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Shadow Vein: Difference between revisions

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{{Languages|12-8}}
{{Languages|Shadow Vein}}
{{DungeonPage
{{DungeonPage
| Orient=2
| Orient=3
| Color={{ColorSel|Village|12}}
| Color={{ColorSel|Village|13}}
| DunButton=12-8Button.png
| DunButton=12-8Button.png
| SmallPic=12-8.png
| SmallPic=12-8.png
| BigPic=12-8new.png
| BigPic=13-8new2.png
| DunName=Shadow Vein
| DunName=Shadow Vein
| Quotation='''Shadow Vein'''. 이곳은 특별한 힘을 저장하는 원석이 있기 때문에 여기서 만난 이들은 저마다 목적이 달랐다.
| Quotation=Everyone who gathered had a different agenda. But they were all seeking the ore that stores special powers.
| Description=A vein of energy similar to Dark El. Another discovery and a new encounter awaits.
| Description=This vein exudes similar energy as the Dark El. Someone is waiting for them, and the El Search Party finds another lead.
| LvNeed=99
| LvNeed=99
| LvFit=220000
| LvFit=240000
| Detail=<span style="display:none">{{</span>
| Detail=<dfn>{{</dfn>
====Demon Realm====
====Environmental Debuff - Demon Realm====
*The El's power does not reach into this realm, Attack, Defense, and HP will be reduced by 30%.
*The El's power does not reach into this realm, Attack and HP will be reduced by 30%.
<span style="display:none">}}</span>
* Additionally, '''using a special active within the cave applies a stacking Debuff which drains your MP''' for 10 seconds, can stack up to 10 times.
| DunMap=[[File:12-8map.png]]
<dfn>}}</dfn>
| Mob=<span style="display:none">{{</span>
| DunMap=[[File:12-8map.png|400px]]
|[[File:Dunno.png|60px]]
| Mob=<dfn>{{</dfn>
| '''Shadow Drill''' - An elite shadow monster.
|[[File:12-8Mob1.png|60px]]
| '''Shadow Driller''' - An elite shadow monster with thorns all over its body.
|
|
 
*'''Lunge:''' Winds up and thrust forwards.
*'''Roll:''' They can quickly roll into targets.
*'''Thorn Fire:''' Teleports close to a target. Curls itself into a ball and fires spikes out of its body in all directions.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-8Mob2.png|60px]]
| '''Shadow Guard''' - An elite shadow monster.
| '''Shadow Guard''' - A built elite shadow monster.
|
|
 
*'''Pound:''' Pounds the ground with its arms which also causes a shockwave to travel forwards. Will also perform this attack if they fall off of a platform.
*'''Charge:''' Guards its face with its arms and slowly charges forwards, rapidly hitting targets in its path. Shadow Guards will have highly increased Guard while performing this attack, '''typically used as a combo breaker'''.
*'''Protective Aura:''' The Shadow will generate protective shields for itself and surrounding enemies.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-8Mob3.png|60px]]
| '''Shadow Deliverer''' - An elite shadow monster.
| '''Shadow Deliverer''' - A floating elite shadow monster. '''Immune to Special Actives'''.
|
|
 
