Backflip Shot: Difference between revisions
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__NOTOC__{{Languages|Backflip Shot}} | __NOTOC__{{Languages|Backflip Shot}} | ||
{{#ev:youtube|R8w-FMV3MrQ|400|right}} | |||
{| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | {| cellpadding="5" style="border-collapse: collapse; border: 0px solid rgb(0, 0, 0);" | ||
|- | |- | ||
| [[ | | [[File:RenaSkill1.png]] | ||
| {{SkillType|A}} Fire 3 arrows while doing a backflip. Gains invulnerability during usage. | | {{SkillType|A}} Fire 3 arrows while doing a backflip. Gains invulnerability during usage. | ||
|- | |- | ||
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| {{SkillText|True|1.2}} | | {{SkillText|True|1.2}} | ||
|} | |} | ||
<br> | |||
{{clearfix}} | |||
== Requirements == | == Requirements == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |||
! Class | ! Class !! Level Required | ||
|- | |- | ||
| [[Rena | | [[Rena]] || 1 | ||
|} | |} | ||
<br> | <br> | ||
== Skill Information == | == Skill Information == | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | |||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | |- | ||
! Mode !! Arrow (Magical) !! Max Hits !! MP Usage !! Cooldown | |||
! | |- | ||
| colspan="5" | '''Normal''' | |||
|- | |||
| {{PvE}} || 206% || rowspan="2" | 3 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds | |||
|- | |||
| {{PvP}} || 81% | |||
|- | |||
| colspan="5" | '''[Enhanced]''' | |||
|- | |- | ||
| | | {{PvE}} || 247% || rowspan="2" | 3 || rowspan="2" | 30 MP || rowspan="2" | 5 Seconds | ||
|- | |- | ||
| | | {{PvP}} || 99% | ||
|} | |} | ||
<br> | |||
== [[Skill Traits]] == | |||
{{Traits|Rena|Backflip Shot|Light, Regenerating (2)|mp=30|cd2=60|cd=5}} | |||
<br> | |||
==Extra Information== | |||
=== Total Damage === | |||
{{Damage|true|Rena | |||
|dmg=247 | |||
|pvp_dmg=99 | |||
|hits=3 | |||
|passive1=Hawk Eye | |||
|passive2=Arrow Mastery | |||
|combine=1,2 | |||
|combine_suffix=<br>([[Daybreaker]]) | |||
}} | |||
=== | === Miscellaneous === | ||
{| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena" | ||
|- | |- | ||
! Affected By Action Speed | |||
|- | |- | ||
| | | {{Check|Y}} | ||
|} | |} | ||
<br> | <br> | ||
== | == Related Skills == | ||
{| | {| width="100%" style="background: none repeat scroll 0% 0% transparent; border: medium none transparent;" | ||
|- | |- | ||
| | | valign="top" | | ||
===[[Daybreaker]]=== | |||
{{SkillTable | |||
|i=1| | |||
SnipingRangerPassive1.png; Hawk Eye; | |||
GrandArcherPassive1.png; Arrow Mastery; | |||
GrandArcherPassive2.png; Vibe Shot; | |||
GrandArcherPassive5.png; Rapid Archer Locked-Trans2; | |||
DaybreakerPassive1.png; Grand Arrow; | |||
}} | |||
|} | |} | ||
<br> | <br> | ||
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*If timed correctly, this skill is effective in catching the opponent off-guard. | *If timed correctly, this skill is effective in catching the opponent off-guard. | ||
*Each arrow counts as 1 attack in the NF gauge. | *Each arrow counts as 1 attack in the NF gauge. | ||
*With enough action speed, you can continue your attack with a midair skill before you hit the ground. | |||
<br> | <br> | ||
== Updates == | ==Updates== | ||
*03/29/2012 | {| cellpadding="5" border="1" style="border-collapse: collapse; text-align: center" class="colortable-Rena updates-table" | ||
* | |- | ||
! colspan=2 | Date !! colspan=2 | Changes | |||
|- | |||
! KR !! NA !! PvE !! PvP | |||
* | |- | ||
| 08/06/2009 || 05/04/2011 || colspan=2 align="left" | | |||
* | *'''Backflip Shot''' added. | ||
|- | |||
* | | 03/29/2012 || - || colspan=2 align="left" | | ||
*08/24/2017 | *{{nerf|Invincibility efficiency decreased so that it only applies for a split second before and during the arrow shots.}} | ||
|- | |||
| 07/30/2015 || - || colspan=2 align="left" | | |||
* | *Fixed a bug where attacks would hit with wrong timing. | ||
* | |- | ||
| 08/20/2015 || 01/27/2016 || colspan=2 align="left" | | |||
*'''Ruthless''' trait changed to '''Haste'''. | |||
|- | |||
| 12/29/2016 || 01/11/2017 || colspan=2 align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
|- | |||
| 04/27/2017 || 05/10/2017 || align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
| align="left" | | |||
*None | |||
|- | |||
| 08/24/2017 || 09/13/2017 || colspan=2 align="left" | | |||
*'''Haste''' trait changed to '''Regenerating (2)'''. | |||
|- | |||
| 04/05/2018 || 04/18/2018 || align="left" | | |||
*{{nerf|'''Damage''' decreased.}} | |||
| align="left" | | |||
*{{buff|'''Damage''' increased.}} | |||
|} | |||
<br> | <br> | ||
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}} | }} | ||
<br> | <br> | ||
{{SkillNav - Rena}} | |||
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