / 2.9% / 3%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 1.5%
|-
| {{color|gray|Resistance to All Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Fire Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Water Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Nature Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Wind Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Light Attributes}} || 21 / 24 / 27 / 30
|-
| {{color|gray|Resistance to Dark Attributes}} || 21 / 24 / 27 / 30
|-
| rowspan=13 | [[File:ManaStoneOrange3.png|center]]
| Critical || 2.7% / 2.8% / 2.9% / 3%
|-
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
|-
| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
|-
| Red. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Duration || 2.7% / 2.8% / 2.9% / 3%
|-
| Maximize || 2.7% / 2.8% / 2.9% / 3%
|-
| Critical Damage || 1.5%
|-
| Max MP Increase || 6
|-
| {{color|gray|MP Recovery Attacking}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|MP Recovery Attacked}} || 2.7% / 2.8% / 2.9% / 3%
|-
| {{color|gray|Movement Speed}} || 5.1% / 5.4% / 5.7% / 6%
|-
| {{color|gray|Jump Speed}} || 5.1% / 5.4% / 5.7% / 6%
|}
<dfn>}}</dfn>
|Non-Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Non-Effective Stats !! Value
|-
| rowspan=9 | [[File:ManaStoneBlue3.png|center]]<br>[[File:ManaStoneOrange3.png|center]]
| HP Increase || 1.7% / 1.8% / 1.9% / 2%
|-
| Physical Attack Level || 1
|-
| Magical Attack Level || 1
|-
| Physical Attack Base Stat || 35 / 40 / 45 / 50
|-
| Magical Attack Base Stat || 35 / 40 / 45 / 50
|-
| Physical Defense Level || 1
|-
| Magical Defense Level || 1
|-
| Physical Defense Base Stat || 35 / 40 / 45 / 50
|-
| Magical Defense Base Stat || 35 / 40 / 45 / 50
|-
| rowspan=20 | [[File:ManaStoneRed3.png|center]]<br>[[File:ManaStoneOrange3.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1%
|-
| Physical Attack % || 1%
|-
| Magical Attack % || 1%
|-
| Physical Defense % || 1%
|-
| Magical Defense % || 1%
|-
| Elemental Activation Chance || 1%
|-
| Skill Cooldown Decrease || 1%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1%
|-
| EXP Increase || 2.4% / 2.6% / 2.8% / 3%
|-
| Double Attack Chance || 1.7% / 1.8% / 1.9% / 2%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 1%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 1%
|-
| {{color|gray|Resistance to All Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Fire Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Water Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Nature Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Wind Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Light Attributes}} || 7 / 8 / 9 / 10
|-
| {{color|gray|Resistance to Dark Attributes}} || 7 / 8 / 9 / 10
|-
| rowspan=13 | [[File:ManaStoneRed3.png|center]]<br>[[File:ManaStoneBlue3.png|center]]
| Critical || 1.7% / 1.8% / 1.9% / 2%
|-
| Action Speed || 1.7% / 1.8% / 1.9% / 2%
|-
| Add. Damage || 1.7% / 1.8% / 1.9% / 2%
|-
| Awakening Charge || 1.7% / 1.8% / 1.9% / 2%
|-
| Red. Damage || 1.7% / 1.8% / 1.9% / 2%
|-
| Awakening Duration || 1.7% / 1.8% / 1.9% / 2%
|-
| Maximize || 1.7% / 1.8% / 1.9% / 2%
|-
| Critical Damage || 1%
|-
| Max MP Increase || 3
|-
| {{color|gray|MP Recovery Attacking}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|MP Recovery Attacked}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Movement Speed}} || 1.7% / 1.8% / 1.9% / 2%
|-
| {{color|gray|Jump Speed}} || 1.7% / 1.8% / 1.9% / 2%
