Overs Geyser: Difference between revisions
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! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown Reduction | ! Attribute Effect !! Cooldown !! Attribute Effect !! Cooldown Reduction | ||
|- | |- | ||
| {{SkillText|Heavy| | | {{SkillText|Heavy|144|120}} || 18 Seconds || {{SkillText|Regenerating (2)|25|50}} || -7.5 Seconds | ||
|} | |} | ||
<br> | <br> | ||
== Tips and Details == | == Tips and Details == | ||
*Because of the very long forward range of the skill, enemies only typically get hit by 4 pillars, doing an average of | *Because of the very long forward range of the skill, enemies only typically get hit by 4 pillars, doing an average of {{formatnum:{{#expr: 492*3*4}}}}% Magical Damage ({{formatnum:{{#expr: 178*3*4}}}}% in PvP) or {{formatnum:{{#expr: (492*3*4)*1.44}}}}% Magical Damage ({{formatnum:{{#expr: (178*3*4)*1.44}}}}% in PvP) with the '''Heavy''' trait. Larger targets will naturally take more hits. | ||
**The '''[Enhanced]''' effect helps in landing more hits on any target because it increases each | **The '''[Enhanced]''' effect helps in landing more hits on any target because it increases each pillar's range. | ||
**'''Overs Geyser''' can do a maximum of {{formatnum:{{#expr: 492*3*10}}}}% ({{formatnum:{{#expr: 178*3*10}}}}% in PvP) Magical Damage | **'''Overs Geyser''' can do a maximum of {{formatnum:{{#expr: 492*3*10}}}}% ({{formatnum:{{#expr: 178*3*10}}}}% in PvP) Magical Damage or {{formatnum:{{#expr: (492*3*10)*1.44}}}}% ({{formatnum:{{#expr: (178*3*10)*1.44}}}}% in PvP) Magical Damage with the '''Heavy''' trait, should all hits connect. | ||
*Because of the skill's large number of relatively powerful hits, it uses/charges the [[Way of the Sword]] gauge extremely quickly. This makes it impossible for the skill to ever deal its entire damage while boosted by '''Destruction Mode''', as the gauge will run out by around the 3rd or 4th pillar | *Because of the skill's large number of relatively powerful hits, it uses/charges the [[Way of the Sword]] gauge extremely quickly. This makes it impossible for the skill to ever deal its entire damage while boosted by '''Destruction Mode''', as the gauge will run out by around the 3rd or 4th pillar. | ||
<br> | <br> | ||