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Calculated Strike: Difference between revisions

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| [[Image:NWPassive2.png]]
| [[Image:NWPassive2.png]]
| {{SkillType|P}} Every 5th slash of Erendil will enhance a certain command. You can keep a maximum of 10 stacks of the buff. (Buff lasts 10 seconds and each buff refreshes it) If you deliver an enhanced attack or the duration expires, the buff disappears.
| {{SkillType|P}} Deliver a critical attack with a calculated strike. Using Erendil skills will decrease cooldown for Special Active skills.
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| [Erendil Skill]<br>[[Fatality]], [[Call of Ruin]], [[Furious Engage]], [[Eradication]]
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=== Affected Combos ===
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center"
|- style="background:{{ColorSel|CharLight|Rena}}"
! [[Trapping Ranger]] !! [[Night Watcher]]
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| ZZ'''ZZZ''' || Z'''XXX'''
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| →→Z'''X''' || →→↑XX'''Z'''
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| →→↑'''ZZ''' || →→X'''Z(Z~Z)'''
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| ↑'''Z''' ||
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| ↑↑Z'''X''' ||
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| ↑↑X'''X''' ||
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== Tip and Details ==
[[Image:PriorPlannedBlow.PNG|frame|right|alt=Alt text|The three stages of Calculated Blow. From left to right, the images are as follows: Stage 1 (1-4 stacks), Stage 2 (5-9 stacks), and Stage 3 (10 stacks)]]
*5 hits with Erendil are necessary to activate the passive.
*A swirl of wind around Rena indicates the passive has activated.
*The fifth hit will become the first stack. Any additional hits will add one stack.
**The maximum number of stacks is 10
**The magnitude of the swirls is dependent on the number of stacks, shown in three stages.
*The bolded attacks of [[Trapping Ranger]]'s ZZZZ'''Z''' or [[Night Watcher]]'s ZXX'''X''' will consume all stacks of this passive.
**The final hit will count as one hit for activating the passive.
**ZZZZ'''Z''' does two hits. The second hit is the hit that will consume the stacks.
*The Knockdown reduction can be multiplied by each stack, meaning that 10 stacks can reduce up to 83 KD when the passive is at level 4.
*Erendil Skills include: [[Fatality]], [[Call of Ruin]], [[Furious Engage]], and [[Eradication]].
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