|}
<dfn>}}</dfn>
|Giant=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! Icon !! Stats !! Value
|-
| rowspan=42 | [[File:ManaStoneGiant3.png|center]]
| HP Increase || 15%
|-
| Physical Attack Level || 6
|-
| Magical Attack Level || 6
|-
| Physical Attack Base Stat || 500
|-
| Magical Attack Base Stat || 500
|-
| Physical Defense Level || 6
|-
| Magical Defense Level || 6
|-
| Physical Defense Base Stat || 500
|-
| Magical Defense Base Stat || 500
|-
| Max MP Increase || 20
|-
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 5%
|-
| Physical Attack % || 5%
|-
| Magical Attack % || 5%
|-
| Physical Defense % || 5%
|-
| Magical Defense % || 5%
|-
| Elemental Activation Chance || 5%
|-
| Skill Cooldown Decrease || 5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 5%
|-
| EXP Increase || 30%
|-
| Double Attack Chance || 5%
|-
| Item Drop Rate {{color|red|'''(Dungeon)'''}} || 10%
|-
| {{color|gray|Damage to Enemy with <30% HP}} {{color|red|'''(Dungeon)'''}} || 5%
|-
| {{color|gray|Damage to Knocked Down Enemy}} {{color|red|'''(Dungeon)'''}} || 5%
|-
| {{color|gray|Resistance to All Attributes}} || 100
|-
| {{color|gray|Resistance to Fire Attributes}} || 100
|-
| {{color|gray|Resistance to Water Attributes}} || 100
|-
| {{color|gray|Resistance to Nature Attributes}} || 100
|-
| {{color|gray|Resistance to Wind Attributes}} || 100
|-
| {{color|gray|Resistance to Light Attributes}} || 100
|-
| {{color|gray|Resistance to Dark Attributes}} || 100
|-
| Critical || 10%
|-
| Action Speed || 10%
|-
| Add. Damage || 10%
|-
| Awakening Charge || 10%
|-
| Red. Damage || 10%
|-
| Awakening Duration || 10%
|-
| Maximize || 10%
|-
| Critical Damage || 5%
|-
| {{color|gray|MP Recovery Attacking}} || 10%
|-
| {{color|gray|MP Recovery Attacked}} || 10%
|-
| {{color|gray|Movement Speed}} || 20%
|-
| {{color|gray|Jump Speed}} || 20%
|}
<dfn>}}</dfn>
}}
\\Abyss=
{{Tabber
|$divclass=fancy
|Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|-  
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Type !! Most Effective Stats
! Icon !! Most Effective Stats !! Value
|-
| rowspan=10 | [[File:Abyss Red Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || 1.5 / 1.75 / 2
|-
| Magical Attack Level || 1.5 / 1.75 / 2
|-
| Physical Attack Base Stat || -
|-
| Magical Attack Base Stat || -
|-
| Physical Defense Level || 1.5 / 1.75 / 2
|-
| Magical Defense Level || 1.5 / 1.75 / 2
|-
| Physical Defense Base Stat || -
|-
| Magical Defense Base Stat || -
|-
| Max MP Increase || -
|-
| rowspan=9 | [[File:Abyss Blue Mystic Stone.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1.5% / 1.75% / 2%
|-
| Physical Attack % || 1.5% / 1.75% / 2%
|-
| Magical Attack % || 1.5% / 1.75% / 2%
|-
| Physical Defense % || 1.5% / 1.75% / 2%
|-
| Magical Defense % || 1.5% / 1.75% / 2%
|-
| Elemental Activation Chance || 1.5% / 1.75% / 2%
|-
| Skill Cooldown Decrease || 1.5% / 1.75% / 2%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1.5% / 1.75% / 2%
|-
| Double Attack Chance || -
|-
| rowspan=8 | [[File:Abyss Yellow Mystic Stone.png|center]]
| Critical || 2.7% / 2.8% / 2.9% / 3%
|-
| Action Speed || 2.7% / 2.8% / 2.9% / 3%
|-
| Add. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Charge || 2.7% / 2.8% / 2.9% / 3%
|-
| Red. Damage || 2.7% / 2.8% / 2.9% / 3%
|-
| Awakening Duration || 2.7% / 2.8% / 2.9% / 3%
|-
| Maximize || 2.7% / 2.8% / 2.9% / 3%
|-
| Critical Damage || 1.5% / 1.6% / 1.7% (???)