*'''Sting:''' Stings targets with its tail.
*'''Orb Generate:''' Create an orb or dark light which slowly homes towards a target for a period of time before exploding.
*'''Retaliation:''' Upon death, will explode shortly after, dealing heavy damage and launching players.
|-
|-
|[[File:Dunno.png|60px]]
|[[File:12-8Mob4.png|60px]]
| '''Soul Eater''' - A purple Eater. A creature that absorbs the HP and MP of nearby targets.
| '''Soul Eater''' - A purple Eater. A creature that absorbs the HP and MP of nearby targets.
|
|
*'''Energy Absorb:''' Absorb all the MP and a significant amount of HP from surrounding target and run away. If it is defeated, it will drop either an HP or MP orb.
*'''Energy Absorb:''' Absorbs all the MP and a significant amount of HP from surrounding targets and runs away. If it is defeated, it will drop either a full recovery HP or MP orb.
*'''Protective Aura:''' The Eater will generate protective shields for surrounding enemies.
<dfn>}}</dfn>
<span style="display:none">}}</span>
| MiniBoss=<dfn>{{</dfn>
| MiniBoss=<span style="display:none">{{</span>
|[[File:NeroDungeon.png|60px]]
|[[File:Dunno.png|60px]]
| '''[[Nero]]''' - A wolf child wielding a large hammer. A demon commander working under Ran.
| '''Nero''' - A wolf child wielding a large hammer.
|
*'''Teleport:''' Warps around the map at will.
*'''Smash:''' Does a short hop forwards and smashes the ground with his hammer.
*'''Swing:''' Performs a two swing combo.
*'''Beam:''' Nero fires a powerful beam towards the farthest player away from him. He can adjust the trajectory of the beam if the targeted player dodges the attack. Should a player get hit, Nero will recover some HP.
*'''Dark Empowerment:''' Nero will launch nearby players into the air and cast a dark aura around himself, inflicting massive damage to any players caught inside. If this attack is successful, Nero will deal significantly increased damage for a short duration, signified by a dark blue aura around him.
*'''Warp Strike:''' Teleports above a player and drop strikes them.
*'''Cyclone Spin:''' Swings his hammer in a circle, pulling players inwards and dealing a large amount of damage. Nero will cast this attack every 18 HP bars, usually at 42, 24, and 6 bars.
<dfn>}}</dfn>
| Boss=<dfn>{{</dfn>
|[[File:12-8Boss.png|60px]]
| '''Dark Agate''' - A crystal monster born of the geodes of the mines. It carries a lantern in one hand and a blunt sword in the other.
|
|
*'''Phase Shift:''' The creature can phase in and out of existence, shifting left or right of its original position.
*'''Sword Swing:''' Swings once or twice with its large club sword.<br><small>Mind that '''both swings can hit players behind Agate'''.</small>
*'''Sword Smash:''' Swings downward in one powerful swing with its large club sword.
*'''Sword Wave:''' If players are at a distance or on the upper platforms, it will swing its sword creating a shockwave. Dark Agate will occasionally use this attack at the start of the battle.
*'''Crystal Breaker:''' Jumps into the air and slams into the ground causing an eruption of crystals around it, '''typically used as a combo breaker'''. Dark Agate is invulnerable during the attack.
*'''<font color=red>Soul Absorption:</font>''' Absorbs all the light in the area leaving it in pitch black darkness. This darkness will absorb 200 MP from every player. If the player does not have enough MP, they will immediately die. Dark Agate will cast this attack every 20 HP bars.
**At 40x/20x HP- '''Soul Release:''' Emits a strong Dark El resonance from its lantern, heavy damaging enemies while pulling them in. The last hit will inflict {{se||Panic}}. While casting, Dark Agate will convert all incoming damage to HP.
***'''Surging Skewer:''' Typically a follow-up to the attack above, Dark Agate will emit dozens of crystal shards from within itself, impaling all players nearby.<br><small>'''Has a sustained hitbox, don't approach until the shards retract'''.</small>
'''''Attacks highlighted in <font color=red>red</font> bypass Invincibility frames.'''''


