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Nature's Force System: Difference between revisions

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== Tips and Details ==
== Tips and Details ==
*Damage is based on the player's average attack power: (Physical Attack + Magical Attack) / 2.
*Explosion damage is based on the player's average attack power: (Physical Attack + Magical Attack) / 2.
**The damage is currently glitched on NA and is slightly lower than normal (for example, an Awakened Will proc is only ~223% instead of roughly 230%)
**The damage is also affected by damage range on an equipped weapon and as such is affected by Maximize.
*Explosion damage is also affected by damage range on an equipped weapon and as such is affected by Maximize.
**The damage from Commands and any '''Awakened Will''' passives is also affected by the job command modifiers (so x1 to x1.15 depending on Base to 3rd Job). Explosion damage from skills is not affected by this, instead always being x1.2
*The explosion hits all targets in range and '''ignores defense and guard'''. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
*The explosion hits all targets in range and '''ignores defense and guard'''. After the Rena Reborn update (07/23/2015 KR Patch), it no longer inflicts hitstun, meaning it no longer prevents knockdown.
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