|-
|}
<dfn>}}</dfn>
|Non-Effective=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Non-Effective Stats !! Value
|-
| rowspan=10 | [[File:Abyss Blue Mystic Stone.png|center]]<br>[[File:Abyss Yellow Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || -
|-
| Magical Attack Level || -
|-
| Physical Attack Base Stat || -
|-
| Magical Attack Base Stat || -
|-
| Physical Defense Level || -
|-
| Magical Defense Level || -
|-
| Physical Defense Base Stat || -
|-
| Magical Defense Base Stat || -
|-
| Max MP Increase || -
|-
| rowspan=9 | [[File:Abyss Red Mystic Stone.png|center]]<br>[[File:Abyss Yellow Mystic Stone.png|center]]
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 1% / 1.25% / 1.5%
|-
| Physical Attack % || 1% / 1.25% / 1.5%
|-
| Magical Attack % || 1% / 1.25% / 1.5%
|-
| Physical Defense % || 1% / 1.25% / 1.5%
|-
| Magical Defense % || 1% / 1.25% / 1.5%
|-
| Elemental Activation Chance || 1% / 1.25% / 1.5%
|-
| Skill Cooldown Decrease || 1% / 1.25% / 1.5%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 1% / 1.25% / 1.5%
|-
| Double Attack Chance || 1% / 1.25% / 1.5%
|-
| rowspan=8 | [[File:Abyss Red Mystic Stone.png|center]]<br>[[File:Abyss Blue Mystic Stone.png|center]]
| Critical || -
|-
| Action Speed || -
|-
| Add. Damage || -
|-
| Awakening Charge || -
|-
| Red. Damage || -
|-
| Awakening Duration || -
|-
| Maximize || -
|-
| Critical Damage || -
|}
<dfn>}}</dfn>
|Giant=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse;"
|- style="background:{{ColorSel|Village|19}}" class="textfloat"
! Icon !! Stats !! Value
|-
| rowspan=27 | [[File:Abyss Giant Mystic Stone.png|center]]
| HP Increase || -
|-
| Physical Attack Level || 8
|-
| Magical Attack Level || 8
|-
|-
| [[File:ManaStoneRed1.png|center]] || <font color=red>Red</font>
| Physical Attack Base Stat || -
|
{{*}}HP Increase
{{*}}Physical Damage Lv
{{*}}Magical Damage Lv
{{*}}Physical Damage Base Stat
{{*}}Magical Damage Base Stat
{{*}}Physical Defense Lv
{{*}}Magical Defense Lv
{{*}}Physical Defense Base Stat
{{*}}Magical Defense Base Stat
{{*}}Max MP Increase
|-
|-
| [[File:ManaStoneBlue1.png|center]] || <font color=blue>Blue</font>
| Magical Attack Base Stat || -
|  
|-
{{*}}All Element Resistance
| Physical Defense Level || 8
{{*}}All Skill Damage (except Hyperactive) <font color=red>(Dungeon)</font>
|-
{{*}}Physical Damage %
| Magical Defense Level || 8
{{*}}Magical Damage %
|-
{{*}}Physical Defense %
| Physical Defense Base Stat || -
{{*}}Magical Defense %
|-
{{*}}Fire Element Resistance
| Magical Defense Base Stat || -
{{*}}Water Element Resistance
|-
{{*}}Nature Element Resistance
| Max MP Increase || -
{{*}}Wind Element Resistance
|-
{{*}}Light Element Resistance
| All Skill Damage (except Hyperactive) {{color|red|'''(Dungeon)'''}} || 6%
{{*}}Dark Element Resistance
|-
{{*}}Elemental Activation Chance
| Physical Attack % || 6%
{{*}}Damage to Knocked Down Enemy <font color=red>(Dungeon)</font>
|-
{{*}}Skill Cooldown Decrease
| Magical Attack % || 6%
{{*}}Damage to Enemy with <30% HP <font color=red>(Dungeon)</font>
|-
{{*}}Damage Dealt to Boss Monster <font color=red>(Dungeon)</font>
| Physical Defense % || 6%
{{*}}EXP Increase
|-
{{*}}Double Attack Chance
| Magical Defense % || 6%
|-
| Elemental Activation Chance || 6%
|-
| Skill Cooldown Decrease || 6%
|-
| Damage Dealt to Boss Monster {{color|red|'''(Dungeon)'''}} || 6%
|-
| Double Attack Chance || 6%
|-
| Critical || -
|-
| Action Speed || -
|-
| Add. Damage || -
|-
| Awakening Charge || -
|-
| Red. Damage || -
|-
