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Multi Head Shot/ModA: Difference between revisions

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{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Shot (Physical) !! Max Hits !! MP Usage !! Cooldown
! Level Required !! Shot (Physical) !! Double Damage Chance !! Max Hits !! MP Usage !! Cooldown
|-
|-
| align=left | 99 || 1382% || 4 || 200 MP || 16 Seconds
| align=left | 99 || 1382% || 50% || 4 || 200 MP || 16 Seconds
|}
|}


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|-
|-
| align=left | 99 || 472%
| align=left | 99 || 472%
|}
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== Skill Information (KR) ==
=== {{PvE}} ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rose}}"
! Level Required !! Shot (Physical) !! Double Damage Chance !! Max Hits !! MP Usage !! Cooldown
|-
| align=left | 99 || 1382% || 30% || 4 || 200 MP || 16 Seconds
|}
|}
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<br>
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== Updates ==
== Updates ==
 
*07/26/2018 KR
**Double Damage Chance decreased from 50% to 30%.
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