<span style="display:none">}}</span>
'''Notes:'''
| Boss=<span style="display:none">{{</span>
*After taking around 3 HP bars of damage from combos and Active skills, '''Dark Agate''' will kneel to the ground and enter an [Exhausted] state for a short duration.
|[[File:Dunno.png|60px]]
*While Dark Agate is [Exhausted], the following effects will be in place:
| '''Dark Agate''' - A crystal monster born of the geodes of the mines. It carries a lantern in one hand and a blunt sword in its other.
**Damage dealt to Dark Agate will be significantly increased and players will receive an action speed buff for its duration.
|
**Dark Agate will be unable to attack players. However, he will still activate '''Soul Absorption''' every 20 bars. If enough damage with combos and Actives is dealt to him while in this state, he will immediately reenter the [Exhausted] state after casting '''Soul Absorption''', preventing him from fighting back.
**If a player is resurrected while Dark Agate is exhausted, the [Exhausted] state will be canceled and Dark Agate will immediately counter attack. '''Be careful about when you revive!'''
'''Strategy:'''
*It is highly recommended that players make use of the [Exhausted] state and base their strategy around exploiting it. If done effectively, it is possible to defeat Dark Agate without him ever being able to fight back, lowering clear times and reducing your potion consumption.
*For this strategy, players should begin the battle by attacking Dark Agate with combos and Active skills, until you see him fall to the ground. '''Caution: If Dark Agate is locked in hitstun, he cannot enter the [Exhausted] state. Once enough damage is dealt, lay off your attacks until you see him fall to the ground!'''
*Once Dark Agate has become [Exhausted], quickly attack him with Special Actives while mixing in commands and Actives in between skills to ensure that he becomes exhausted again right after it wears off.
*Skills and consumables that inflict {{se||Freeze}} will help you immensely as they can be used to extend the duration of Dark Agate's [Exhausted] state and skip '''Soul Absorption''' intervals if enough damage is dealt to him while frozen.


<span style="display:none">}}</span>
<dfn>}}</dfn>
| Dialogue=
| Dialogue=
{{tabs
{{Tabber
|name=Dialog
|$divclass=tabber-vertical
|tab1=Dungeon Start Dialogue
|Dungeon Start Dialogue=
|contents1=
*{{StoryIcon|CEs}} '''Eve:''' ''There is unstable energy around.''
*'''Eve:''' '' ''
*{{StoryIcon|AS}} '''Aisha:''' ''My body feels heavy. Is this the influence of the Dark El?''
*'''Aisha:''' '' ''
*{{StoryIcon|RH}} '''Raven:''' ''We'll have to use our powers carefully around here.''
*'''Raven:''' '' ''
|Mid Boss Intro Dialogue=
|tab2=Mid Boss Outro Dialogue
*{{StoryIcon|Nero}} '''Nero:''' ''나는 란 님의 충실한 오른팔 네로!!''
|contents2=
*{{StoryIcon|Nero}} '''Nero:''' ''나를 우습게 보면 크,큰 코 다칠 거라고..!!!''
*'''Nero:''' '' ''
|Mid Boss Outro Dialogue=
|tab3=Dungeon Victory Quote
*{{StoryIcon|Nero}} '''Nero:''' ''Ha...haha, you dunderheads! With this! The master of this place will awaken. So long, you brutes...! I... I will crush you next time!''
|contents3=
|Dungeon Victory Quote=
*'''Elsword:''' '' ''
*'''Elsword:''' ''That guy looks too weak to be under Ran... I guess I shouldn't judge someone by their looks.''
*'''Aisha:''' '' ''
*'''Aisha:''' ''Nero...! I can't believe I fell for that lousy trick! I'll get him next time!''
*'''Rena:''' '' ''
*'''Rena:''' ''These demons are similar to the ones we saw in Hamel.<br>It looks like Nero was telling the truth... But what are they planning to do with these gems?''
*'''Raven:''' '' ''
*'''Raven:''' ''Are you the master of this vein? Excuse us, but we're not here to play.''
*'''Eve:''' '' ''
*'''Eve:''' ''Though I may not be performing at optimal levels, I am not so weak to fall in your hands. Now that we have enough data, there's no holding back.''
*'''Chung:''' '' ''
*'''Chung:''' ''(Ran's subordinate Nero... Does that mean Ran is nearby...? ...Is my father...?)''
*'''Ara:''' '' ''
*'''Ara:''' ''(Nero... is Ran's subordinate...? Brother, where are you...? I...)''
*'''Elesis:''' '' ''
*'''Elesis:''' ''Looks like everyone's exhausted. We can't drag this on any longer.<br>Let's finish this!''
*'''Add:''' '' ''
*'''Add:''' ''Feels like someone is pulling our strings. ... Kukuku. I'll go along with it until we have enough information.''
*'''Lu:''' '' ''
*'''Lu:''' ''Grr. This was a petty trick. This puts a dent on my plans to announce my return!''
*'''Ciel:''' '' ''
*'''Ciel:''' ''Not even a moment's rest.<br>We'll need a little shut eye.''
*'''Rose:''' '' ''
*'''Rose:''' '' ''
*'''Ain:''' '' ''
*'''Ain:''' ''Haha, it's just one thing after another.<br>Since everyone looks tired, let's try to end this quickly.''
}}
}}
| BDrop={{:12-8Bdrop1}}
| BDrop={{:12-8Bdrop1}}
| DBGM=[http://www.youtube.com/watch?v=SgrvWZRdtB0 '''''li_devildom5_henir_01''''']
| SBGM=[http://www.youtube.com/watch?v=_7sEPiREXpU '''''li_devildom5_henir_01''''']
| BBGM=[http://www.youtube.com/watch?v=xiH1Ve3j_8E '''''li_devildom5_henir_boss_01''''']
 