| Awakening Duration || -
|-
|-
| [[File:ManaStoneOrange1.png|center]] || <font color=orange>Yellow</font>
| Maximize || -
|  
{{*}}Critical
{{*}}Attack Speed
{{*}}Add. Damage
{{*}}Awakening Charge
{{*}}Red. Damage
{{*}}Movement Speed
{{*}}Jump Speed
{{*}}Awakening Duration
{{*}}MP Recovery Attacking
{{*}}MP Recovery Attacked
{{*}}Maximize
{{*}}Critical Damage
{{*}}Item Drop Rate <font color=red>(Dungeon)</font>
|-
|-
| [[File:ManaStoneGiant1.png|center]] || Giant
| Critical Damage || 6%
|
{{*}}Currently Unknown
<!-- Do the giant stones have their own special effects along with the regular stats or simply have higher available stats when embedded? -->
|}
|}
<dfn>}}</dfn>
}}
</tabber>
<br>
<br>


== Mystic Stones ==
== Mystic Stones ==
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|Village|12}}"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! rowspan=2 | Type !! colspan=2 | {{ItemName|Rare|Rare}} !! colspan=2 |  {{ItemName|Elite|Elite}} !! colspan=2 |  {{ItemName|Unique|Unique}}
! Type !! Image !! Name !! Image !! Name
|- style="background:{{ColorSel|Village|12}}"
! Image !! Name !! Image !! Name !! Image !! Name
|-
|-
| <font color=red>Red</font>
| <font color=red>Red</font>
| [[File:ManaStoneRed1.png|64px]] || Red Common Mystic Stone || [[File:ManaStoneRed2.png|64px]] || Red Refined Mystic Stone || [[File:ManaStoneRed3.png|64px]] || Red Shining Mystic Stone
| [[File:ManaStoneRed3.png|64px]] || Red Shining Mystic Stone
| [[File:Abyss Red Mystic Stone.png|64px]] || Abyss Red Mystic Stone
|-
|-
| <font color=blue>Blue</font>
| <font color=blue>Blue</font>
| [[File:ManaStoneBlue1.png|64px]] || Blue Common Mystic Stone || [[File:ManaStoneBlue2.png|64px]] || Blue Refined Mystic Stone || [[File:ManaStoneBlue3.png|64px]] || Blue Shining Mystic Stone
| [[File:ManaStoneBlue3.png|64px]] || Blue Shining Mystic Stone
| [[File:Abyss Blue Mystic Stone.png|64px]] || Abyss Blue Mystic Stone
|-
|-
| <font color=orange>Yellow</font>
| <font color=orange>Yellow</font>
| [[File:ManaStoneOrange1.png|64px]] || Yellow Common Mystic Stone || [[File:ManaStoneOrange2.png|64px]] || Yellow Refined Mystic Stone || [[File:ManaStoneOrange3.png|64px]] || Yellow Shining Mystic Stone
| [[File:ManaStoneOrange3.png|64px]] || Yellow Shining Mystic Stone
| [[File:Abyss Yellow Mystic Stone.png|64px]] || Abyss Yellow Mystic Stone
|-
|-
| Giant
| Giant
| [[File:ManaStoneGiant1.png|64px]] || Giant Common Mystic Stone || [[File:ManaStoneGiant2.png|64px]] || Giant Refined Mystic Stone || [[File:ManaStoneGiant3.png|64px]] || Giant Shining Mystic Stone
| [[File:ManaStoneGiant3.png|64px]] || Giant Shining Mystic Stone
| [[File:Abyss Giant Mystic Stone.png|64px]] || Abyss Giant Mystic Stone
|}
|}
<br>
<br>


== Apocalypse Type-Void ==
<div class="mw-collapsible mw-collapsed">
The stage system of [[Apocalypse Type - Void Weapon]] has changed somewhat, being incorporated into the Mystic Enchant System. <br>
== Apocalypse Type - Void (Proto) <font color="red"> (No Longer Obtainable) </font> ==
<div class="mw-collapsible-content">
The 15 stages are separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the corresponding colored [[Alchemist/Crafting#Fusion Energy Disks|Fusion Energy Disks]], which are crafted from village alchemist NPCs using Energy Shards. Fusion Energy Discs crafted before the Mystic Enchant System was implemented have been converted into their current corresponding Fusion Energy Discs. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.<br>


