Never-Ending Darkness: Difference between revisions

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==Phase 1: Dark Thorns==
==Phase 1: Dark Thorns==
In the deepest pits of darkness, various thorns will pierce out of the ground. Players are tasked with destroying the thorns as fast as possible and cause the 4 '''Tranquil Watcher''' flower buds in the back to bloom. As time goes by, blue markings will appear clockwise on the wall around the main flower, that apply a Physical/Magical Attack debuff to the party for the rest of the dungeon. The intensity of the debuff depends on the amount of markings that have appeared. For marking 1 to 9, the effect changes from 5%, 10%, 14%, 18%, 21%, 24%, 26%, 28% to 30%. If all 10 markings appear and the circle is complete, the entire party will be immediately killed, resulting in failure. '''Grey Thorns''' can only be harmed using combos and actives while the '''Red Thorns''' can only be destroyed with the use of special and hyper active skills.
In the deepest pits of darkness, various thorns will pierce out of the ground. Players are tasked with destroying the thorns as fast as possible and cause the 4 '''Tranquil Watcher''' flower buds in the back to bloom. Every 30 seconds, blue markings will appear clockwise on the wall around the main flower, that apply a Physical/Magical Attack debuff to the party for the rest of the dungeon. The intensity of the debuff depends on the amount of markings that have appeared. For marking 1 to 9, the effect changes from 5%, 10%, 14%, 18%, 21%, 24%, 26%, 28% to 30%. If all 10 markings appear and the circle is complete, the entire party will be immediately killed, resulting in failure. '''Grey Thorns''' can only be harmed using combos and actives while the '''Red Thorns''' can only be destroyed with the use of special and hyper active skills.


==Phase 2: Dark Bloom==
==Phase 2: Dark Bloom==
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| '''Tranquil Watcher''' - A small flower bud that supports the larger main bud.
| '''Tranquil Watcher''' - A small flower bud that supports the larger main bud.
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*'''Laser Vision:''' Stare at a target and fire a laser.
*'''Mega Laser Vison:''' Stare at a target and fire a powerful laser. Unlike the previous beam, this cannot be evaded using invincibility frames.
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| Boss=<span style="display:none">{{</span>
| Boss=<span style="display:none">{{</span>
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| '''Watcher of Darkness''' - The flower bud located at the root of the tower. It opens to reveal a materialized eye.
| '''Watcher of Darkness''' - The flower bud located at the root of the tower. It opens to reveal a materialized eye.
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*'''Laser Vision:''' Stare at a target and fire a laser.
*'''Mega Laser Vison:''' Stare at a target and fire a powerful laser. Unlike the previous beam, this cannot be evaded using invincibility frames.
*'''Protection:''' Shield itself with support mobs, these mobs must be destroyed before any more harm can be done to the Watcher of Darkness. It can still attack while protected.
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|[[File:Dunno.png|60px]]
|[[File:Dunno.png|60px]]
| '''Red Eye''' - The core, freed from its bud has absorbed the energy from its surrounding an assumed a new more powerful form.
| '''Red Eye''' - The core, freed from its bud has absorbed the energy from its surrounding an assumed a new more powerful form.
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*'''Spikes:''' Cause the spikes on its shell to shoot out, attacking targets close to it. Will commonly use it after teleportation around the stage.
*'''Death Prison:''' The boss will imprison a player in a shell. If the shell is not destroyed within 20 seconds, the player is immediately killed.
**The shells are color coated much like the spikes, greys shells only take combo damage while red shells only take skill damage.
**The number of players it can imprison in a given instance increases as its HP decreases.
*'''Mega Laser Vision:''' Stare at a specific target to 5 seconds before firing a laser at them. Attack ignores invincibility frames.
*'''Thorn Rotation:''' Warp to the center of the map, and create three long thorns which rotate in a clockwise or counter-clockwise manor for 10 seconds.
*'''Thorn Pillars:''' The boss will defend itself in a shield that grants it damage reflection. During this state, the boss will attempt to attack players by causing a large pillar of thorns to shoot out of the ground underneath a given player. These thorns must be redirected to hit the boss give times to force it out of the state and stun in for 15 seconds.
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|Dialogue=
|Dialogue=
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