Mecha Drop/ModA: Difference between revisions
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! Cooldown | ! Cooldown | ||
|- | |- | ||
| {{SkillText|Heavy| | | {{SkillText|Heavy|144|120}} || 25.2 Seconds || {{SkillText|Absorbing|150}} | ||
|} | |} | ||
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*Just like '''[[Mecha Drop]]''', '''[Mod] Mecha Drop''' can deal 10 hits at most, even if more than one cluster hits an enemy. | *Just like '''[[Mecha Drop]]''', '''[Mod] Mecha Drop''' can deal 10 hits at most, even if more than one cluster hits an enemy. | ||
**'''[Mod] Mecha Drop''' can deal up to {{formatnum:{{#expr: 876*10}}}}% ({{formatnum:{{#expr: 262*10}}}}% in PvP) Magical Damage. | **'''[Mod] Mecha Drop''' can deal up to {{formatnum:{{#expr: 876*10}}}}% ({{formatnum:{{#expr: 262*10}}}}% in PvP) Magical Damage. | ||
**With '''Heavy''', it can deal up to {{formatnum:{{#expr: (876*10)*1. | **With '''Heavy''', it can deal up to {{formatnum:{{#expr: (876*10)*1.44}}}}% ({{formatnum:{{#expr: (262*10)*1.44}}}}% in PvP) Magical Damage. | ||
*'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage. | *'''[Mod] Mecha Drop''' has way less range than '''[[Mecha Drop]]''', hitting about one screen in front of Rose in exchange for more damage. | ||
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