The 15 stages are now separated into the three colored columns: red, blue and yellow. Stages 1-5 comprise the red column, stages 6-10 comprise the blue column, and 11-15 comprise the yellow column. Obtaining these stages is done by applying the new, corresponding, colored [[Alchemist/Crafting#Fusion Energy Disks|Fusion Energy Disks]], which are still crafted from alchemists using Energy Shards. The amount of shards needed to craft the corresponding stage has not changed, nor have the effects the stages give. Thus, any progress in the stage system before the Mystic Enchant System was added is carried over.<br>
You can obtain the disk effects in any order. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type - Void weapon can be enhanced by both its unique stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red Fusion Energy Disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type - Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone. <br>


The main difference is that you can obtain the effects in a different order than before, embedding in any column starting from the top. For example, you can start with Blue Stages 1 and 2, get Yellow Stage 1, get Red Stages 1-5, then continue down the yellow column stages. As the stage system is part of the Mystic Enchant System, an Apocalypse Type-Void weapon can be enhanced by both its stage system and the normal one. However, the available slots are shared between the two. So if the slots of the red column are already filled by red energy disks, one cannot embed a red Mystic Stone without replacing one of the slots. Therefore, when using the Mystic Enchant System with their Apocalypse Type-Void weapon, players must carefully choose whether they prefer the fixed effects of the stage or a random effect of a Mystic Stone. <br>
Mystic Stones can be used to skip Fusion Energy Disk stages.
They can replace Fusion Energy Disks that have already been placed and a disk can replace a Mystic Stone that has been placed already.


However, a Mystic Stone cannot be used to skip an Energy Disk stage.
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- class="textfloat"
! style="background:#E34472" rowspan=2 width="4.11%" | Stage Number !! style="background:#E34472" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#E34472" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#3B96E3" rowspan=2 width="4.11%" | Stage Number !! style="background:#3B96E3" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#3B96E3" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
! style="background:#FFDC00" rowspan=2 width="4.11%" | Stage Number !! style="background:#FFDC00" rowspan=2 width="19.86%" | Additional Stat Effect(s) !! style="background:#FFDC00" colspan=2 width="9.36%" | [[File:EnergyShard.png|32px]] Energy Shards Requirement
|- class="textfloat"
! style="background:#E34472" width="3.12%" | Stage !! style="background:#E34472" width="6.24%" | Cumulative
! style="background:#3B96E3" width="3.12%" | Stage !! style="background:#3B96E3" width="6.24%" | Cumulative
! style="background:#FFDC00" width="3.12%" | Stage !! style="background:#FFDC00" width="6.24%" | Cumulative
|-
| Red Stage 1 || Critical +3% || 5 || 5 ||Blue Stage 1
| Damage Reduction +5%<br>Awakening Charge +5% || 65 || 65
|Yellow Stage 1 || All Resistance +75 || 175 || 175
|-
|Red Stage 2 || Action Speed +3% || 10 || 15
|Blue Stage 2 || HP Increase +9% || 85 || 150
|Yellow Stage 2 || 5% Chance of Double Attack (Except Special Active Skills) || 200 || 375
|-
|Red Stage 3 || Maximize +3% || 15 || 30
