Tempest: Difference between revisions
From Elwiki
→Tips and Details
Gameboy224 (talk | contribs) |
|||
Line 66: | Line 66: | ||
==Tips and Details== | ==Tips and Details== | ||
*'''Tempest''' can deal {{formatnum:{{#expr: 162*25 + 1920*2 + 3683}}}}% ({{formatnum:{{#expr: 46*25 + 549*2 + 1053}}}}% in PvP) Physical Damage, assuming all hits connect. | *'''Tempest''' can deal {{formatnum:{{#expr: 162*25 + 1920*2 + 3683}}}}% ({{formatnum:{{#expr: 46*25 + 549*2 + 1053}}}}% in PvP) Physical Damage, assuming all hits connect. | ||
**'''Heavy Tempest''' can deal {{formatnum:{{#expr: (162*25 + 1920*2 + 3683)*1. | **'''Heavy Tempest''' can deal {{formatnum:{{#expr: (162*25 + 1920*2 + 3683)*1.44}}}}% ({{formatnum:{{#expr: (46*25 + 549*2 + 1053)*1.44}}}}% in PvP) Physical Damage, assuming all hits connect. | ||
*Since the Storm Charge hits begin immediately upon using the skill, it is best to use the skill point-blank to maximize damage dealt. | *Since the Storm Charge hits begin immediately upon using the skill, it is best to use the skill point-blank to maximize damage dealt. | ||
*The final stomp executes with a bit of a delay after the second kick and just barely launches targets but has a large amount of recovery frames that make it impossible to continue a combo after using the attack. Be wary of using it in Henir or other times when knockdown is undesirable. | *The final stomp executes with a bit of a delay after the second kick and just barely launches targets but has a large amount of recovery frames that make it impossible to continue a combo after using the attack. Be wary of using it in Henir or other times when knockdown is undesirable. |