[http://www.youtube.com/watch?v=aDxnAGJshRs '''''li_devildom5_henir_boss_01''''']
|Gallery=
|Gallery=
<gallery widths=150px heights=150px>
<gallery widths=150px heights=150px>
File:12-8Teaser1.jpg|
File:12-8Teaser2.jpg|
File:12-8Teaser3.jpg|
File:WolfNPCPortrait.png|[[Nero]]
File:WolfNPCPortrait.png|[[Nero]]
File:12-8new.png|Old loading image.
</gallery>
</gallery>
|Updates=<dfn>{{</dfn>
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center;"
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! colspan=2 | Date !! rowspan=2 | Changes
|- style="background:{{ColorSel|Village|13}}" class="textfloat"
! KR !! NA
|-
| 08/23/2018 || 09/05/2018 || align="left" |
*'''Shadow Vein''' added.
|-
| 10/10/2019 || - || align="left" |
*{{nerf|CP Requirement increased from 220000 to 240000.}}
|-
| 03/12/2020 || 04/08/2020 || align="left" |
*{{buff|Difficulty decreased.}}
*{{buff|Normal and Refined Mystic Stone drop rate in dungeons increased.}}
*{{buff|Accessory drop rate increased.}}
|-
| 06/18/2020 || 06/17/2020 || align="left" |
*{{buff|ED drop rate increased.}}
|-
| 07/06/2023 || 08/02/2023 || align="left" |
*Monster / Boss Monster HP within the dungeon is decreased.
*Agate and Nero’s defense is decreased.
*Agate soul absorb pattern interval is increased.
|}
<dfn>}}</dfn>
|AltLang=
|AltLang=
{{AlternateLanguages
{{AlternateLanguages
|Color={{ColorSel|Village|12}}
|Color={{ColorSel|Village|13}}
|KR=그림자 광맥|KRName=Shadow Vein
|KR=그림자 광맥|KRName=Shadow Vein
|BR=Mina Sombria |BRName=Shadow Mine
|CN=暗影矿脉 | CNName=Dark Shadow Vein
|JP=影の鉱脈  |JPName=Vein of Shadow
|DE=Schattenlauf |DEName=Shadow Run
|ES=Mena sombría |ESName=Shadow Vein
|FR=Filon ténébreux |FRName=Shadow Vein
|IT=Cammino delle Ombre |ITName=Shadow Path
|PL=Mroczny Bieg |PLName=Shadow Run
|UK=Shadow Run
}}
}}
}}
}}
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