|Blue Stage 3 || MP Recovery Attacking +25% || 110 || 260
|Yellow Stage 3 || Damage increase by +10% when attacking enemies with less than 30% HP || 225 || 600
|-
|Red Stage 4 || Add. Damage +3% || 25 || 55
|Blue Stage 4 || All Weapon Attribute Activation Chance +2.5% || 125 || 385
|Yellow Stage 4 || Critical +7%<br>Maximize +7%<br>Add. Damage +7% || 250 || 850
|-
|Red Stage 5 || Physical/Magical Attack Power +Lv.3 || 50 || 105
|Blue Stage 5 || When attacking knocked down enemies, damage is increased by 2.5x<br>(Damage in knocked down state does not exceed the damage of normal state) <font color=red>'''(Dungeon)'''</font> || 150 || 535
|Yellow Stage 5 || All Skill Damage +10% || 300 || 1150
|- class="textfloat"
! style="background:{{ColorSel|Misc}}" colspan=12 | [[File:EnergyShard.png|32px]] Total Energy Shards Requirement
|-
| colspan=12 | 1790
|}
</div>
</div>
<br>


{{{!}} cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
== Related Items ==
{{!}}-
{| cellspacing="0" cellpadding="5" border="1" style="border-collapse: collapse;"
! style="background:#E34472" rowspan=2 {{!}} Stage Number !! style="background:#E34472" rowspan=2 {{!}} Additional Stat Effect(s) !! style="background:#E34472" colspan=2 {{!}} [[File:EnergyShard.png|32px]] Energy Shards Requirement
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! style="background:#3B96E3" rowspan=2 {{!}} Stage Number !! style="background:#3B96E3" rowspan=2 {{!}} Additional Stat Effect(s) !! style="background:#3B96E3" colspan=2 {{!}} [[File:EnergyShard.png|32px]] Energy Shards Requirement
! width=1px | Image
! style="background:#FFDC00" rowspan=2 {{!}} Stage Number !! style="background:#FFDC00" rowspan=2 {{!}} Additional Stat Effect(s) !! style="background:#FFDC00" colspan=2 {{!}} [[File:EnergyShard.png|32px]] Energy Shards Requirement
! Item Name
{{!}}-
! How to Obtain
! style="background:#E34472" {{!}} Stage !! style="background:#E34472" {{!}} Cumulative
! Cost
! style="background:#3B96E3" {{!}} Stage !! style="background:#3B96E3" {{!}} Cumulative
! Effect
! style="background:#FFDC00" {{!}} Stage !! style="background:#FFDC00" {{!}} Cumulative
|-
{{!}}-
|[[File:Mystic Stone Cube.png]]
{{!}} Red Stage 1 {{!}}{{!}} Critical +429 {{!}}{{!}} 5 {{!}}{{!}} 5 {{!}}{{!}}Blue Stage 1
| Mystic Stone Random Cube<br>(마력석 랜덤 큐브)
{{!}} Red. Damage +715<br>Awakening Charge +715 {{!}}{{!}} 65 {{!}}{{!}} 65
|
{{!}}Yellow Stage 1 {{!}}{{!}} All Resistance +75 {{!}}{{!}} 540 {{!}}{{!}} 540
*Obtain from Quests
{{!}}-
*Event reward
{{!}}Red Stage 2 {{!}}{{!}} Attack Speed +429 {{!}}{{!}} 10 {{!}}{{!}} 15
| N/A
{{!}}Blue Stage 2 {{!}}{{!}} HP +13590 {{!}}{{!}} 85 {{!}}{{!}} 150
|
{{!}}Yellow Stage 2 {{!}}{{!}} 5% Chance of Double Attack (Except Special Active Skills) {{!}}{{!}} 645 {{!}}{{!}} 1185
|-
{{!}}-
|[[File:HQ Shop Item 161196.png]]
{{!}}Red Stage 3 {{!}}{{!}} Maximize +429 {{!}}{{!}} 15 {{!}}{{!}} 30
| Shining Mystic Stone Support Cube<br>(찬란한 마력석 지원 큐브)
{{!}}Blue Stage 3 {{!}}{{!}} MP Gain on Attack +3575 {{!}}{{!}} 110 {{!}}{{!}} 260
|
{{!}}Yellow Stage 3 {{!}}{{!}} Damage increase by +10% when attacking enemies with less than 30% HP {{!}}{{!}} 750 {{!}}{{!}} 1935
*Obtain from [[Attendance]]
{{!}}-
*Event reward
{{!}}Red Stage 4 {{!}}{{!}} Add. Damage +429 {{!}}{{!}} 25 {{!}}{{!}} 55
| N/A
{{!}}Blue Stage 4 {{!}}{{!}} All Weapon Attribute Activation Chance +2.5% {{!}}{{!}} 150 {{!}}{{!}} 410
|
{{!}}Yellow Stage 4 {{!}}{{!}} Critical +1001<br>Maximize +1001<br>Add. Damage +1001 {{!}}{{!}} 900 {{!}}{{!}} 2835
|-
{{!}}-
|[[File:MysticStonesExchange.png]]
{{!}}Red Stage 5 {{!}}{{!}} Physical/Magical Attack + Lv. 3 {{!}}{{!}} 50 {{!}}{{!}} 105
| Physical/Magical Mystic Stone Change Ticket (Weapon)<br>(물리/마법 마력석 옵션 변경권 (무기))
{{!}}Blue Stage 5 {{!}}{{!}} When attacking knocked down enemies, damage is increased by 2.5x<br>(Damage in knocked down state does not exceed the damage of normal state) <font color=red>(Dungeon)</font> {{!}}{{!}} 450 {{!}}{{!}} 860
|  
{{!}}Yellow Stage 5 {{!}}{{!}} All Skill Damage +10% {{!}}{{!}} 1200 {{!}}{{!}} 4035
*Purchasable from the [[Item Mall]]
{{!}}-
*Event Rewards
! style="background:{{ColorSel|Misc}}" colspan=12 {{!}} [[File:EnergyShard.png|32px]] Total Energy Shards Requirement
| 1,200 K-Ching
{{!}}-
| Changes ALL Physical/Magical stat properties on an applicable, selected weapon. (All Physical stats become Magical, and vice versa, with a single ticket.)
{{!}} colspan=12 {{!}} 5000
|-
{{!}}}
|[[File:Item - Red Mystic Stone Transfer Ticket.png]]
| Red Mystic Stone Transfer Ticket<br>(적색 마력석 교체 이용권)
|
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 1,350 K-Ching
|
|-
|[[File:Item - Blue Mystic Stone Transfer Ticket.png]]
| Blue Mystic Stone Transfer Ticket<br>(청색 마력석 교체 이용권)
|
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 1,350 K-Ching
|
|-
|[[File:Item - Yellow Mystic Stone Transfer Ticket.png]]
| Yellow Mystic Stone Transfer Ticket<br>(황색 마력석 교체 이용권)
|
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 1,350 K-Ching
|
|-
|[[File:Item - Giant Mystic Stone Transfer Ticket.png]]
| Giant Mystic Stone Transfer Ticket<br>(거대 마력석 교체 이용권)
|
*Purchasable from the [[Item Mall]]
*Exchange by [[Equipment Refiner]]
| 800 K-Ching
|
|}
<br>
 
==  Gallery ==
<gallery widths="150px" heights="64px">
File:ManaStoneRed1.png|Red Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneRed2.png| Red Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneBlue1.png|Blue Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneBlue2.png|Blue Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneOrange1.png|Yellow Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneOrange2.png|Yellow Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneGiant1.png|Giant Common Mystic Stone <font color="red"> (No Longer Obtainable) </font>
File:ManaStoneGiant2.png|Giant Refined Mystic Stone <font color="red"> (No Longer Obtainable) </font>
</gallery>
<br>


== Updates ==
== Updates ==
* 06/28/2018 (KR) / 07/11/2018 (NA)
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
** System added
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
 
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! KR !! NA
|-
| 06/28/2018 || 07/11/2018 || align="left" |
*System added
|-
| 06/20/2019 || 07/17/2019 || align="left" |
*Possible to change Mystic Stone's Physical to Magical Attack (and vice versa) percentage or level value.
|-
| 10/10/2019 || 11/06/2019 || align="left" |
*Certain effects from Red/Blue/Yellow/Giant Mystic Stones removed.
**Likelihood of receiving other effects increased.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Common and Refined Mystic Stone Drop Rates increased.
*Mystic Stones now obtainable in [[Crimson Tower of Howling Flames]], [[Never-Ending Darkness]] and [[Crimson Cradle of Flames]] Story Mode.
**Different drop rate from Normal Mode.
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*Common and Refined Mystic Stones are no longer obtainable.
|}
<br>
<br>
{{Guides}}
{{Guides}}
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